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Eye of Deep Space Review: "Gaia" BUG Removal Program

I don't know when it began, science fiction themes have gradually become more popular in the category of two-dimensional mobile games. When I think back to the two-dimensional game I was exposed to, I suddenly realized that I had both been the captain of the Huberian and had also boarded the "Hanging Garden" to fight against the virus.

To be honest, in today's science fiction genre has long been popular in the second dimension, this theme that can attract many players by relying on the worldview alone inevitably has a weak plot or a homogeneous setting. However, "Deep Space Eye" brings players a unique and innovative experience with a deep background story, coupled with a different "virtual utopian world" setting.

Eye of Deep Space Review: "Gaia" BUG Removal Program

Tragedy caused by a "BUG"

The Eye of Deep Space takes place in a world destroyed by disaster. At that time, the survivors uploaded their consciousness to the virtual network "Gaia", hoping to prolong the fire of life here. But over time, a "BUG" called "SightEdual" appeared inside Gaia, destroying programs like computer viruses and disrupting the established future development of mankind.

In order to confront the skeleton and correct the future, Gaia created a personified self-examination procedure , the corrector. In the game, the player will incarnate as the administrator of the "Eye of Deep Space" of the Corrector Organization, and work with the Corrector to maintain the balance of gaia's world. After watching the traditional exterminating and salvation plots in the two-dimensional science fiction mobile game, the setting of this game that allows players to incarnate antivirus software in the virtual world to eliminate network viruses is really eye-catching.

Eye of Deep Space Review: "Gaia" BUG Removal Program

In terms of plot arrangement, "Eye of Deep Space" chooses the way that the common plot interpretation in the two-dimensional mobile game is combined with the level-based scene combat. For the drama party, the extremely short narrative in the level coupled with the fast-paced insertion combat may cause the plot to be fragmented to a certain extent, which will have a certain impact on the fluency of the experience. However, considering the play habits of mobile players and the lightweight nature of mobile games, and the game has also added a "remedy" that can review the playthrough plot in the picture book, such a treatment is not incomprehensible.

Probably due to the fact that in the world of Gaia's generation of digital utopias, the overall tone of the game is not like the traditional two-dimensional science fiction game, which exudes a "black and deep" atmosphere everywhere. In the main plot, there are often some extremely interesting plots to enliven the atmosphere. Coupled with the whole Chinese/Japanese story voice and the animation interspersed with it, it can not only give the player a certain adjustment while frequently pushing the map, alleviate the sense of boredom, but also invisibly increase the sense of substitution of the game.

Eye of Deep Space Review: "Gaia" BUG Removal Program

For example, this "I'll form the head" is difficult for people to hold

Three-on-one for justice

In Eye of Deep Space, each character has a unique gameplay mechanism design, and there are different divisions of labor, such as the original Misanya is a very classic melee, ranged plus mother combination. As players get started with a new character, they will have to re-familiarize themselves with the character's mechanics and features. This gives the game a more diverse experience in combat gameplay, and it is difficult for players to lose their freshness due to the repetitive nature of the battle.

The same is a three-person squad to attack the battle, unlike the "wheel war" of other action mobile games that take turns to switch roles, the combat method of "Eyes of Deep Space" is played by three people at the same time - the player can only operate one character in the battle, while the other characters will be controlled by the AI to assist the player in combat, forming a just "group fight" situation.

Eye of Deep Space Review: "Gaia" BUG Removal Program

This constitutes the core mechanism of the game's combat system - the same screen connection. The so-called same screen linkage means that when the team forms a specific match, the character can trigger the connection with other characters when casting a magnification move. Carrying the Upanishads not only deals a lot of damage to enemies, but also provides a variety of BUFF buffs, as well as gorgeous and cool visual effects.

Eye of Deep Space Review: "Gaia" BUG Removal Program

Also emblematic of cool combat is the "Correction Mode" mechanic, where players accumulate corrections when attacking bosses, and when the corrections are fully loaded, as the space breaks, the player enters an alien space called "Correction Mode". In this mode, the boss will fall into a motionless stiff state, and after the field is closed, accompanied by a gorgeous space rupture, the total damage suffered by the enemy at this stage will be fully displayed, giving people a strong visual impact at the same time, but also let me fully feel the thrill of the battle.

