The entry of the glory of the king is not an activity, nor is it a version update or a hero push new, but it is caused by the plagiarism incident accused by the traveler of the king, and the reaction of the following netizens and media is also one-sided.
On April 21, NetEase's mobile game "Painter in Time and Space" posted an article calling out tencent's "Glory of the King" to copy the original design drawings again.

In this regard, the announcement map outsourcing design company "Full Speed Network" issued an article in response to the "Painter in Time and Space" accusing the plagiarism storm: there is no act of plagiarism of third-party materials, and the creative ideas and inspiration are derived from and refer to the promotional materials that have been released by The Glory of the King.
As one of the first people in China to contact the software and games of goose factory, it seems that this phenomenon has become accustomed to. Why?
The goose factory has always been a fire to get something, can buy directly to buy the domestic operation rights, can not buy their own goose version. If you look back at all the games under the Goose Factory now, most of them are this number. Including today's "Glory of Kings" and "Peace Elite", these two seemingly "signature" games are not also prototype mobile game adaptations?
In fact, not only the goose factory, there are many game operators in China who play like this. But in the face of the world's largest game consumer market, this seemingly old-fashioned road may also be the time to close, right? Moreover, I am still the front-end role of many domestic operators, shouldn't I calm down and reflect on it?
For the game industry, there is nothing wrong with learning from successful cases, but the phrase "originality is king" also applies here. Put your own efforts in the means of operation into the development cost, play less clever, the future of domestic games has hope.