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A kung fu game made by the French, brushing the screen of the domestic game circle! Why can't domestic games do it?

The most famous kung fu superstar in the world, in addition to Bruce Lee, the second person who can think of should be Jackie Chan, after all, we often watched his kung fu movies on TV when we were young.

A kung fu game made by the French, brushing the screen of the domestic game circle! Why can't domestic games do it?

No matter what movie Uncle Long was in, what scene, as long as he was not in an open area, dozens of people were not his opponents together, especially in the furniture city, everything present was his weapon.

A kung fu game made by the French, brushing the screen of the domestic game circle! Why can't domestic games do it?

This unique way of fighting is a major feature of Jackie Chan's films, which has established his own artistic image in the film industry, and thus Jackie Chan has also been given the nickname of "Furniture City God of War".

Jackie Chan's fame is well known all over the world, and many foreigners are familiar with him and his films, and it is precisely because of this fame that it has influenced a Chinese martial arts game developed by foreigners...

A kung fu game made by the French, brushing the screen of the domestic game circle! Why can't domestic games do it?

01. "Master"

On February 8, 2022, a game called Master SIFU released a publicity, announcing that the game will be unlocked on the Epic and PlayStation stores on this day.

A kung fu game made by the French, brushing the screen of the domestic game circle! Why can't domestic games do it?

Judging from the picture shown in the game, this painting style has a clear Chinese style color, the demonstration of the character fight is done in a similar way, the sense of blow is also fist to flesh, it is worth mentioning that the game voice in the video is still matched, and people can't help but think that this is developed by our countrymen.

But in fact, this Chinese style game was made by the French.

A kung fu game made by the French, brushing the screen of the domestic game circle! Why can't domestic games do it?

"Master SIFU" is a new work developed by the French Sloclap independent studio, the game belongs to the pure single-player, linear plot of the third-person action game in terms of genre setting, the style of painting has a very typical combination of Chinese martial arts and modern culture.

In terms of gameplay, ftg (fighting game), Japanese and American action games, and meat pigeon games are combined.

A kung fu game made by the French, brushing the screen of the domestic game circle! Why can't domestic games do it?

According to the official story, the game's plot tells the story of a young kung fu apprentice who embarks on a quest to find revenge for his family after his family was killed.

In this story, he has no friends, everything is on his own, there are only countless little brothers under the enemy in front of him, in order to avenge him, he must kill all the roadblocks in the continuous battle with one enemy and a hundred.

In addition, the game also has a very special reading function, the protagonist has a mysterious pendant on the neck, its role is to respawn in place after each halfway death, the age of the character will become older, which is why in the trailer the protagonist will continue to get older every time he gets up, and his martial arts have become more and more refined.

A kung fu game made by the French, brushing the screen of the domestic game circle! Why can't domestic games do it?

Therefore, this game also has a "20-year-old into the nightclub, 70-year-old to come out" meme, specifically used to ridicule the player after the failure of the level.

A kung fu game made by the French, brushing the screen of the domestic game circle! Why can't domestic games do it?

Don't look at the name of this studio, the employees are actually members of Ubisoft, who have produced "Watch Dogs", so they have a lot of experience and high standards, and their last work is the Steam platform's online action RPG "The Pardon".

A kung fu game made by the French, brushing the screen of the domestic game circle! Why can't domestic games do it?

Interestingly, The Pardon also has a bit of Chinese kung fu charm in the character combat system.

A kung fu game made by the French, brushing the screen of the domestic game circle! Why can't domestic games do it?

"Master SIFU" has been unveiled in Sony's "State of Play" live event in February last year, and producer Pierre Tano revealed in an interview that the concept of the work was inspired by Jackie Chan's movie.

A kung fu game made by the French, brushing the screen of the domestic game circle! Why can't domestic games do it?

Just like he always has one enemy in the movie, and the player can use the environment to assist in the battle like Jackie Chan in the game, such as climbing the ledge, throwing things, pushing furniture, and picking up one thing at a time is a temporary weapon.

