laitimes

Athena has officially advanced to T0: it's not that it's getting stronger, it's that we're no longer targeting people

If you pay attention to the Camp of Kings data, you should all find that recently Athena, the hero, has become the number one winner in the top game of the 1300 segment and higher.

As a hero who was once considered the weakest warrior, Athena had been a very unpopular hero in previous seasons because of her extremely low health, mobility when hitting people, and the official castrated sacrifice stream, and the player base was once one of the few heroes at the bottom.

Why did it come to the s26 season?

Many people blamed the planning for a comprehensive strengthening of him, such as a skill: optimizing the collision range of skills to reduce the blue consumption, and everyone can see the major adjustments, in short, it is a different passive, big move to make her stronger.

Athena has officially advanced to T0: it's not that it's getting stronger, it's that we're no longer targeting people

The new adjustment allows Athena to have a very strong wild playing efficiency, Athena mechanism is similar to monkeys, eating critical hits, eating into the field, but Athena is more flexible than monkeys, so Athena has basically no opponents if she fights wild heads,except that she relies too much on hand speed.

Athena has officially advanced to T0: it's not that it's getting stronger, it's that we're no longer targeting people

After the new optimization adjustment, this hero is less difficult to get started, even if you can't poke three times at the speed of light, relying on passive and big moves will not be too bad, unlike the previous consecutive moves can not be played and wasted.

Athena has officially advanced to T0: it's not that it's getting stronger, it's that we're no longer targeting people

So the win rate is high, but in fact, Athena has become T0 to play wild win rate to the top, mainly because the player base has been reduced again, and under the new adjustment, Athena's consecutive moves are more difficult to play, like I have several inexplicable cards without skills, resulting in risk and return are not proportional.

Athena has officially advanced to T0: it's not that it's getting stronger, it's that we're no longer targeting people

A large number of native players give up the use, and what is left behind is the "big hand in the big hand", that is, the faith player, which leads to a rapid increase in the winning rate at the top of the game.

Athena has officially advanced to T0: it's not that it's getting stronger, it's that we're no longer targeting people

Up to now, I personally feel that Athena is still a hero of the level of a unique brother, planning to lower the threshold of use, but did not attract many players, but let many old players whose technology was "not up and down" quit.

Athena has officially advanced to T0: it's not that it's getting stronger, it's that we're no longer targeting people

So it's not that it has changed, it's become stronger, but it's become more difficult to play, eliminating more players who can play but can't reach the strength of the opponent, ordinary players are no longer her target group, she only has faith players in her eyes.

Do you think the odds of winning have suddenly skyrocketed? Is it really the reason why the hero has become stronger?

Read on