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This classic martial arts gameplay update has created a counterattack path for ordinary players?

The 15th anniversary version update of the classic end of "New Tianlong Babu" has been online for a period of time, and the new PVP gameplay as one of the highlights of the version has been making a lot of noise before, so it has also become the hottest topic for players in addition to the Panda series of activities after the public beta. Xiaobian also can't wait to experience it, because with the level, door restrictions, etc., it is still relatively fair, as long as you are dissatisfied with the map to find someone to fight and finally win the probability is relatively high, and the reward is quite good.

This classic martial arts gameplay update has created a counterattack path for ordinary players?

From the point of view, it is also a major official reform, which is quite novel. But for the editor who recently loved multi-person PVP at home, three times a week is really a bit uncomfortable. Therefore, Xiaobian set his sights on another innovative competitive gameplay in this new Tianlong version update.

This classic martial arts gameplay update has created a counterattack path for ordinary players?

It is a multiplayer melee PVP gameplay, players are divided into two camps in the gameplay, somewhat similar to the type of martial arts MOBA, in the previous version has been loved by many players. In this new version, the official matching range, field rules, settlement forms and reward distribution of Song Liao's gameplay have been optimized and updated, the same is the full-service cross-service matching mode, but the type of gameplay is similar to tutting tower crystal, a round time is limited to thirty minutes, the reward setting is very rich, even if it is a failure, there is a gift box, if you win, it is possible to get a battlefield mount, which is really quite fragrant.

This classic martial arts gameplay update has created a counterattack path for ordinary players?

What makes Xiaobian most happy is the optimization of damage calculation, no longer only for damage values, etc., the amount of healing and melee anti-damage will also be incorporated into the final point calculation, so Emei players and Shaolin melee players may also get a better game experience and rewards in this gameplay. Old Emei left tears of emotion, so let's just say, is it possible to desperately add blood to yourself to the first place?

This classic martial arts gameplay update has created a counterattack path for ordinary players?

It can be seen that the new Tianlong 15th anniversary version update is really full of sincerity, and the official is more from the perspective of the player in the optimization to consider the sense of experience, and strive to present an "ideal" jianghu for the players. I heard that in the official live broadcast on the anniversary day of May 9, there will also be a super luxurious lottery pool and future planning big news, don't miss it.

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