Eye of Deep Space Review: "Gaia" BUG Removal Program

Especially when the two are combined, the resulting visual effect is more gorgeous

Speaking of the same screen connection, although the character lineup required by the trigger link Upanishads is fixed, this does not mean that the team collocation of this game is completely welded by this mechanism. On the contrary, players can still enjoy the fun of free mixing and matching.

On the one hand, in addition to the same screen, the team matching of this game can also enjoy the buff formed by the same faction, and when the correction mode is turned on, it can obtain additional god system (faction) effects.

Eye of Deep Space Review: "Gaia" BUG Removal Program

On the other hand, the battle system combines the cultivation mechanism of managing meows, engravings, and divine personalities to serve combat, so that the game has a very rich build combination when matching teams, and the team lineup has a lot of room for expansion and is quite strategic.

Take Management Meow, for example, in a system that is similar to the "Conductor Meow" of "Blue Route", these cute creatures not only have different and different positioning skill effects, but also can provide battle buffs for characters by installing chips.

Eye of Deep Space Review: "Gaia" BUG Removal Program

Rich slow-paced cultivation

In terms of cultivation, Deep Space Eye is much the same as other games, with a variety of cultivation materials distributed in different levels.

But unlike today's short and fast fast food cultivation, the cultivation cycle of "Eye of Deep Space" is relatively slow. For example, the character engraving system is a cultivation item that requires a lot of physical effort and a long cycle. In the engraving system, in addition to the most basic enhancements, players also need to empower the engraving skills, as well as obtain attribute bonuses for the corresponding gods of the character through reconstruction. The mechanism of randomly generating skills between the two inexplicably has a sense of déjà vu of brushing words in a brush game.

Of course, this will cause the cultivation system to look more cumbersome and complicated to some extent, but this relatively smooth cultivation mode and randomly generated term mechanism have a bit of a back-to-basics charm - allowing players to have plenty of time to experience the growth fun emphasized by traditional ARPG and the strategic charm of build collocation.

It is also worth mentioning that in the process of collecting many cultivation materials, players are not faced with a set-top level copy, but a lot of interesting gameplay.

For example, the "causal observation" that adds the battle flag element, or the "reincarnation of the battle" with the tower climbing game, or the "multi-dimensional variable" that integrates the roguelike element. This design is a good adjustment to the rhythm of the game, trying to avoid the boring experience of "brushing and brushing".

Eye of Deep Space Review: "Gaia" BUG Removal Program

As Gaia's auto-generated humanoid self-test program, the corrector is both a comrade-in-arms of the player and a companion in the daily life of the game. Therefore, the development of the game character is not just to serve the combat aspect.

Players can also increase their favorability through character development or gifts, gradually unlock the character's life experience, understand the character design, and experience the character's exclusive plot (heart chain event) to achieve a deeper bond.

Eye of Deep Space Review: "Gaia" BUG Removal Program

As one of the core competitiveness of two-dimensional hands games at this stage, exquisite characters can often arouse the direct interest of players. At this point, Brave, who has experience in the development of "Blue Route", did not disappoint me (in various senses). The exquisite character standing drawing, texture, interactive animation and physical animation are quite excellent 3D modeling, which not only firmly grasps the player's attention visually, but also cleverly highlights the characteristics of the character. Coupled with the shaping of the character's personality in the main line and the good feeling plot, a group of revisionists are no longer just "paper people's wives", and the image is more plump.

Eye of Deep Space Review: "Gaia" BUG Removal Program

Overall:

As The first test of Yongshi in the field of two-dimensional action games, after a long period of polishing, "Eye of Deep Space" has finally come to the player's eyes in its entirety. But because of this, the meticulous polishing ensures the quality of this work. In every sense, it is more like the master of two-dimensional action games, showing a very mature gameplay system at the beginning of life. Simply put, it is the element of a two-dimensional action game that most players can think of, and it almost all of them are owned.

Although the current game still has some flaws in the story processing and cultivation system, which affects my game experience to a certain extent, this does not hide the rich and interesting gameplay, exquisite standing painting and modeling, and refreshing and gorgeous battles. For the majority of two-dimensional action game lovers, this is still a work worth trying.

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