Based on the alternate historical novel Arslan Chronicles, which has been serialized since 1986, Arslan Chronicles is based on the anime tv adaptation of the manga of the same name written by Fullmetal Alchemist manga artist Hiroshi Arakawa, and is developed and released by Glorious Tekumo. The game was first released on October 1, 2015 and landed on Steam on February 9, 2016.

The storyline in this work begins at the Battle of the Plains of Atropatini, telling the story of the kingdom of Pars, which was destroyed by the invasion of neighboring Russidani and the hope of Crown Prince Arslan to restore the country. As a peerless game developed by Glory, this game still has a good sense of refreshment, but there are some problems in optimization, which will affect the game experience. Because it is a comic adaptation, players who have not seen "Arslan War" before are estimated to have no strong desire to start, and the game has only had less than two hundred reviews on the store page in the four years of release.
The gameplay is the framework of the Peerless Series, which follows the game prompts to go to the specified location and defeat a specific target to advance the process. Different weapons have their own same move instructions, even if the moves are connected, there will be a feeling of Changshan Zhao Zilong, it is not difficult to remember, and it is basically no longer necessary to open it to see the specific key sequence. In addition, characters can also equip skill cards to increase the value of various attributes and enhance combat effectiveness. It should be noted that the higher the level of skill cards, the more Cost points are required, but the higher the bonus, and the flexibility is required when playing. Of course, choosing the simplest difficulty to play can be indomitable, and there is no need to consider too many other factors.
The operating experience is ideal, the sense of blow is still the same, and players who often play glorious games will not be too harsh in this regard. As for the picture modeling performance, the scene modeling quality is average, and the fineness of the character modeling rendering is eye-catching, and the character modeling quality of four years ago is also a battle in the present. To say that the less than ideal aspect, is the optimization aspect, individual scenes will lock 30 frames is very uncomfortable, in addition to the online mode also become a ghost suit, after all, fans to the work, plus the reputation is not very big, but also blameless.
In general, if you have watched Arslan War before and liked the matchless game, then this game can be a try at leisure. The starting body is enough to meet the needs of play, but this game does not support Chinese, and if you have a hard time in English, you have to rely on your own Japanese listening
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