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"Eldon's Ring of Law" opens with a wandering knight, who doesn't love the characters who can resist and fight?

With the long wait to come to an end, The Eldon's Ring of Law is finally officially released. The response from players was overwhelming, reaching a staggering 750,000 on its first day online. However, many players are dissuaded by various bosses and even mobs in the game soon after entering the game. In fact, the reason may not be because the game is difficult, but because everyone has chosen the wrong character.

"Eldon's Ring of Law" opens with a wandering knight, who doesn't love the characters who can resist and fight?

There are characters in every game for novices to start their own wilderness, and Eldon's Ring of Law is no exception. Although there is some controversy about the use of other characters for wasteland, "Wandering Knight" is definitely a character that players agree to be suitable for wasteland. First, The Wandering Knight has the highest initial health of any character and is well distributed among other points. Secondly, in addition to the sword and halberd, the wandering warrior's initial equipment has a shield that can reduce damage by 100%, and it is precisely because of the super high health value and the super damage reduction shield that the "wandering knight" can resist most of the enemy's attacks at the beginning of the game, and after resisting the enemy's attack, the "wandering knight" can also hit a good damage. Therefore, for small partners who are new to the pit or rolling block timing, "Wandering Knight" can greatly improve the fault tolerance rate during battle, and it is definitely the best choice for everyone to open up the wilderness. So are you going to use your "useless man" to carry the only stick you have?

"Eldon's Ring of Law" opens with a wandering knight, who doesn't love the characters who can resist and fight?

It is not difficult to understand that everyone wants to pursue a unique way of fighting in the game, but in fact, the right character is chosen, and the difficulty and experience of the game will be different. Take my personal experience in Monster Hunter: World and Genki Sentient Beings, for example.

"Eldon's Ring of Law" opens with a wandering knight, who doesn't love the characters who can resist and fight?

When I first came into contact with Monster Hunter: World, despite the persuasion of my friends, I chose the Stick as my weapon. Despite the Bugs Stick's fancy attack moves, I gave up the weapon after several consecutive encounters with the bosses. Compared with other weapons, this weapon is simply the existence of gua sha level, other weapons can kill the monster in three or two clicks, and the stick may take ten minutes or even half an hour. So I began to try the most suitable for novices to open up the "big sword", although the operation is relatively simple, but "can carry and fight", but also really improve my subsequent game experience.

"Eldon's Ring of Law" opens with a wandering knight, who doesn't love the characters who can resist and fight?

It's not just about considering the choice of "characters or weapons" in these blockbusters, but it's also especially important in niche RPG games. In "Records of Yuanqi Sentient Beings", at the beginning, I also chose the nurse "Linglong", which is more difficult for novices to operate, according to my own unique ideas. So in the later dungeons, the output is basically all about the combat partners, everyone is rattling and killing, but I can only be silently beaten. However, after replacing the Luocha that "can carry and fight", it has become much easier to push the main line and brush the copy. Correspondingly, Luocha will bring me more sense of participation in the game. This also reflects the importance of the pioneering role.

"Eldon's Ring of Law" opens with a wandering knight, who doesn't love the characters who can resist and fight?

Whether it's the action "Eldon's Law Ring" and "Monster Hunter" or the turn-based "Yuanqi Sentient Beings", it is best to choose a character suitable for the wilderness. This is not only a guarantee of a good gaming experience, but also a guarantee of motivation to continue playing.

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