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Game Daily: King of Glory supplier issued a statement "not plagiarized" "Painted Traveler in Time and Space"

This column is produced by Game Daily, which mainly covers hot events in the game industry chain and related content related to the future trend of the industry. This article is Issue 474.

01 Game industry

【Announcement of the first batch of game industry innovation and development research topics】 The Game Working Committee released the first batch of research topics for the innovation and development of China's game industry, with a total of 15 selected topics selected, including 2 topics from Tencent, 1 topic each from NetEase, Perfect World and 37 Interactive Entertainment, involving the resulting overseas, industrial public opinion ecology and industrial chain structure.

Game Daily: King of Glory supplier issued a statement "not plagiarized" "Painted Traveler in Time and Space"

The Supreme People's Court announced 50 typical intellectual property cases in Chinese courts in 2021, including a dispute between Perfect World and Shanghai Youqi Company over the "Sunflower Treasure Book" trademark. The retrial court ruled that Shanghai Youqi Company had subjective malice in seizing the trademark, which affected the rights and interests of Perfect World's "Smiling Pride", and finally ruled that the trademark was invalid.

Game Daily: King of Glory supplier issued a statement "not plagiarized" "Painted Traveler in Time and Space"

【Gigabit Q1 attributable net profit fell by 4.27%】 Gigabit announced its 2022 Q1 financial report, with revenue of 1.229 billion yuan, an increase of 9.98% year-on-year, and net profit attributable to shares of 349 million yuan, down 4.27% year-on-year. The financial report said that one of the reasons for the decline in profits was that the profit contributed by "Ghost Valley Eight Wilds (PC Version)" decreased significantly compared with the same period last year.

【Huaqing Feiyang 2021 from profit to loss】 Huaqing Feiyang announced its 2021 financial report, with a total revenue of 489 million yuan last year, an increase of 111.8% year-on-year, and the increase in revenue mainly came from overseas markets. The net loss attributable to the shares was 46.02 million yuan, which turned from profit to loss, and the main reason mentioned in the financial report was the increase in sales expenses (229 million yuan, nearly half of the operating income) and operating costs.

["Glory of the King" supplier responded that there is no plagiarism] The supplier full-speed network announced the latest development of the incident of "Glory of the King" was accused of material plagiarism by "Time and Space Painter", responding that there was no act of copying third-party materials, the idea was inspired by the promotional materials released by "Glory of the King", and the shading referenced the built-in chessboard style of the PS software.

Game Daily: King of Glory supplier issued a statement "not plagiarized" "Painted Traveler in Time and Space"

【Yongshi Network "Deep Space Eye" First Day Report Card】 As of press time, the two-dimensional action mobile game "Deep Space Eye" developed by Yongshi Network topped the iOS free list, ranking 11th in the iOS best-seller list.

Game Daily: King of Glory supplier issued a statement "not plagiarized" "Painted Traveler in Time and Space"

02 Esports Circle

According to Krafton executives, "Peace Elite" (Asian Games Version), which will be one of the e-sports projects at the Hangzhou Asian Games, has been adjusted to play, considering that "Battle Royale" will affect international relations, so it has made a new version that does not include mutual harm. After asking photon-related people for verification, Game Daily learned that what can be revealed at present is the announcement when the news was released last year, and Game Daily noticed that one of the expressions basically fits this change.

Game Daily: King of Glory supplier issued a statement "not plagiarized" "Painted Traveler in Time and Space"

03 Former universe

A goldman Sachs research report shows that they believe that the vr field, which is the key technology of the meta-universe, is mainly Apple and Meta, the former is still building an ecosystem, and the latter is already using VR products to attract user groups.

Playable Worlds announced that it has raised more than $25 million in Series B funding to expand the team and support the development of its large-scale cloud-native sandbox MMO games. Investors say they're attracted by the technology showcased by Playable Worlds, which will have a significant impact on metaverse games.

[Meta-universe game developer Cardalonia completes $420,000 financing] Cardalonia, a P2E-based meta-game developer, has completed a $420,000 seed round and is working on a meta-universe game that allows players to trade/exchange games on the blockchain for the game NFT, and some of the game's decisions will be voted on by players.

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