Hello everyone, I'm Bells~
S27 season strengthened the position of the development road, so that the development road game experience is much better than before, but also strengthened a lot of standing heroes, including Garo and Houyi, these two shooters in the new season have a very good performance, the appearance rate and winning rate are rapidly improving, but at this time, many players think of another hero without displacement, he is Huang Zhong.
Huang Zhong, the shooter, is also a veteran shooter, but also a shooter without displacement skills, but it has not been strengthened, and the winning rate is still the bottom of the shooter, many players feel very unfair about this, but Huang Zhong is really because of weakness, so the winning rate is at the bottom?

If it is the line over Huang Zhong, I believe everyone knows that Huang Zhong is actually not weak, in the face of many shooters, Huang Zhong even has an advantage, don't look at Huang Zhong's short range, it seems to be very bulky, but a small acceleration of one skill, a shield of two skills, a double resistance of large moves and a range output ability, Huang Zhong is actually not weak.
But if Huang Zhong is not weak, why is Huang Zhong's winning percentage at the bottom? On this issue, Ling Bell Er herself also tried a lot of Huang Zhong and found that Huang Zhong's skills were really outdated.
Although Huang Zhong's big move has ultra-long-distance output ability after opening, while the ordinary attack is still the effect of range output, which is very unsolvable in theory, but in fact it is very impractical, because the current glory of the king, hero skills are too unsolvable, so that Huang Zhong's previously too powerful skills have become dim and dull, and even become their own shortcomings.
The first is that Huang Zhong can't move after the big move is opened, you can put mines under your feet, that is, the second skill, increase your frankness and protect yourself, but you can't move, which is a big problem, which means that you can hardly dodge the output of your opponent, and at the same time, you are also a target.
For example, the opposite side chooses Lü Bu, your Huang Zhong is basically not big, as long as you open big, people Lü Bu will directly take you as the central point, there are flashes can not go away, or Sun Ce directly drove the boat in, pig eight precepts directly after a skill exemption from control, the big second skill control, the Hundred Mile Shou Covenant on the second skill to hit you, Zhong Kui hook you, Shen Mengxi directly on your head to throw a big move, dry Will Mo Evil a big move directly seconds off you.
The heroes in the game who can restrain Huang Zhong can be described as innumerable, because your big moves can't move, and you can't do anything about it. If you can fight, the opponent will directly rush into your big move, if you can't fight, the opponent will take a step back slightly, your big move is a decoration, only when the advantage of the game presses the tower, the role of the big move is relatively large, or can be opened.
Now the master Huang Zhong, many are directly abandoning the big move, a game to play down, the number of times they use the big move is very limited, this is Huang Zhong's big move, is the skill that was previously relied on to survive, but now it is abandoned.
But conversely, if your Huang Zhong abandons the big move, you are a shooter with no displacement, a shooter with the closest range, a shooter with only a little movement speed bonus, and a shooter with only a little shield and deceleration effect.
How should such a shooter face the multi-segment displacement and high burst damage of the field, so huang Zhong will have such a low winning percentage now, to be honest, this hero may be redone in the eyes of the bell, maybe soon after.