Naruto Mobile's Dan position Saido can be regarded as the most nervous moment for many people, if your technology itself is only hovering in the shadows, this battle is very critical when you see that the shadow three are about to reach the shadow level. However, in addition to the technical aspects of the game, part of the reason may come from the ninja lineup. If you have a ninja with the top strength in the game, and the ninja lineup opposite you is not as good as you, you will have a certain degree of suppression in the ninja lineup at this time, which can also make up for some technical deficiencies. In other words, if your technique is inferior to that of the opposite side, a high-intensity ninja will give you a stronger chance of winning.

I've seen some players easily reach levels that would otherwise be impossible with a ninja, and these ninjas tend to be outrageously strong. Or maybe it's not long after it's on the shelves, and the other side can't figure out your routine, so it will make you win easily. I'll give you an analysis of a few of these ninjas here to see if there will be any ninjas who have broken through the limits of the dan position before. First of all, the first thing that comes to mind is definitely the third generation of Thunder Shadow, this ninja should be a typical ninja with high upper and lower limits. There is no fancy mechanism, you just have to lose the skill and you will be finished, after losing it four times, you will have a very strong Thunder Armor skill. But where there is no solution in the other party's hand, your thunder armor can be completely brainless as soon as it is opened, and it is precisely because of such an unsolvable property that it has led to a significant weakening of the three generations of thunder shadows later.
In addition to the three generations of Thunder Shadow, there is also a Shadow of evil spirits that was adjusted in the previous version, this ninja has the same characteristics as the three generations of Thunder Shadow, the difficulty of getting started is low, and they have also won the first place in the winning rate of the stage. However, the Shadow of the Evil Spirit Flying Segment is obviously more omnipotent than the three generations of Thunder Shadow, and the damage of small skills, sub-skills and Upanishads is very high, and one skill and sub-skill are grabbed, and Upanishads can pick up skills. On the other hand, whether the three generations of Thunder Shadow need to have a bottom-guaranteed Thunder Armor after releasing four skills, or do they need a certain transition period. In fact, the early Eagle Sasuke also won the first position in the dan position, and at that time, the winning rate data was announced by the segment, the eagle Sasuke 3.0 version of the super shadow segment win rate was the first, and the shadow three dan position was the first in the three generations of the dirt, and these ninjas also made corresponding adjustments in the future.
After talking about these few ninjas, there are also the peak of the Fury Belt, which was also a dojo ninja for many players, and this ninja is somewhat similar to the Shadow of evil spirits in some ways. High damage, grasping, Upanishads can also pick up skills, and the peak of the fury belt soil after the general attack can also completely suppress most of the ninjas, with the characteristics of more grasping, resulting in his killing line is extremely high. A player once told me in a private message that with the fury of the soil, he successfully reached the shadow level, and it turned out that the most was about two shadows.
You might think that these ninjas are all distinctly super-supra-gang strengths that shouldn't have existed in the first place. That's true, but Rubik's Cube is able to put these ninjas on the shelves in the game, and once the players buy them, they can use them freely. If you really don't want to touch these ninjas, you can choose to disable them, but if you release them, others choose to defeat you later, which is also reasonable. You may think that the opposite side is suppressed by ninjas to win you, there is no technical content, but isn't the purpose of the dan game to win? Blame or blame the Rubik's Cube itself to control the instability of the intensity, which led to these ninjas to go online with outrageous strength, players as consumers, after buying it themselves, should they be too strong to use?