A kung fu game made by the French, brushing the screen of the domestic game circle! Why can't domestic games do it?

At present, the game has opened up the trial experience, and many up owners have also tasted the feel of the game for the first time, in general, it is a very hardcore action fighting game.

For example, in this plot of fighting with the teacher's father, the other party nearly punched several punches in a row, knocking the player back and quickly retreating to open the distance, dare to come over? Keep fighting!

A kung fu game made by the French, brushing the screen of the domestic game circle! Why can't domestic games do it?

After the early test, it's time to fight back! (Beat up the elderly, young people, you don't talk about martial arts!) )

A kung fu game made by the French, brushing the screen of the domestic game circle! Why can't domestic games do it?

After several rounds of moves, the skilled teacher father defused the player's attack two or three times, and hit it out of the door with one move.

A kung fu game made by the French, brushing the screen of the domestic game circle! Why can't domestic games do it?

Judging from this small section of the battle, this game is still quite a test of the player's hand-eye reaction, and the moves between the characters are also very exquisite, one move and one style are very combat-like in the fighting game, unlike the traditional ACT, which focuses on gorgeous combos and windy positions, but because it has not been played personally, it is impossible to experience the feeling in depth.

A kung fu game made by the French, brushing the screen of the domestic game circle! Why can't domestic games do it?

Some self-media authors who have tried to play said in the article that "Master" follows the rubbing mode of the fighting game in the character's combat skills, that is, to release the skill through the combination of keys, if you want to play some more complex combos, you still have to take out the hand speed of playing "King of Fighters 14".

A kung fu game made by the French, brushing the screen of the domestic game circle! Why can't domestic games do it?

Because the gameplay focuses on FTG, the style of character combat is not known for its gorgeousness, but more attention to the skills of seeing tricks and dismantling moves, and what kind of moves should be used in what situations is the best solution.

For example, when surrounded by multiple people, use the slap to push the enemy away to prevent being surrounded by the group, or use the sweeping leg to knock down the opponent and then squash in a single head, in short, how to effectively defeat the opponent is how to come.

A kung fu game made by the French, brushing the screen of the domestic game circle! Why can't domestic games do it?

Judging from the game video released by the up master, the combat experience of "Master" is somewhat subtle, and the most intuitive feeling is that the character's actions look neither exaggerated nor fierce and domineering, but also very much the "practicing family" posture of people who practice martial arts, and every punch and every leg has a sense of punch to flesh.

This comes from the developers' ingenious design, as the producers said in the previous interview, the theme of the game is importantly influenced by the white eyebrow boxing, and they also invited an authentic white eyebrow boxer to serve as a guide.

A kung fu game made by the French, brushing the screen of the domestic game circle! Why can't domestic games do it?

02. Sincerely create a good game

It is said that The Creative Director of "The Master", Jordan Layani, studied under Benjamin Güros, a descendant of the French branch of Foshan's Baimei Boxing, and this person was described in a 2017 Xinhua news agency report.

A kung fu game made by the French, brushing the screen of the domestic game circle! Why can't domestic games do it?

When Benjamin Güros was 14 years old, he first came to China to visit the Shaolin Temple, and has been looking for Chinese masters to learn Kung Fu all over France, and also studied Chinese culture during his university years; from 2006 to 2010, Benjamin successively studied under Foshan Baimei boxers Chen Youwen, Liu Weiji and Liu Weixin, and was adopted by Liu Weixin as a successor, taking the Chinese name Liu Ben.

In 2011, Benjamin returned to Paris to open his own martial arts gym, teaching Foshan Baimeiquan, which now has more than 150 French students.

A kung fu game made by the French, brushing the screen of the domestic game circle! Why can't domestic games do it?

Baimei Fist, originated from Mount Emei in Sichuan Province, is more popular in Sichuan, Guangdong and other places, the boxing originated in the last years of the Ming Dynasty, the legend was created by the Sichuan Emei Mountain Baimei Daochang, which is characterized by strong and fierce, strong coherence, wide route, most of the movements are from the sake of technical strikes.

