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The low-middle segment of Glory of Kings has lost its competitiveness and seems to be a game of luck entirely

Hello everyone, I'm Bells~

I don't know if you have this feeling, that is, in the dan position you are in, you have begun to lose the competitive experience, more to see whether each other's luck is good or not, matching to the big god as a teammate, or poor luck, matching to a relatively low level of players as teammates, thus gradually losing interest in the game, and gradually feeling that the high rank is not interesting.

Why do you feel this way? It is because the bells are played late this season, and in the process of playing the game myself, almost every player in the middle and low ranks has players who do not belong to the current rank, there are big gods and rookies, almost every game is like this.

The low-middle segment of Glory of Kings has lost its competitiveness and seems to be a game of luck entirely

If there are players with poor skills, then if you match, you will feel particularly difficult to win, the key moment is to send, and then drag to the big late stage, you are slightly unsure, the game will lose.

Or match to the god teammates, no matter how you play, for example, during the line period, you have not yet exerted force, the game's victory or defeat has already been revealed, so your performance and play have almost no impact on winning or losing, but the god may also be on the opposite side, you are also not starting to exert force, the game has already lost.

The low-middle segment of Glory of Kings has lost its competitiveness and seems to be a game of luck entirely

Many players will feel that this is not the game losing competitiveness, but your own strength level is not high enough, in fact, this is not right, because it means that everyone's view is that players in the middle and low levels are not worthy of competitive matches, simply put, they are not worthy of playing quality matches, which is not right.

The emergence of the dan position, is to distinguish between players of different strengths, so that players in various segments can have a better sense of game experience and participation, even if it is a group of rookies, they should also play the game with rookies This is reasonable, although it is inevitable that there will be players playing trumpet, but the probability is really high, so that it almost becomes a game of luck.

The low-middle segment of Glory of Kings has lost its competitiveness and seems to be a game of luck entirely

Of course, this also has a lot to do with players, because as an old game, everyone has a trumpet, everyone likes to play trumpet to bring people up, everyone likes to experience the invincible feeling of playing trumpet, but the number is too much.

And the glory of the king game, to be honest, many times once you play a winning streak, the performance is particularly good, your teammates in turn are not stronger, but weaker, which may be the problem with the matching mechanism.

The low-middle segment of Glory of Kings has lost its competitiveness and seems to be a game of luck entirely

Because this will only allow those god-level players to stay in the low position longer, further worsening the game environment in the middle and low levels, so most of the game's stages have lost their competitiveness.

And nowadays, it is not only the low segment that appears, even if it is a high segment, such as a high-scoring peak game, and there are players with a difference of two or three hundred points matched together to play the game, which will definitely make the game more important to luck, although strength is also very important, but the proportion of luck has risen a lot.

Coupled with the fact that various mechanisms have now led to the appearance of a bad wind among the players in the game, which has led to the current king glory game environment, it is really a situation that everyone is complaining about.

The low-middle segment of Glory of Kings has lost its competitiveness and seems to be a game of luck entirely

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