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Nearly four years after the ticket jump, the NS version of "Pillars of Eternity 2 DeadFire" was officially cancelled

Versus Evil, publisher of Pillars of Eternity 2 Deadfire, today announced on its social Discord channel that the switch game, which has been skipping tickets for a long time, has been officially canceled.

Nearly four years after the ticket jump, the NS version of "Pillars of Eternity 2 DeadFire" was officially cancelled

On social channels, officials expressed great regret, but after much deliberation, they decided not to continue with the Switch version of Pillars of Eternity 2: DeadFire. The Switch edition of Pillars of Eternity 2 was originally scheduled to be released 4 years ago in 2018, and has since been skipping tickets, and even disappeared directly. Before the official announcement, many players have speculated that the game is stillborn. Versus Evil did not elaborate on why the Switch release was canceled, but Alec Frey, former production director of Obsidian as the developer, once revealed that the porting of Pillars of Eternity 2 from PC to the mainframe is very cumbersome in itself, and for the relatively low-power Switch, these development problems will also "multiply".

Nearly four years after the ticket jump, the NS version of "Pillars of Eternity 2 DeadFire" was officially cancelled
Nearly four years after the ticket jump, the NS version of "Pillars of Eternity 2 DeadFire" was officially cancelled

Prior to the Difficulty of Switch development, Pillars of Eternity 2 Deadfire itself was not a commercial success. Although it received positive reviews as a CRPG " Eternal Pillar 2 Deadfire " , its own game sales were dismal , and the PC version only sold about 110,000 copies in the past six months of launch , and the popular work has also become one of the reasons for accelerating Obsidian's joining Microsoft.

Nearly four years after the ticket jump, the NS version of "Pillars of Eternity 2 DeadFire" was officially cancelled

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