The setting of the most classic three classes of the Legendary Game is the three classes of the Battle Method, they attack and defend each other, balance and cooperate with each other to build a relatively stable game experience and environment on the Marfa Continent. Among them, the warrior and mage are relatively popular characters in the game, compared to the Taoist who often acts as an auxiliary, the two of them can be said to have been fighting for the all-round ADC in the team, so which of the two professions of mage and warrior is the strongest monster spawner in the game?

warrior
The warrior's health is very high, the early stage is more durable, can fight monsters alone, the skills they have are all melee attacks and are very advantageous when grabbing loot, but when it comes to PK in the wild, many players will be surprised to find. The warrior's early damage and late damage are not directly proportional at all, and he is a bloody gua sha. Because of the characteristics of the warrior, he is very suitable for fighting alone, once he encounters a group attack, it is difficult to protect himself, although in the later stages the warrior's attack will be greatly improved, but it is basically aimed at the player rather than the monster.
Mage
Mages have very powerful group skill damage, so when surrounded by multiple enemies, improve their ability to damage multiple targets, attack multiple targets at once, the natural output power will be stronger, the ability to resist damage from the outside world will also be improved, and the possibility of getting equipment when brushing the wild is higher. Pull the monster hatred together, concentrate on losing skills, self-preservation and damage. The speed of the group attack range is not comparable to that of warriors and Daoists, although in the later stages, their own frankness is not enough, but in the matter of spawning monsters, they are always the people who are far ahead of the Legendary Continent.