A kung fu game made by the French, brushing the screen of the domestic game circle! Why can't domestic games do it?

If the Jackie Chan movie inspired the content conception of the game, then Bai Mei Quan inspired the action elements of the game and put the content in place.

In the game Chinese preview on January 7, the official also explicitly mentioned that they invited Benjamin to serve as the game action director, indicating that in the game development of the game, the martial arts instructor cooperated with the studio staff to fight and authenticity of the game, which made the game martial arts color of "Master" full of sincerity.

A kung fu game made by the French, brushing the screen of the domestic game circle! Why can't domestic games do it?

It can be seen that this Chinese martial arts game developed by the French is still very good in quality, and people are really making games with care.

Speaking of the reaction of netizens, because it is a Chinese game made by foreigners, everyone has recently talked about this matter, and even some people have felt pessimistic and worried about it.

A kung fu game made by the French, brushing the screen of the domestic game circle! Why can't domestic games do it?
A kung fu game made by the French, brushing the screen of the domestic game circle! Why can't domestic games do it?

When netizens mention this aspect, they always don't forget to take the domestic game company, and they are also saying that they are all big manufacturers.

This reason does have a certain degree of credibility, after all, large companies have had a near-monopoly influence on the domestic game environment for a long time in the past, and there are countless games operated by them.

But whether it is W Easy or others, the games they make are too focused on kryptonite and social experience, and the quality and playability of the game itself are very general, most of them are still cookie-cutter skin games, nothing new.

Not only that, they will also use the acquisition method to hinder the development of small game manufacturers, for fear of affecting their good days of "lying and making money", it is no wonder that the Internet says: Mingming is the first in the world's game company revenue ranking all year round, but as one of the world's most profitable game companies, but can not do any contribution to the game industry, how ironic...

Some people may say, what about MihaYou, Eagle Point, Lilith, Fold paper and other companies? Don't they represent high-quality domestic games? All I can say about this is that the direction is different.

A kung fu game made by the French, brushing the screen of the domestic game circle! Why can't domestic games do it?

These companies are all mobile games, and the development direction of the game is also in the mobile game, but what players want is the kind of single-player masterpiece with excellent quality and hardcore gameplay, and generally speaking, mobile games are difficult to meet this requirement because of their limitations.

Just like "Original God" in the field of mobile games, it is the existence of dimensionality reduction strikes, but in the field of terminal games, console games, etc., its game shortcomings are obvious, and the operability is not as complex and diverse as the host action games, and sometimes even the qualified line cannot be reached, after all, your glass rubbing and pressing the keyboard feel experience are not the same, not to mention the games of other different clients.

A kung fu game made by the French, brushing the screen of the domestic game circle! Why can't domestic games do it?

This is the gap between mobile games and terminal games in the essential requirements, even if "Original God" is an excellent domestic game, but if you want to really keep up with the pace of foreign masterpieces, you still have to do a decent hardcore game like others, or "use magic to defeat magic!" ”。

According to netizens, people have made a hardcore Chinese kung fu game, and we have not done it, that is to say, our domestic game is not good?

On this, in fact, I am not easy to say, on the one hand, the domestic or W Yi and other large manufacturers occupy the dominant position in the domestic game market, the overall quality of domestic games is still worrying; but on the other hand, the domestic is not no one is trying to do such a game.

A kung fu game made by the French, brushing the screen of the domestic game circle! Why can't domestic games do it?

I also searched for videos with this question to see if there was a domestic stand-alone game product that was worthy of recognition on the Internet, and the result was that there were still a lot of up owners recommended for everyone.

Take this "Top Ten Steam Praise Domestic Games" released in 2019, for example, some class representatives listed the games spoken about by the up main speaker in the special comment area, and attached their praise rates.

A kung fu game made by the French, brushing the screen of the domestic game circle! Why can't domestic games do it?
A kung fu game made by the French, brushing the screen of the domestic game circle! Why can't domestic games do it?

