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Legend of Blood: What would the Dark Night mode setting have been like if it had been retained to this day?

The classic settings in Blood Legends are all in the early retro versions, such as the best attribute setting, the back setting, and the night mode setting. The old players of that year experienced deeply, experienced these classic settings in the legend, and still miss it to this day, and even some old players are still playing the legend, especially the retro version of the legendary game.

Legend of Blood: What would the Dark Night mode setting have been like if it had been retained to this day?

torch

Today, I will talk to you about the dark night mode setting of that year, which can be said to increase the difficulty of the legend by several notches. The continent of Marfa also has a day-night pattern similar to that of real society, and at night it gets dark until it is completely dark, except for some long lights in the safe area. If the dark night mode had been retained until now, what would the legend have become? I feel that there are the following changes.

Legend of Blood: What would the Dark Night mode setting have been like if it had been retained to this day?

The advantage of the mage

First, there are more battles than there are battles

The skills of the three classes can illuminate a place in the night mode, from the range of skill casting to the durability of the skill, the mage class is the most hi-skinned, and several fire walls are basically full screen light, which can be illuminated while leveling. In that case, the mage profession is the most popular. On the contrary, the warrior class is the most inappropriate for the night mode, and the sword light of each attack is not only small in scope, but also disappears in an instant, which is really helpless.

Legend of Blood: What would the Dark Night mode setting have been like if it had been retained to this day?

Used to have a lot of candles in my backpack

Second, wax-free G runs rampant

In the early years of the night mode version, there were already a variety of wax-free packages, that is, a variety of full-screen bright outer G, I believe some senior players have used in the early years. Since the first full-screen bright package came out, it has instantly swept the major Internet cafes, and everyone's legendary screen is bright. If the night mode continues to be implemented, then the official must set up a certain anti-foreign G mechanism, but the majority of technical personnel will always come up with a variety of new external G, and so the cycle continues.

Legend of Blood: What would the Dark Night mode setting have been like if it had been retained to this day?

Novice players are in comparison to the forest

Third, the pace of development of legends is very slow

With the existence of the night mode, the most difficult thing for players is to order candles and torches when they get off the map, and on the other hand, they must be wary of the route and nearby monsters or tiger-eyed players. This development will certainly be very slow, and the process of updating the legend will also be slower. I don't know what step the legend will be updated to today, which has been developing so slowly until 20 years later?

Legend of Blood: What would the Dark Night mode setting have been like if it had been retained to this day?

Zuma temple in dark mode

In fact, the cancellation of the night mode is because the outer G is also a small part of the reason, the real reason is that Boss Chen wants to update the legendary version, so that more local players can participate. For example, now as long as some NPCs in the safe area participate in the activity can get equipment and level upgrades, players do not need to be busy in the following picture, so whether there is a night mode has no impact, it is better to cancel it more conveniently. Coupled with the increasing pace of the network now, the cancellation of the dark mode is also inevitable. So if the Night Mode had been preserved, today's legend would not have survived.

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