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In order to make players fight coolly, NetEase planned to release itself, and the game PK setting is too great!

In the field of games, many planners in order to promote consumption and PK, launched a lot of "high-power" drugs, the two sides stand against each other, purely rely on tonics, a little full of blood, who wins and loses but also uses a few big drugs, and the equipment is bound, winning or losing does not affect the equipment, at most it is to spend a few gold coins to repair it.

In order to make players fight coolly, NetEase planned to release itself, and the game PK setting is too great!

Such a PK is not uncommon, I believe that many people will have less desire to fight after participating more.

In the early years of the game, the "incentive and punishment" in battle was more specific, the player's equipment was not bound, and if the fight was lost, the equipment could be dropped, and others could pick up the equipment. This kind of battle method of magnifying both gains and losses has made countless players flock to it.

At the moment, is there still such a "exciting" online game?

It's rare, but it's not completely absent! NetEase's newly launched "Taiya Epic" is such an online game that makes fights with a strong "fireworks" atmosphere!

Next, the author takes you to understand the showdown of "Taiya Epic", if you are a player who loves PK, I believe you will be very interested in his mechanics.

Battlefield without "rules"

In the "Epic of Taiya", the tolerance for PK is very broad, and it can almost be described anytime, anywhere.

Perhaps the plan is to create a world that makes the battle more free, so in the PK system of "Taiya Epic", PK has no rules, is out of the safe zone, wants to go head-to-head, wants to fight in groups, or fight in a big melee, these options are determined by the player personally.

In the game, we can see "battlefields" everywhere, the robbery of a wild elite monster on the side of the road, or the scramble for a city, or if your name is too hated, you may be greeted by other players.

Of course, it may only be that you have a valuable piece of equipment on your body, and it will also be coveted by other players.

In order to make players fight coolly, NetEase planned to release itself, and the game PK setting is too great!

Therefore, the rules of fighting in the game are no rules, as long as you are willing and can bear the corresponding consequences, then the whole game is your battlefield.

In order to make players fight coolly, NetEase planned to release itself, and the game PK setting is too great!

Thousands of people on the same screen

Where there are people, there will be rivers and lakes, and where there are rivers and lakes, there will be disputes. Of course, in order to meet the needs of players for combat, Taiya Epic also has a lot of thought on the optimization of the game.

The large-scale chaotic struggle of thousands of people on the same screen is not a problem. Of course, I'm not a computer technician and don't know what optimization doorways are inside, but I've had the privilege of participating in several large-scale brawls. The picture is silky and not stuttering, and the overall feeling is quite smooth.

In addition to small-scale duels of grudges, there are often large-scale battles in the game, both between families and between factions.

Battles between families are often battles of a hundred people. During the battle, the family members, whether it is tanks, outputs, or nurses, can smoothly shuttle through the formation, without the slightest impact on the operation of the Caton.

In fact, a large-scale brawl with thousands of people on the same screen, no matter which game occurs, will be a test of game optimization. A battle of this scale, even a small stutter, will give players a very poor experience.

Fortunately, when participating in a thousand-person duel in The Epic of Taia, not a single player would complain about stuttering on the public screen. This optimization is really powerful!

The duel between life and death, the game of gain and loss

I said a lot of battle PK things earlier, in fact, the most important thing related to PK is to drop the equipment!

In many games, the player's equipment is bound, even if the PK loses, the resurrection point pats the butt and climbs up, which will not affect the equipment on the body. The player's sense of gain and loss is not very strong, so the attitude towards PK becomes indifferent

In order to make players fight coolly, NetEase planned to release itself, and the game PK setting is too great!

But the setting of "Taiya Epic" is not like this, the player has a chance to drop the equipment on the body in the PK, if the valuable equipment is beaten out, it is estimated that it will also hurt the flesh, corresponding to it, if we can play the equipment from others, it will be a windfall. The equipment is not bound, and when we pick it up, we can sell it. Of course, if you are in a good mood, you can also bargain with the "lost owner" and sell the equipment back.

I guess the planning of Taiya Epic is to make players take every PK seriously, so the setting of PK death drop equipment has been added. When there is a large-scale conflict, the equipment on the ground is really tempting! With this great deal of effort, the duels between players naturally become more exciting and intense.

Having said so much, if you want to find a bloody PK and a thousand-person battle online game at the moment, "Taiya Epic" should be the most suitable choice, whether it is the PK mode design, or the optimization of the game, it is enough to give power.

"Taiya Epic" opened the undeleted test on April 1, and will open a server, if you are interested, you can try it.

Finally, I still want to remind everyone that although the fight is cool, pay attention to the treasure on your body not to be "exploded".

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