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Hanbok DNF mobile game exposure of vicious BUG actually caused the game market internal economic collapse!

Recently, The DNF mobile game of Hanbok broke out a BUG, probably using some bloody mechanism to burn the pile can lead to the daily carbon can be infinitely brushed, causing many players to use the BUG to brush thousands of carbon in a short period of time. This time the BUG is undoubtedly a serious impact on many Kryptonian and Liver Emperor players, which can be described as an extremely serious accident.

Hanbok DNF mobile game exposure of vicious BUG actually caused the game market internal economic collapse!

The currency in the DNF mobile game is divided into coupons, terra and gold coins, and the currency circulating in the mall is limited to terra, and all the large terras in the game are currently charged with money. Most kryptonite players will buy carbon, but this bug has caused the carbon price to fall again and again, because it is impossible to prove whether carbon is liver or brush, and it also directly affects the interests of those liver emperor players who exchange carbon for Terra.

Hanbok DNF mobile game exposure of vicious BUG actually caused the game market internal economic collapse!

Many players have said that this kind of brush prop situation is very serious in any MMO, once it occurs, it will cause a serious game economic collapse problem, and the props involving bugs will depreciate sharply in a short period of time and incidentally cause the game currency to depreciate. And Terra can also produce from the game is obviously the official want to forcibly bind the auction with real money, to achieve real in-game work.

Hanbok DNF mobile game exposure of vicious BUG actually caused the game market internal economic collapse!

I think DNFM's monetary mechanism is actually very problematic, the large amount of Terra circulating in the market is only available to Kryptonian players, and it is actually a bit outrageous to use this only production to support the game auction house. Players don't necessarily charge money all the time, and the Terra sent by the game's daily activities alone can't maintain the price of the auction house's merchandise, so it can be said that the official economic system of the game has been firmly tied to the player.

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