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How can students' addiction to games change? Design a learning addiction mechanism to gain a sense of accomplishment in a short period of time

author:Ivory Tower Academic Planning Guidance
How can students' addiction to games change? Design a learning addiction mechanism to gain a sense of accomplishment in a short period of time

In people's lives, doing everything well is inseparable from concentration, and efficient learning is also inseparable from super concentration. However, what makes many parents headache is that the concentration of children playing mobile phones is much higher than the investment in learning, and some even reach the point of obsession and addiction, and the game level is often inversely proportional to academic performance.

However, as a product of the progress of the times, mobile phones have become a part of life and learning, and simple and rough prohibitions have little effect. Parents can't help but sigh: how good would it be if children were "addicted" to learning like they were addicted to games? Even some students hate that they can't resist the temptation of playing and want to focus more on learning.

How can students' addiction to games change? Design a learning addiction mechanism to gain a sense of accomplishment in a short period of time

So, let's take a look at why games can make students so addicted?

Everyone thinks there's nothing wrong with mobile games, it's wrong to think of it as the whole of life. Most parents are forbidden to play games on mobile phones. Some are guided by the situation and persuaded to educate, some are roughly interfered with, non-hitting and scolding, and some simply send children to internet addiction centers for treatment, but few people analyze the reasons for playing mobile phone addiction.

First of all, you can quickly get a sense of achievement from the game. The promotion of the game character is displayed through the numbers, which is a very intuitive indication of the player's level, and in order to avoid boredom, the game often gives the player a sense of achievement in a short period of time. It is precisely because of the remarkable achievements that some students who have no achievements in learning find comfort.

How can students' addiction to games change? Design a learning addiction mechanism to gain a sense of accomplishment in a short period of time

Second, devote yourself to or even forget about time. Students do not like to learn, mostly from the desire to learn is not an easy task, especially when the grades are not satisfactory, will be criticized or punished by teachers and parents, and the game has a constant opportunity for trial and error, there is endless time to find a solution, not to invite blame.

Even more worrying is that gaming can leave happiness in an addictive state. Many students know that playing too many games must affect learning, but in order to get rid of pain and boredom and find feelings of happiness, only games are the best way to divert attention. The cycle repeats, like a gambling addiction, trapped in the fluke mentality of "playing a little longer".

How can students' addiction to games change? Design a learning addiction mechanism to gain a sense of accomplishment in a short period of time

Of course, the reason for discussing game addiction here is not to persuade students to quit games and concentrate on learning, but to tell parents and students that the state of addiction to games is the same as the concentration effect in efficient learning, and it can also "quickly get a sense of achievement", "devote yourself to or even forget time", and "feel happy".

That is to say, this kind of addiction and concentration can be completely brought into learning, as long as you can indulge in games, you can focus on learning, do not simply think that "I am not born to learn material", "children play games have been hopeless". There's nothing wrong with gaming, but it's the biggest mistake of making it the only way in life where you can pastime and relax.

How can students' addiction to games change? Design a learning addiction mechanism to gain a sense of accomplishment in a short period of time

How can students improve their concentration?

Most students have complained that "learning is boring", "grades will not be criticized", etc., and then bored with learning, and even subconsciously think that they are not good at learning. In fact, this is all due to a lack of concentration on learning, and if you have a focus like being addicted to games, learning will be fun, although it is not obvious.

First, the design gains a sense of accomplishment in a short period of time. Learning is a long process, you can't see the results every day or know your level immediately like the game, it is easy to give up learning before you find the joy of learning. Therefore, it is necessary to design a mechanism that indulges in learning, and can obtain a sense of achievement and pleasure in learning in time.

How can students' addiction to games change? Design a learning addiction mechanism to gain a sense of accomplishment in a short period of time

By grasping learning from a macro perspective and building your own knowledge framework, you have a sense of control; through efficient learning methods, quickly grasp the knowledge points, or organize detailed after-class notes, etc., you get a sense of achievement. At the same time, being able to apply what you have learned and gain the approval of others is a good sense of vanity; and then get good results and get pleasure.

Second, pay attention to learning efficiency, but also "devote yourself wholeheartedly". One-sided pursuit of learning "efficiency", rather than focusing on learning content, it is easy to set the goal too high, and eventually "want to be fast but not reached". Only by devoting yourself wholeheartedly will you be willing to spend more time learning, even if you are not deliberately pursuing efficiency, it will automatically produce efficiency.

How can students' addiction to games change? Design a learning addiction mechanism to gain a sense of accomplishment in a short period of time

More importantly, take good care of learning concentration. The focus of efficient learning should be placed in the learning process, any practice and examination is part of learning, as long as the focus is done well, even if the examination is not ideal, it may cause criticism from parents and teachers, but it cannot explain the whole problem, do not easily deny your concentration.

Of course, as a parent, when the child is out of the game to learn carefully, to give encouragement and help, although the exam is important, but not the real purpose of learning, the exam is likely to be too much pursuit of efficiency, there is no solid foundation for learning, either to help students analyze the reasons, or "wait and see", give it enough time for error correction.

How can students' addiction to games change? Design a learning addiction mechanism to gain a sense of accomplishment in a short period of time

In short, full immersion in learning and strong concentration will form what psychology calls "flow" states, unwilling to be disturbed in the process of learning, and at the same time there will be a high degree of excitement and fulfillment, exactly the same as the state of indulgence in games. Therefore, students who are addicted to games also have the ability to "indulge" in learning, just "design".

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