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LOL: Scarecrow starts with a detailed explanation, and after learning, it is easy to control the wild area, so that the opponent has no wild to brush

preface

There has always been a situation in Summoner Canyon, that is, if a hero has excellent ability in the early stage, he will be weaker in the later team battles. On the other hand, if the early stage is very weak, then it may be very strong in the later team battle. And the scarecrow is a hero who is weak in the early stage and strong in the team battle in the later stage. And as long as the scarecrow has passed the sixth level, he can shine, and as the hero who is the easiest to pull the double wild in the canyon, the sixth ascension is also very fast. Therefore, as long as you are skilled in the scarecrow's brushing skills and the idea of matching the wild area, you can easily score points. Today I will bring you the scarecrow's wild area raiders.

LOL: Scarecrow starts with a detailed explanation, and after learning, it is easy to control the wild area, so that the opponent has no wild to brush

Brushing wild tricks

The biggest advantage of the scarecrow's wild is to pull the double field, which is not simple, but it is not difficult. Just master the points. First of all, the more easy to pull the double wild is the red buff, F6 together, with the blue buff, the toad together. The two wild monsters were very close, and it was more troublesome for the blue buff and the three wolves to fight together. However, the details are different when opening the field in different directions.

LOL: Scarecrow starts with a detailed explanation, and after learning, it is easy to control the wild area, so that the opponent has no wild to brush

First, let's talk about the blue square's pull double field operation and point position. Blue square red buff, F6 together play very well to pull, in the red buff wall side wall W red buff, pull A up the six birds can be, and then in the corner of the red buff wall to stand and place W can be, there is E skill can also use E skill to pull red buff.

LOL: Scarecrow starts with a detailed explanation, and after learning, it is easy to control the wild area, so that the opponent has no wild to brush

And the three wolves and the blue buff this is the need to first A big wolf, and then go up to the blue buff wall, use the W skill no vision can also deal damage, pull the blue buff out. Then take a step back to the blue buff and the toad together. And the blue buff, toad to fight together can be said to be the simplest, frog princess is a ranged attack, very good pull. The red side of each double field point is basically the same as the blue side, after all, the Summoner Canyon is still a mirror image.

LOL: Scarecrow starts with a detailed explanation, and after learning, it is easy to control the wild area, so that the opponent has no wild to brush

Wild area ideas

After knowing the Double Field point, the Scarecrow's opening route is very clear. Blue square direct red buff + F6, stone beetle, three wolves plus blue buff, blue buff plus toad is enough. However, it should be noted that the priority of pulling shuangye instead of letting teammates help play, the efficiency of pulling shuangye is higher. If your teammates won't help, you can also choose to turn back.

LOL: Scarecrow starts with a detailed explanation, and after learning, it is easy to control the wild area, so that the opponent has no wild to brush

However, when turning back, it should be noted that due to the late refresh time of the toad, the blue square blue open needs to choose three wolves and blue buff to fight together, that is, to fight three wolves first, and then pull the double wild. After the three wolves kill the second level, it is recommended to learn E skills to facilitate the follow-up pull of the toad, and then the blue buff and the toad together to raise the three, pay attention to the need to punish the toad early in the process of fighting, otherwise it will not be beaten.

LOL: Scarecrow starts with a detailed explanation, and after learning, it is easy to control the wild area, so that the opponent has no wild to brush

The third level recommends learning W, speeding up the speed of wilding, and then adding red buff to F6, and then brushing the stone beetle to advance to four learning Q. And if it is a red side, the normal start is A three wolves then pull blue buff together, three wolves after playing to pull the toad together, early punishment of the toad, after playing the second level W straight to F6 plus red buff, and then clear the stone beetle to learn Q can be.

LOL: Scarecrow starts with a detailed explanation, and after learning, it is easy to control the wild area, so that the opponent has no wild to brush

The above is the regular opening of the red and blue sides, but because the efficiency of pulling the double wild brush field is extremely high, which means that the scarecrow steals the wild efficiency is extremely high, so in the blue side, if the opponent is determined to be blue open, then you can boldly invade the opponent's red zone, steal the red buff plus F6 at the same time, and then go straight to your own wild area to brush the blue buff plus toad. But at this time, the opponent has no red buff people and is in the upper half, there are only two choices: arresting people and invading. Therefore, when brushing the field, we must pay attention to the field of vision to prevent the invasion of the opponent. At the same time, it is also necessary to remind more on the middle two roads, and you can choose to squat or brush red buff plus F6 according to the situation. As for the three wolves, it is recommended to give up tactically, because brushing the three wolves gives the opponent time to invade, at this time, the opponent who pulls F6 plus red buff has time to arrive.

LOL: Scarecrow starts with a detailed explanation, and after learning, it is easy to control the wild area, so that the opponent has no wild to brush

The idea of stealing the wild on the red side is similar, but because the toad spawns later, it is three wolves plus blue buff. However, it should be noted that if the opponent is not a fast four-hit wild, at this time, the blue buff should be punished to speed up the wild. In the blue side to steal monsters, the opponent even if the speed of three, also need to fight the blue buff and toad before coming to the upper half of the wild area, scarecrow without punishment can also steal the wild. In the red side stealing the field, if the opponent is three in speed, it is a red buff and then goes straight to the blue zone, at this time it is easy to be caught.

epilogue

The above can be said to be all the ideas of the wild scarecrow at the beginning, the scarecrow hit the wild priority to speed six, after the big move and then GANK, but this does not mean that the sixth level can not be squatted before, the significance of the scarecrow is more of a long-distance displacement, so that the scarecrow has the ability to take the lead. And if you can judge the opponent to play wild GANK, going to the anti-squat is also a very good choice, scarecrow QE two-stage control, counter-play ability is still very strong. Don't worry about slowing down the speed of the rise of six because of the anti-squat, after all, after a wave of battles, the online teammates definitely need to push the line home, at this time help push the line back to the city together, more stable at the same time can also rub the experience, if you get the head again, it is definitely more efficient than brushing.

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