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【Character Raiders】Heart Sea a map flow and detailed strategy

【Character Raiders】Heart Sea a map flow and detailed strategy

Hello friends, Xinhai finally ushered in her reproduction, during the Xinhai card pool, the wind evaluation of Xinhai is very poor, little Barbara, not as good as Mona... The emergence of various rhythms makes everyone have no idea of pumping the sea of hearts, but after the end of the card pool, the wind evaluation of the sea of hearts has been reversed, which also makes some people regret not pumping the sea of hearts. After so many versions, the gameplay and equipment of Xinhai have also changed slightly with the change of versions.

Today, I bring you a map of the Coral Palace Heart Sea.

The first thing to bring to you is a map flow guide

【Character Raiders】Heart Sea a map flow and detailed strategy

After reading a picture flow, let's take a look at the detailed strategy ~

directory

1. Role positioning and evaluation

2. Talent and gameplay

3. Life seat and extraction advice

4. Holy Relics Collocation

5. Lineup matching

6. Summary

1

Role positioning and evaluation

Positioning: A large range of nursing mothers who continue to hang water in the background, and milk C in the station

Evaluation: The Heart Sea E skill has a large range of hanging water ability once in 2 seconds, and a super high amount of milk in a single body once every 2 seconds, and after opening a large general attack, the whole team can basically fill the state for the whole team.

At present, xinhai can be said to have two ways to play, armed flow and permafrost flow, in the two genres, the value of the big move is different, the big move of the permafrost flow is generally only used to refresh the duration of the combat skill, and the big move of the armed flow is more important.

2

Talent and gameplay

Normal attacks

【Character Raiders】Heart Sea a map flow and detailed strategy

Skill Evaluation: Heart Sea's General Attack is not recommended for upgrades, even in the Armed Flow, the benefit of General Attack Level Increase is very low, in addition, Heart Sea does not recommend the use of heavy hit output.

For the armed flow heart sea, the output method has a greater impact on the overall output, 0 life heart sea is recommended to aa flash or aa jump as much as possible during the station, cancel the third section of the general attack, the damage is maximized, after 1 life, because the 3rd paragraph a will attach additional damage, so the 3a cycle can be as usual.

Elemental Combat Skills

【Character Raiders】Heart Sea a map flow and detailed strategy

Skill evaluation: Elemental combat skills last for 12 seconds, 2 seconds of range output, hanging water and healing, for fire C, it is completely insufficient, so the heart sea is not suitable for the fire C team, and for the permafrost, the hanging water efficiency is enough. Although the CD is up to 20s long, it is easy to achieve permafrost by rationally using the mechanism of the big move to refresh the duration of the skill.

The milk amount of the Heart Sea Combat Technique is still relatively high, so the Heart Sea Combat Technique can effectively prevent violent death in battle and improve the overall fault tolerance rate.

Elemental bursts

【Character Raiders】Heart Sea a map flow and detailed strategy

Skill evaluation: Increase the output of the general attack after opening, and at the same time obtain the ability to heal the whole team of the general attack, and also get a fancy ability to cross the sea. In Permafrost, big moves are generally only used to refresh the duration of elemental combat skills, leaving more time for the main C.

In the armed flow, the big move is more important, which can provide a large proportion of output. The big move consumes 70 energy, so properly stacking up some energy can optimize the output cycle of the team.

Talent 1 - Jade chestnut in the box

【Character Raiders】Heart Sea a map flow and detailed strategy

Skill evaluation: The talent effect is similar to the Imperial Daughter's Big Move, but it is not as good as the Imperial Daughter's Big Move, and the effect must control the time of the amplification move. Casting too early will be less effective, and E skills will have a vacuum period; casting too late will not take effect.

Talent 2 - True Pearls

【Character Raiders】Heart Sea a map flow and detailed strategy

Skill Evaluation: Increases the benefit of the Heart Sea Healing Bonus and increases the output during the Heart Sea Trick.

Talent 3: The temple is exhaustive

【Character Raiders】Heart Sea a map flow and detailed strategy

Skill Evaluation: Increases the healing bonus of the Heart Sea, and at the same time makes the double explosion attribute of the Heart Sea almost completely invalid, it can be said that the negative effect is far greater than the positive effect.

Talent for life - Kaizu Himejun

Skill Evaluation: Explore the skill, reduce the physical cost of swimming, is not helpful for combat, and is less practical for a life skill.

Talent Priority:

Permafrost Flow: E>Q

Armed flow: Q>E>>A

3

Life seat and extraction advice

【Character Raiders】Heart Sea a map flow and detailed strategy

1 life: can improve the shield breaking ability of the heart sea, for the armed flow heart sea has an increase, but the promotion is not particularly large, the cost performance is low, it is not recommended to extract.