For example, "Bright Memory" had a 93% praise rate at the time, and after a year, the game has also been released, and the data of people who are particularly praised on the Steam platform is as high as 96%.

A kung fu game made by the French, brushing the screen of the domestic game circle! Why can't domestic games do it?

In addition, there are netizens in the following Amway "Ancient Sword Qitan 3", from his description and the number of games and likes, many people have a good reputation for this game.

A kung fu game made by the French, brushing the screen of the domestic game circle! Why can't domestic games do it?

However, due to the limited space, here is a simple mention of it, you can be interested in looking for it, or play to share your feelings.

But as far as I know, there are still many domestic single machines recommended by the lord of up, in addition to "Bright Memory" and "Ancient Sword 3", as well as "Taiwu Painted Scrolls", "Oni Valley Eight Wilds", "Aishi" and other works.

A kung fu game made by the French, brushing the screen of the domestic game circle! Why can't domestic games do it?

Although these games are not as popular as foreign masterpieces and other mainstream mobile games, their quality and reputation are basically in the attitude of being recognized by players, and more importantly, many of them are made by small group manufacturers.

In the current domestic stand-alone game is still relatively disadvantaged environment, small manufacturers to do stand-alone is more difficult to survive, but even so there are still many small manufacturers in the "love power generation", to bring more good quality domestic games for everyone, but also let us have more confidence in supporting domestic games.

A kung fu game made by the French, brushing the screen of the domestic game circle! Why can't domestic games do it?

Maybe domestic games are now incomparable with others, but at the same time, we must also see that this situation is slowly changing.

Mihayou, Eagle Corner and other "Shanghai F4" emerged, other small factories are also secretly accumulating strength, garbage peeling games are more and more unpopular, players have higher and higher requirements for domestic games, the emergence of these phenomena means that the domestic game environment has begun to change, once the situation of domestic games is not good, sooner or later will become the past tense.

A kung fu game made by the French, brushing the screen of the domestic game circle! Why can't domestic games do it?

03. Follow-up supplements

Having said all this, and finally returning to the foreign game "Master SIFU", I personally think that there is no need to make such a fuss about such a view as "my own culture has been taken away".

A kung fu game made by the French, brushing the screen of the domestic game circle! Why can't domestic games do it?

Art has no borders, and people are willing to use their hearts to understand Chinese kung fu and use the right mentality to make this game, this friendly attitude is still worth affirming.

In addition, there is a very magical thing, on the day of the release of "Master" Chinese trailer, a game called "Showa Rice Story" also released the first trailer.

A kung fu game made by the French, brushing the screen of the domestic game circle! Why can't domestic games do it?

The background of the game is in the United States, which has become a Japanese economic and cultural "colony", and from the game screen, you can see that the American landmark buildings in reality are all marked with Japanese elements, but this "strange" work of magic reforming foreign culture is a real domestic game.

A kung fu game made by the French, brushing the screen of the domestic game circle! Why can't domestic games do it?

As mentioned in the video introduction, the game was developed by Suzuku Games, an independent game studio from Wuhan, and is a new RPG that pays homage to the popular culture of the 80s and is presented in a strong B-movie style.

This kind of foreign pop culture chaos stew setting, not only by netizens jokingly called "cultural archfire", players have said that the game is played, and even Japanese and American netizens are impressed.

A kung fu game made by the French, brushing the screen of the domestic game circle! Why can't domestic games do it?

It is so against the sky, a Chinese game with an American background based on Japanese culture, and actually won the praise of netizens in three countries, what should I say.

A kung fu game made by the French, brushing the screen of the domestic game circle! Why can't domestic games do it?
A kung fu game made by the French, brushing the screen of the domestic game circle! Why can't domestic games do it?

But from this phenomenon, this may also be an inspiration for players and manufacturers, that is, whether we are too dead on the "cultural issue".

Since others can learn to use our culture to do their games well, why can't we try to use other people's cultures to make domestic games?

A kung fu game made by the French, brushing the screen of the domestic game circle! Why can't domestic games do it?

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