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Fantasy Journey to the West: Players catch ghosts only 15 in 1 hour, the efficiency can not be improved, netizens have found the root cause of the problem

In the fantasy journey to the west daily mission gameplay, catching ghosts should be the hottest and relatively simple multiplayer gameplay. Ghost Hunting Missions Are a must-do for almost all five-open players, as this player not only has a good experience of gold, but also has a chance to get item rewards. But efficiency is money, and the challenge ghost hunting task also pays attention to efficiency, and the more you complete the number of ghost hunting in the specified time, the more you make money. In general, we measure the efficiency of catching ghosts in a group of five in a cycle of 1 hour. Nowadays, improving the efficiency of catching ghosts should also be a problem that five players need to consider.

Recently, a player posted a complaint that their efficiency is too slow, catching ghosts for 1 hour is only 15, and others may catch large and small ghosts for 1 hour may be more than this number, which shows how poor the efficiency is.

Fantasy Journey to the West: Players catch ghosts only 15 in 1 hour, the efficiency can not be improved, netizens have found the root cause of the problem

It is understood that this player currently has 7 numbers in his hand, and the character cultivation is between level 10 or so. In addition to the Incarnation Temple, the pet cultivation of other sects is basically 0, and the attribute addition points are also added to the mess. Character levels are 135-144 Unfighted. The combination of the sect is a metamorphosis, two dragon palaces, a demon king, a coil of silk and a lion camel, and then 5 unreleased dragons and gaolian dragon carps, without a baby suit.

Fantasy Journey to the West: Players catch ghosts only 15 in 1 hour, the efficiency can not be improved, netizens have found the root cause of the problem

On the first day, with the combination of the two dragon palaces and a demon king, it was 15 little ghosts in one hour, and the heavenly eyes were opened and the temporary attribute charms were played. The next day, he used the Incarnate Dragon Palace Demon King plus two Da Tang and bought a garbage Sumire. Efficiency increased to 17 in 1 hour. But from the 7th, the mobs are difficult to clear in one round. Although I know that the efficiency is too poor, I don't know how to improve it, and I don't want to spend more money.

Fantasy Journey to the West: Players catch ghosts only 15 in 1 hour, the efficiency can not be improved, netizens have found the root cause of the problem

Judging from the situation described by the player, the most important point is that there is not enough investment, which is the basis of efficiency. Once you have the foundation, the lineup combination is also important. Since catching ghosts, it is best to match a group of five doors, eliminate the two numbers with the lowest output, and then improve the place is nothing more than the four aspects of human cultivation, equipment and summoning beast babies.

Buy another 10 full layers of war drums, and do the magic weapon task with big drums and moonlight, moonlight positioning in Wuzhuang, receiving five numbers from Wuzhuang to change flights in turn. If you are sure to catch ghosts for a long time, go all out to attack the pet, Sumire, it is best to match a group of advanced pets, the attributes can be improved a lot, and it will not cost much for the baby to improve to level 5.

Fantasy Journey to the West: Players catch ghosts only 15 in 1 hour, the efficiency can not be improved, netizens have found the root cause of the problem

Then there is the problem of pace, before I played a group of non-flying 144 level five open, 1 speed 2 speed second mob, LingBo City take off the shoes to hang sweep, 3 speed Tiangong hanging bomb, Dragon Palace direct defense, five attack pets on one is full strength, the baby attack repair the highest 5, this number of bleeding ghosts can catch 25 in an hour. If you can't get to 20, is it that the pace is wrong, and the little monster always takes the physical fight?

So I really want to improve the efficiency of catching ghosts, so the lineup needs to be adjusted. Metamorphosis into Demon Incarnation, One Speed Dragon Palace, Two Speed Transformation Temple, Three Speed Demon King Finish. Datang changed a lion camel hanging pictogram, the opposite big ghost can not hit you, no effort, with the best equipment. Reluctant to wash the point of metamorphosis, the metamorphosis is replaced by the second seven land houses. Specific optimizations can be considered from the following aspects.

Fantasy Journey to the West: Players catch ghosts only 15 in 1 hour, the efficiency can not be improved, netizens have found the root cause of the problem

First, it is best to catch the little devils and make five doors. Second, two solid wounded second mobs with a lion camel hanging pictogram. Third, for 5 full-strength rats, five or six hundred and one kind. Fourth, legal defense. Fifth, if you have money, you can eat the baby to attack cultivation, and eat more than 15 to be enough.

Fantasy Journey to the West: Players catch ghosts only 15 in 1 hour, the efficiency can not be improved, netizens have found the root cause of the problem

Regarding the method of improving the character base, the ranch will be done first, and then do the division every day, there are 3 times to open 3 times to catch ghosts, no 3 times to play the map, and there is time to clear the ordinary copy. If you don't want to invest too much, you can only rely on the reserves to raise the number. If you want to be fast, the money from selling the chart is exchanged for points, and the points are exchanged for reserves, which will be more cost-effective than directly using cash. Don't be afraid of not having the merits of the Three Realms or anything, the garbage number basically does not lack the merits of the Three Realms.

In summary, if you want to improve efficiency, you can't be dead-headed, some things you can't understand without reaching that place, so the tree must be repaired directly to slip straight, persuasion is not persuaded, can you persuade the tree to straighten?

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