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Lost forever: After half a year, "Dis City" has changed, and the new version has been changed

On April 15th, the apocalyptic urban theme mobile game "Lost in The End" developed by MBCC Studio ushered in his third internal beta, and the reunion with his sisters after more than half a year could not help but make players cheer. As a niche theme product set by the main sister system, Xiaobian thought that it was generally popular in China, but did not expect that on the day of the test, 40,000 test qualifications were instantly swept away, and it took only 15 minutes for the official to urgently close the download channel.

Lost forever: After half a year, "Dis City" has changed, and the new version has been changed

As of the time of this article, Xiaobian has already attacked the fifth chapter of the main line. As a player who has experienced the second test before, the impression of this third test is that the flaws are not hidden. After optimization, the overall graphics, standing drawing, and plot of the game are more outstanding, and the fly in the ointment is that the new combat mechanism and cultivation system have a certain negative effect on the gameplay experience. Of course, it is still a very outstanding masterpiece. So what changes will be brought about by this adjustment, let's take a look at it together.

The plot reset has been greatly optimized, and the new "confinement" has checked in

Contrary to what the player thinks, this test has made major adjustments to the main line of the game based on the unchanged world framework, and reorganized the storyline of the first four chapters. In fact, the plot of "Lost in Time" has a good reputation in the previous test, and the production team is so refined, presumably to make the story more vivid and mobilize the emotions of players.

Lost forever: After half a year, "Dis City" has changed, and the new version has been changed

In the minds of many players, the plot of "Lost in Time" does not take the usual path, it is about human nature in a chaotic society. In the setting, the protagonist meets all kinds of confinementists, who can be said to be very different from the cute two-dimensional characters, who are crazy, paranoid, and have extraordinary high-risk abilities. The first impression of the imprisoned is often of monsters infected by madness, unaware that they have also fought for the ideal of peace that "saves the city.".

Lost forever: After half a year, "Dis City" has changed, and the new version has been changed

Taking character building as an example, the new addition of the plot is simply remarkable! Like the character of Zoya, I wasn't so cold at first, I just thought this sister was very handsome, and when the main line advanced to the fourth chapter, I changed my mind. At the critical juncture of sealing the inheritance, Zoya went forward to rescue her subordinates, fighting on the front line, and proved with actions that the real strength is not for power, for expansion, but to protect the people around her by force, to save the syndicate that has fallen into darkness. The whole plot is narrated with capable words and extremely expressive illustrations, without dragging mud and water, and the look and feel is excellent.

Lost forever: After half a year, "Dis City" has changed, and the new version has been changed

Echoing with the copywriting is also full of emotional character dubbing, this internal test actually installed the first two chapters and the voice of all the confinement, Xiaobian I directly called: not addictive!!! The voice teacher's expressiveness in the game is really amazing!! It is believed that with the addition of 12 new confinement people and the gradual enrichment of interrogation gameplay, the story direction of "Lost in Time" will become more and more intriguing.

Lost forever: After half a year, "Dis City" has changed, and the new version has been changed

Battle visual experience has been upgraded with new core mechanics

The core combat gameplay of "Lost in Time" is a free-operated tower defense, and players can adjust the character's position on the fly. In the previous test, the most complained about by players was the combat system, such as the character model is not fine enough, the level design is single, the character skills are not cool, and so on.

Lost forever: After half a year, "Dis City" has changed, and the new version has been changed

In this "Lost in Time" three test optimization, but also for the previous problems one by one adjustment. After optimization, the quality of the character & scene model has really improved. Personally, I think that as a tower defense game, the model accuracy of "Lost in Time" is acceptable, because tower defense games often have a large number of characters on the same screen, and if the model continues to be refined, then it will bring a certain burden to the normal operation of the game.

In terms of combat gameplay, the core breaking mechanism (PS: similar to the "broken shield" gameplay) has been added, which may have been intended to enhance the strategy and playability of the game, but in the performance of this test, it has caused players to question it. Under the new mechanic, the difficulty of the game is polarized, and if there is no specific shield-breaking character, it will be extremely difficult to pass the level. For example, I was stuck on the big boss levels such as 2-11 for a long time, and finally I was able to pass the level with the help of my friends.

Lost forever: After half a year, "Dis City" has changed, and the new version has been changed

Off-topic, in this battle system optimization, I also found a small detail that was done very well in the preparation moment! That is, in the forbidden use column, each forbidden person has its own class positioning icon in the upper right corner, and also deliberately uses a red class flag to divide the forbidden person role that "can cause core damage"! Planning in some small details, or used a little thought, unfortunately it does not seem to be explained in the novice guide, I believe it will be improved in the follow-up public test.

Lost forever: After half a year, "Dis City" has changed, and the new version has been changed

Costume System & Live2d Overall Interface Optimization

If I want to say what is the most attractive thing about the game "Lost in Time", I will definitely say that it is "character painting"! After all, she is beautiful and sassy, and she is still sick and delicate, who can resist it? In the latest game three tests, many character standing paintings have also ushered in major upgrades! Characters such as Zoya, Langley, Lully Aika, Ariel, Luvia Ray, Earl of Chelsea and many other characters have been equipped with Live2D (Dynamic Effects) features!

Lost forever: After half a year, "Dis City" has changed, and the new version has been changed

In addition, a new costume system has been added to Infinite Lost, featuring two beautiful skins, NOX Pale Prayer and Ariel Serenade Nocturne. The overall interface UI, including the main interface and the battle interface, has been optimized, and the visual experience of the game is more comfortable and concise, and fits the theme of the City of Evil.

Lost forever: After half a year, "Dis City" has changed, and the new version has been changed

Final conclusion

After half a year, the framework content of "Lost in Time" tends to be complete, but the character's cultivation line, combat mechanics, level difficulty and other issues in the game were exposed in this test, in the face of the negative voices of players, the official also expressed its position in time: it will change!

Lost forever: After half a year, "Dis City" has changed, and the new version has been changed

As a player who paid attention to the game "Lost in The Lost" last year, I have always looked at the attitude of the project team, and the official feedback on players will often be responded to in a timely manner. The apology announcement this time is also, to know that today is only the fourth day of the opening of the third test. I believe that maintaining this original intention, the future of Dis City will become better and better, let's look forward to the follow-up performance! What do the players in front of the screen think about this test? Welcome to leave a message below the article to communicate.