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The lost Ark lost 70% of its players in a month, MMO fell off the altar, and Steam returned to the era of competition

"The Lost Ark", which once made us rekindle hope for MMO, was extremely hot at the beginning of the launch, Steam's highest online peak of 1.32 million, once left CS and DOTA2 far behind, but unfortunately the good times were not long, and this game, like Amazon's other MMO "New World", experienced a cliff-like decline in popularity.

The lost Ark lost 70% of its players in a month, MMO fell off the altar, and Steam returned to the era of competition

From the online data graph provided by Steam Charts, we can clearly feel the trend of "Lost Ark" cooling down, now the game has lost up to 70% of players in a month, and currently only 30-400,000 players are online daily, the game quickly fell off the altar, and people can't help but sigh: MMO seems to be difficult to return to the past.

The lost Ark lost 70% of its players in a month, MMO fell off the altar, and Steam returned to the era of competition

Nowadays, the Steam popularity list has once again become a carnival of competitive games, CS, DOTA2 re-occupy the first and second of the list, followed by PUBG after free, and the dark game "Old Man Ring" that has dominated the list for several weeks; and then look down, it is a variety of battle royale games, such as "Apex Hero", domestic martial arts competitive game "Forever Doom" and so on.

The lost Ark lost 70% of its players in a month, MMO fell off the altar, and Steam returned to the era of competition

It is worth mentioning that the multiplayer competitive action game "Forever Doomed" developed by 24 domestic studios has been online for 7 months now, but it still firmly occupies the top ten positions of the Steam hot list, and there are 130,000-150,000 players online every day, which really gives domestic games a long face, and also makes domestic buyout games see hope.

The lost Ark lost 70% of its players in a month, MMO fell off the altar, and Steam returned to the era of competition

There are many innovative places in "Forever Doom", such as the operation of storage, knife fighting, sliding shovel and other operations that integrate technology and sand sculpture, hooks and cables that can be freely cut into the battlefield, and highly free maps, etc., which make players unable to stop in each game.

The lost Ark lost 70% of its players in a month, MMO fell off the altar, and Steam returned to the era of competition

After the game is launched, the official has always maintained a high-frequency update, basically every 1-2 months there will be new heroes online, from Yue Shan, Wu Chen, Cui Sanniang to Gu Qinghan, the addition of new heroes allows players to have more places to explore and cooperate, and every time a new hero is online, it will set off a battle boom.

The lost Ark lost 70% of its players in a month, MMO fell off the altar, and Steam returned to the era of competition

In the S3 season, "Forever Doom" also updated the new mode of "Infinity Illusion", allowing players to join the identity gameplay after the tense battle, and the player was crying by the fancy play of the inner ghost, it can be said that this is a game that can relax the mood and test the technology, and it is also a hot game after the launch.

The lost Ark lost 70% of its players in a month, MMO fell off the altar, and Steam returned to the era of competition

In short, the reason why "The Lost Ark" exploded after the explosion, mainly because the MMO's gameplay has not changed much for so many years, if there is no subversive innovation, when the player experiences it will suddenly lose its freshness; and the competitive game is "endless fun with people", once the player recognizes this kind of play, as long as the official can continue to update the content, the player will not produce aesthetic fatigue in a short period of time, and will not easily leave.

The lost Ark lost 70% of its players in a month, MMO fell off the altar, and Steam returned to the era of competition

So, do you find The Lost Ark fun? How far can the game go?

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