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Clash of Clans: After the sub-service, if the national service handles these five points well, the user experience is far more than the external service!

Clash of Clans: After the sub-service, if the national service handles these five points well, the user experience is far more than the external service!

Due to the national service policy, following the login restrictions for underage players, the global game of Clash of Clans has also completely transformed into a national service game, and the national service area has also been completely divided from international service into a single-area game!

After the sub-service, it means that the national service operates the game alone, and whether it succeeds or fails is different from the past! In fact, the sub-service is also a good thing, which is more conducive to the operation combined with the sub-service to adjust the game according to the player's preferences, so that the game experience of the national service is getting better and better! In fact, if after the sub-service, if the national service handles these five points well, the user experience is far beyond the external service!

Clash of Clans: After the sub-service, if the national service handles these five points well, the user experience is far more than the external service!

Krypton gold

In fact, after the sub-service, the player is most worried about the kryptonite problem, after all, the biggest problem of the national service game is that a good game starts from kryptonite, and many national service players are very worried about tribal conflict!

Because most of the national service game manufacturers are mainly interested, as far as possible to increase the player's interest in recharge, so as to maximize the benefits, but the tribal conflict this game is based on game precipitation, krypton gold although it can bring rapid development to players, but in terms of technology, it makes many players feel headaches! But if the krypton gold side increases too fast, then the reputation of the national service will soon rot, and here you can refer to the wilderness fight, therefore, after the sub-service Krypton gold problem is also a major problem in front of the national service planning, if you can continue the previous model well, then the national service will develop better!

Clash of Clans: After the sub-service, if the national service handles these five points well, the user experience is far more than the external service!

Language simplification

At the time of the first service, many players complained that the names of some buildings were changed darkly, becoming a unique national uniform style!

In fact, the name is only secondary, more or more conducive to some small details of the national service players! For example, when searching for tribes and players, replace the name with a label, so the detailed national costume style is believed to be much better than some word changes! After all, the game is for players to experience, rather than simply changing according to the concept of planning, and after the sub-service, such an operation is relatively easier to change than the external service, and the national service player game experience goes up, the heat will naturally increase relatively, rather than continuing the previous version and targeting the national service player!

Clash of Clans: After the sub-service, if the national service handles these five points well, the user experience is far more than the external service!

socializing

In terms of social, it has always been a sore spot in the heart of SC games, but social games are the favorite way for national service players to communicate!

If the national service focuses on increasing the social function after the sub-service, then the heat of the tribal conflict will be further improved, so as to overtake with the gap corner of the sub-service! Because the clash of clans in addition to the handover within the tribe is not much to pass the time or communication place, and social shortcomings also lead to the spread of the game to break, many people know that this game is a good game, but can not find and their own like-minded players, so silently choose the small game in the eyes of others and leisure entertainment, which is extremely unfavorable for tribal conflict in the big environment!

Clash of Clans: After the sub-service, if the national service handles these five points well, the user experience is far more than the external service!

Information synchronization

After the service, the biggest problem in front of the planning is the synchronization of information, if the problem is not properly solved, then the environment of the national service will become worse after the service!

Because the previous clash of clans was a global game, but after splitting the game, the game needs to split the player's various data, so that there is a certain information blocking, resulting in frequent problems after the sub-service! Therefore, after the sub-service, the national service needs a variety of integrated information to complete the problem after the sub-service, and the information and the external service also need to be synchronized, otherwise the next wilderness brawl will be completely covered in the tribal conflict, resulting in a word-of-mouth game evolved into a small game that no one cares about, I believe this is also the last thing the planner wants to see!

Clash of Clans: After the sub-service, if the national service handles these five points well, the user experience is far more than the external service!

Public channels

In fact, after the sub-service, the public channel also needs to be opened like the external service, which can promote the communication between players!

Because when SC closed the public channel, the reason was that it could not integrate the language problem and closed the public channel of the national service, and now there is only one language, so can the public channel return? In fact, if it is really according to the original closure announcement, the public channel should return, after all, the problem has been solved now! But after the return of public channels, where should the order of public channels go? Therefore, public channels need to be open, but also need certain language restrictions, otherwise the significance of return is not too big!

What do you think? Feel free to share your thoughts!

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