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Original God: Why is the grass element so "difficult to give birth"? Is it possible that CH doesn't know how to do it?

Hello everyone, I am the author of "OV Say Game" who has to open the fan list every day. In fact, I kind of doubt that many players have forgotten that "the original god has 7 elements", but the grass element characters do not know why they have been planned to hide in the snow. And if you start from the public beta and don't go online until after 2.8, the player is equivalent to "playing 6 elements in the beta for 2 years"!

Original God: Why is the grass element so "difficult to give birth"? Is it possible that CH doesn't know how to do it?

How difficult is the grass element to produce?

In fact, there is no grass element since the beginning of the original god internal test, don't look at the public beta 2 years only played 6 kinds of elements, like me this internal test began to play, but have to wait for "more than 3 years" to play the grass element! Moreover, the mysterious degree of the grass element in the original god is also very high, and there are not many grass element monsters that can be seen at present, and the only effect reactions that can be clearly determined are "toxin" and "grass + fire burning". Although the two reactions of "vine" and "intensification" have been exposed before, what exactly is the effect is still completely unknown!

Original God: Why is the grass element so "difficult to give birth"? Is it possible that CH doesn't know how to do it?

And in the more than a year since the public beta, not to mention the grass elemental characters, even the grass element monsters have not added new types. It can be said that since the beginning of the internal test, in more than three years, the relevant content of grass elements has never increased, and the degree of "difficult childbirth" can be imagined!

Original God: Why is the grass element so "difficult to give birth"? Is it possible that CH doesn't know how to do it?

At present, the only known grass element related to the biggest material is "White Magic", because he had a leaky face as a character in the previous Sea Lantern Festival 2.0 cutscene CG, and he had exposed his "Grass Element God Eye" a long time ago, so he should be a grass element character who has been planned and arranged!

Original God: Why is the grass element so "difficult to give birth"? Is it possible that CH doesn't know how to do it?

Is the grass element so hard to do?

In fact, don't think that the original god's plan has long been "done" and "understood" of various elements. In fact, the only elements that can really be called "grasped" are "water, fire, thunder, ice and wind", and the reaction intensity of these elements has also been adjusted several times to achieve the current effect, and even after the public test, it has been changed (for example, the mechanism and effect of the upheaval reaction have been adjusted many times after the public test).

Original God: Why is the grass element so "difficult to give birth"? Is it possible that CH doesn't know how to do it?

The "rock element" of the 6 elements that we can play with now is actually a "failed product of planning" to a certain extent! How many times the rock element has been adjusted, it may only be deeply understood by the internal test player. In fact, for a long time, the planner did not even know what the rock element reaction was like. There are rock elements such as "pearls and jade in front", and the difficult production of grass elements is actually easy to understand.

Original God: Why is the grass element so "difficult to give birth"? Is it possible that CH doesn't know how to do it?

I personally guess that the grass element is most like the rock element, and the planning originally had a set of design schemes, but then it was found that it was too crotch or too BT, so it needed to be redesigned. After all, they definitely don't want to be like the rock element, after the launch, the player complained a lot and then tried to change it, and finally changing it can only make the rock element become the dilemma of the "orphan element".

If it is not "do not know how to do", I feel that there is really no need to "wait for the public beta 2 years" to let the grass element begin to appear, unless the planner really "holds a big move" on the grass element, ready to surprise us a wave ~ ~

Original God: Why is the grass element so "difficult to give birth"? Is it possible that CH doesn't know how to do it?

Two idle words

In fact, the grass element character is already very close to us. Because from the perspective of time, even if the Grass Country - Sumire will not be opened until after version 2.8, the 2.8 version is likely to launch a "Grass Element Character" as a "Sumire Guide" in advance. This way you can play by mid-July at the latest, and it is only 3 months away from now.

In particular, the "Grass God - Little Auspicious Grass King" in the grass element role is almost the "must-draw role" in the second half of the year. The seven gods roles are well understood by everyone, and the intensity is very reliable. Now what I am most concerned about is that the inner ghosts should quickly reveal the reaction effect of the grass element, and it is best to expose the reaction mechanism so that we can prepare in advance. For those of us who "have no card freedom" for ordinary players, "early preparation = saving rough" well!

Finally, kneel down and beg the big guys to "long press and like, one key three times", you can also click "author avatar" to add a follow. I'm OV said game, thanks for watching.

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