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Dungeons & Dragons weapon design is more distinctive, and the attribute weapon strike feel is very good

The weapon design of the game Dungeons & Dragons is more distinctive, and the sense of attack of attribute weapons is very good. DNF is different, in the previous version, although the lower the level of the dungeon, the easier it is to explode the lord powder, but the number of times a lord explodes the powder seems to be limited, my first sword soul brushed the city lord when it exploded a few times, it was not explosive, it was difficult to drop a wing shadow, the light was also robbed by another sword soul in the team. How did I end up? Use other number brushes, after the explosion of 200w gold coins for 900 token coupons to buy an artifact cross-border stone plug account vault.

Dungeons & Dragons weapon design is more distinctive, and the attribute weapon strike feel is very good

When I got it, my sword soul was level 32, which was really good to use with a huge damage. It was just a level 30 Lord Powder that ruined me so much energy, not to mention the higher level, which was encounterable and unattainable (but later when I hit Lotus, I exploded two knives in a row). My dad brushed the electric bill for more than four months at that time. A sparse equipment will look great, because at that time, most people used fake purple or ordinary artifacts, and I exploded a lord powder, especially a high-level one on the street, forcing the grid to be directly full.

Dungeons & Dragons weapon design is more distinctive, and the attribute weapon strike feel is very good

At that time, when my dad brushed the chainsaw, I was curious about what the electric bill looked like, my dad said that this place (sea train) should be able to have, as a result, people crowded into my home computer began to card, stunned is not a lively data. Anyway, after changing the AI, the drop rate was greatly reduced but the difficulty was much lower, and the Sky City had not been redone at that time.

Dungeons & Dragons weapon design is more distinctive, and the attribute weapon strike feel is very good

You can't play the feeling of brushing zombies before when you go to the private server now, because the version of the private server is changed to AI at this time, the monster has no way to see through and attack the player with high frequency. Moreover, most of the monsters in the private server that were level 70 versions of the magic have been cut four times in total. It's just that the server is not working, the signal is unstable, it's not so complicated... The so-called full transparency is just a monster set to lock the enemy, not so high-end, I remember the first version of the dnf client only more than four hundred M... It is purely because the dnf accidentally caught fire before there is money to upgrade the server, otherwise why did the agent fee rise so much later.

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