2 lives: Increase the amount of heart sea treatment for teammates under half blood, which is still not much of a practical life seat.

3 lives: increase the level of the big move, that is, increase the damage of the big move, the cost of the life seat is very low.

【Character Raiders】Heart Sea a map flow and detailed strategy

4 lives: Improve the attack speed and endurance of the heart sea, and reduce the need for charging in the heart sea.

5 Lives: Increase the elemental combat skill level, the life seat with low cost performance.

6 Lives: Increases the output capacity of the Heart Sea.

Extraction suggestion: Most of the boosts of the life seat of the heart sea are not very large, and the cost performance of each life seat is relatively low, unless you particularly like the heart sea, it is not recommended to extract the life seat of the heart sea at all. For most players, if The Frozen team lacks Mona, consider drawing a heart sea as a component of the Frozen team. If you want to play armed teams, you can also consider drawing the sea of hearts.

4

Holy relics collocation

Prior to this, the recommended sacred relics of the Heart Sea were only 4,000 rocks, but in recent versions, a new set of sea dye sets has been created, which is a set of holy relics that are more suitable for the Heart Sea. The following is a brief introduction to the advantages and disadvantages of these two options.

4 Thousand Rocks is best used in the Permafrost, because in the Permafrost Team, most of the output is played by the Ice Master C, and the 20% attack bonus brought by The Thousand Rocks is still a relatively large increase in the output of the Main C. In the armed team, it is not recommended to choose 4 thousand rocks.

4 Sea Dye uses Sea Dye to deal extra damage, which is best used in armed teams. Since the Permafrost does not perform a big move output, the milk amount is much different from that of the armed team, and the additional damage caused by sea dyeing will also have a certain gap.

Empty Cup: Water Injury/Life

Crown of Reason: Healing bonus

Sands of Time: Life

In the permafrost stream, the milk volume of the heart sea is seriously overflowing, so consider carrying energized sand to optimize the circulation of the team as a whole.

The best secondary attribute is the health percentage, followed by the charge, and the other attributes have lower returns.

Weapon Selection: The best option for the Frozen is Dragon Yingjie Tan, which can provide up to 48% attack bonus for The Master C. Other weapons are not very recommended.

Here I would like to talk about the weapons recommendations of the armed forces.

Five-star weapons are only recommended for immortal moons, four-star weapons are more recommended for trial kimpo, kimper's adverb can improve the damage of the heart sea, special effects can also optimize the charge of the heart sea; you can also choose the ring of white chen, although the milk amount is not as high as jinpo, but the adverb charge can also optimize the cycle, and the special effect can increase the damage effect of the whole team by 20%.

Immortal Moon Hua > try to be Jin Po = Ring of White Chen

5

Lineup matching

Coral Palace Heart Sea + Shinri Ayahua + Shinzuru + Kaedehara Manyo (Permafrost Stream)

【Character Raiders】Heart Sea a map flow and detailed strategy

The Shenhe Wanxin lineup, when Shin-ho and Shenli have 6 lives at the same time, this lineup is extremely strong; but the impact of the lifeless seat is not large, and the lineup still belongs to one of the very strong lineups in the current version.

Among them, there are more that can be replaced, such as Shenli can use Ganyu instead, Shen He can use Ganyu, Rosalia, diona (Diona is not recommended, due to the existence of the Coral Palace Heart Sea, Diona's more powerful shield milk characteristics The benefits plummet, leaving only the effect of charging treasure and double ice resonance); Manyo can be replaced by Wendy or granulated sugar.

Coral Palace Heart Sea + Big Dipper + Fischer + Granulated Sugar

【Character Raiders】Heart Sea a map flow and detailed strategy

At present, the most common armed team is the lineup of double thunder and one water and one wind, namely Beidou, Fischer, Xinhai, and Sugar, which are all 4-star characters in addition to Xinhai, and basically do not need five-star weapons, and the cost of cultivation is very low.

There are also some variants that deal with different environments, such as using yae to replace Beidou or Fischer to deal with different environments of pairs or groups, or replacing sugar with autumn to provide double water resonance, good single output and excellent charging cycle, sugar can also be replaced by Manyo, the effect is similar.

6

summary

Overall, the strength of the heart sea is actually not particularly high.

If you don't have Mona and want to play Permafrost, you can consider extracting the Heart Sea to replace Mona.

If you want to play armed teams, you can also choose to draw the heart sea.

The Heart Sea 0 Life was already completely enough, and the special martial arts were not worth extracting. Holy Relics choose 4 Thousand Rocks or 4 Sea Dyes according to their own gameplay.

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