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Diablo 2 Remake: Why is Fire and Ice a God Forever?

Dear readers, I am serious rice. Today I would like to tell you how invincible the Ice and Fire Dual Cultivator is.

Skills are prioritized when the walls of fire are full and the blizzards are full.

Diablo 2 Remake: Why is Fire and Ice a God Forever?
Diablo 2 Remake: Why is Fire and Ice a God Forever?
Diablo 2 Remake: Why is Fire and Ice a God Forever?

Heating and fire dominate the point, I personally prefer heating, after all, the high level can be separated from the blue effect of the eye. The electric system must be added at 3 points, the ice system glacier gun (ice spike) is full, and the rest can be appropriately given to the cold ice ball.

Many people think that this genre is very uninteresting, the damage area of the blizzard is very confusing, and often the next two blood games can not hit the monster. And the fire wall skill is really too difficult to master, many times can not burn strange.

In fact, it is wrong to think so, you can't burn the monster and how the monster runs has nothing to do with it, mainly how you use your mercenaries.

The mage must be flexible in using your teleportation skills. Because the teleportation skill can take your mercenaries to adjust their position, whether it is anemia to give potion or adjust the position, an effective teleportation is very powerful.

Soul Drawers line up, purple is weird, red circle is your mage, green is Mishan, and red line is your wall of fire.

Diablo 2 Remake: Why is Fire and Ice a God Forever?

When encountering a monster, teleport to the green circle position of Mt. Yone, and then the mage goes in the opposite direction, Yasan will go up to the monster, so it is best to throw a wall of fire between the monster and Mt. Yomi. The wall of fire burned, and Yoneyama and Yoshi stood right there, and then threw a blizzard directly at Yoneyama. If Yoneyama does not have enough blood, send another short piece of blood, and by the way, press the SHIFT+ number to eat blood for Yoneyama.

This is a must-have technique for any Blizzard + Wall of Fire mage.

In fact, many of the small partners in our group are very resistant to the practice of blizzard + fire wall, and the reason is that the fire wall cannot be burned strangely. In fact, this is because I have not mastered this skill. You have to know where the monster is, the monster must be coming at you and Mishan, then you teleport this time, let yourself and Mishan be in the same position, and then you go in the opposite direction, then Mishan will go up, and naturally it will be weird. So at this time, whether you are a fire wall or a blizzard, as long as you greet the top of the rice mountain, you are guaranteed to hit the monster.

The final equipment of the Wall of Fire and the Blizzard Mage is as follows:

Head: Nightwing Veil, full of 15% ice damage, can punch holes and insert ice beads

Diablo 2 Remake: Why is Fire and Ice a God Forever?

Necklace: Whatever +2 mage skill or +3 ice skill, it is better to bring an FCR

Diablo 2 Remake: Why is Fire and Ice a God Forever?
Diablo 2 Remake: Why is Fire and Ice a God Forever?

Body: Omas Robe, 15% ice and fire damage is key, skill is 3 blizzard best, can punch holes into ice beads

Diablo 2 Remake: Why is Fire and Ice a God Forever?

Gloves: Magic Fist

Diablo 2 Remake: Why is Fire and Ice a God Forever?

Weapons: Dimensional fragments, full of 30% ice damage, can punch holes and insert ice beads

Diablo 2 Remake: Why is Fire and Ice a God Forever?

SHIELD: Spirit

Diablo 2 Remake: Why is Fire and Ice a God Forever?

Shoes: Battle Brigade

Diablo 2 Remake: Why is Fire and Ice a God Forever?

Rings: Double Jordan or +FCR rings

Diablo 2 Remake: Why is Fire and Ice a God Forever?
Diablo 2 Remake: Why is Fire and Ice a God Forever?

Belt: Skill belt, if not, ice and snow conflict is also done

Diablo 2 Remake: Why is Fire and Ice a God Forever?

Torch and destruction, and then bring a few ice plates.

Diablo 2 Remake: Why is Fire and Ice a God Forever?
Diablo 2 Remake: Why is Fire and Ice a God Forever?
Diablo 2 Remake: Why is Fire and Ice a God Forever?

I remember posting my mage attributes before, and the Blizzard and Wall of Fire skills were impressive.

Diablo 2 Remake: Why is Fire and Ice a God Forever?
Diablo 2 Remake: Why is Fire and Ice a God Forever?

Playing black hair is also very easy, although it is not better than shield riding, but also can take it down, the most important thing is that any scene can be brushed, completely unreal. Show you my actual plus points.

Diablo 2 Remake: Why is Fire and Ice a God Forever?
Diablo 2 Remake: Why is Fire and Ice a God Forever?
Diablo 2 Remake: Why is Fire and Ice a God Forever?

The Energy Shield was worn by my Ormas robe, so don't look. Ice blizzards and glacier guns are full, and the ice hockey is 13 points. The fire wall is full, the fire dominates and the heating point is 11 points, if you upgrade it can give heating, after all, it is very important to return to the blue.

Some friends said that the 2.4 version of the fire snake is very fierce, in fact, the fire snake does not add up to a high damage, fire bombs, fireballs, fire snakes, fire domination are all full, put 82 points (of which heating and strengthening the road need 2 points), the damage of the fire snake is just thousands. If there is no flickering flame, phoenix sword shield, or righteous hand to reduce the enemy's fire resistance, then this output is really not surprising.

Diablo 2 Remake: Why is Fire and Ice a God Forever?

You must know that the monsters of hell are all bloody, even if you have 1000 damage, in the face of the monsters that resist 85 fires at every turn, the damage is only 150, even if you spit out 2 fireballs and 6 fire snakes, it will not cause much damage.

And you put in 80 skills in exchange for such a little output, it is really not worth it.

Some people like ice balls + big fireballs, is this OK? Yes, I would never say no. But what do you have to consider? Blizzard and Wall of Fire belong to the ability to wander after losing, while ice balls and fireballs, these two skills must stand there and weird hard. Especially the frozen ball, only the one that spun opens, if it blossoms on the monster, the damage is high, but this has a range, so in terms of hell difficulty, the danger factor is very large.

Ice ball top is very easy, as long as you are 20 points, and then give the ice bomb 20 points on the line, if you pass, frost Nova, ice ball, glacier gun, blizzard are ok at 1 point, in order to increase damage, ice domination must also come at least 1 point. A total of 45 points were invested.

Diablo 2 Remake: Why is Fire and Ice a God Forever?

But in the case of no bonus, the Xiaoice bullet of the ice ball bursting can cause less than 400 damage, even if there is ice domination, it is not thousands, and it is very embarrassing to use the KC guarantee, you can't directly unscrew away on the monster, so such a matching point is absolutely meaningless.

Because it is still in the early stages of the wasteland, of course, it is safer to be better, so the skills such as blizzards and fire walls that can be thrown away are the most realistic.

If you don't have to play mages for fun, because mages are the first choice for raising a family at any time. Although the Paladin's Heavenly Fist can almost reach the upper half of the sky now, there are times when mages really can't replace it. Corn head, corn nail, this treasure hunt is super high, to know that 350% of the treasure hunt in the nightmare brush labor model and Andalil that is very willing to drop things.

Some friends often ask where to love the military hat and sea snake skin in the WeChat group and QQ group, and now tell you, just brush the nightmare Ann sister and labor model is OK, I believe you face these two goods there is no pressure, with the fire wall and blizzard, really everything is a small case.

Okay, just write this, bless the three consecutive you want to type out.

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