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Light Encounter: A music store comparable to a holy island? A variety of interactive gameplay, surrounded by punch points

preface:

Hello everyone, I am Ah Yao, releasing the latest information in the field of games for you every day.

The content of the test suit update has been said to be almost the same, but compared to the short rainbow moon and anniversary, the music store is more abundant in gameplay. In addition to the return of the graduation instrument, there are other contents that deserve our attention. Well, without further ado, the next thing to talk to you about is that the music store is comparable to the holy island, all kinds of interactive gameplay, and there are punch points around!

Light Encounter: A music store comparable to a holy island? A variety of interactive gameplay, surrounded by punch points

Music Store Interactive Gameplay

The interactive gameplay of the store mainly contains three aspects, one is the trial of various musical instruments, and the player will attract a large number of butterflies when playing the piano. The second is the internal interactive play, such as lighting a candle on a chair on the second floor, you can sit down and watch the musical instruments in the air collide, making various sounds. Or walk up to the experienced musician ancestor and he'll just start performing. The third is the player's favorite candle, Ah Yao found that the map will appear from time to time some candles, the speed is similar to the major map bonfires.

Light Encounter: A music store comparable to a holy island? A variety of interactive gameplay, surrounded by punch points

Separate painting room

There is also a separate space on the second floor, in which various curtains are placed, which from the outside, appear on the stage of the performance season. Underneath the curtain, there are various paints and brushes, which look like the work of ancestors. It's just the current version, and there's no interaction in the studio. Ah Yao believes that the official can prepare for the player to doodle freely here. Like a shared space, you can share a work alone, and you can get love after getting likes.

Light Encounter: A music store comparable to a holy island? A variety of interactive gameplay, surrounded by punch points

All around are attractions

Ah Yao has already said that it is a separate space, surrounded by mountains and clouds. It is worth mentioning that the weather outside is fixed and it has always been sunset. As long as you use the wall-piercing technique to go out, you will find a red-burning cloud, continue to fly somewhere, and the environment will gradually turn blood red. When you first walk out of the store, you can also see abandoned props around you, including butterflies that appear when playing musical instruments. It seems that Xiao Chen, as before, still likes to put props outside the modeling. There is no wind wall outside the map in the current version, and I hope not to add it in the future.

Light Encounter: A music store comparable to a holy island? A variety of interactive gameplay, surrounded by punch points

Personal opinion

Compared with previous seasons, the story and content of the performance season are slightly thin, and it seems to lack strong background support. However, in the convenience of playing, it is more abundant than other seasons, and it is a surprise just to return and try out an instrument. Coupled with the additional maps and attractions, I believe that the performance season will definitely be loved by players. I hope that the national service can be launched as soon as possible to meet the wishes of players.

Light Encounter: A music store comparable to a holy island? A variety of interactive gameplay, surrounded by punch points

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Light Encounter: A music store comparable to a holy island? A variety of interactive gameplay, surrounded by punch points

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