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Favorite Sci-Fi Style - "Detroit: Becoming Human"

author:TJC is windy

The game's translation is usually called Detroit Man, but I like to call him "Becoming Human," which I think sounds better.

To talk about this game, you must start from "Blade Runner", probably when I was in junior high school, I played the game of Blade Runner, several CDs, pirated copies, reading discs are not so smooth, stumbling for a long time, forgetting whether there is a pass. This cyberpunk futuristic sci-fi world has had a great impact on me and has always been curious about the future sci-fi style.

Favorite Sci-Fi Style - "Detroit: Becoming Human"

Detroit: Becoming Human is also a game of similar genre, which is easy to see from the title of the game. The first thing that catches your eye is the realistic and aesthetic and delicate painting style, each character's skin and expression are very delicate, and even if my computer configuration is not very good, it feels very shocking.

Favorite Sci-Fi Style - "Detroit: Becoming Human"

Talk about the plot, is a very, very fascinating robot change of the plot, you say old-fashioned, you can indeed guess one or two, but the details of this game design, plot twists are very full, can make people immersed in that world. "I've forgotten to analyze what the plot is, that's what's going on around me," there's a feeling.

Because the machine has feelings, ideas and beliefs, it becomes a person. On the other hand, some people, even machines are not as good, human beings for the alien ruthless insults, contempt, insults, so that players feel that this is still human! However, the reality is not like this, and the world in the game is also a ruthless mockery of the real world.

However, robots are also made by humans, and the setting of program logic is also what humans want them to be, yearning for freedom, yearning for a better world, which is the ideal of robots, and the same is the ideal that human beings desire from the bottom of their hearts.

Reflecting on oneself, perhaps people are only "products" created by another kind of wisdom, yearning for freedom, yearning for a better world, achieving a better self, and not forgetting their original intentions, which has become "people".

Favorite Sci-Fi Style - "Detroit: Becoming Human"

And the surprise is the action design, the split shot. In many fierce fights, parkour and other scenes, accompanied by simple QTE, there is a feeling of enjoying the movie picture, silky smooth. This is already reflected in the game "Heavy Rain".

Favorite Sci-Fi Style - "Detroit: Becoming Human"

Human design, forgot to say that the character design, first of all, the use of real people as a model, perfect restoration, very eye-catching. The character has a distinct personality, from a robot to a human, there is no point of their own characteristics, what is a person, as a player can replace the character to make a lot of decisions, will directly affect the ending.

Favorite Sci-Fi Style - "Detroit: Becoming Human"
Favorite Sci-Fi Style - "Detroit: Becoming Human"

(Marcus is played by Jesse Williams)

Favorite Sci-Fi Style - "Detroit: Becoming Human"
Favorite Sci-Fi Style - "Detroit: Becoming Human"

(Some people say that the heroine Carla is very similar to the big cousin, but in fact the actor is Valery Carey)

Favorite Sci-Fi Style - "Detroit: Becoming Human"
Favorite Sci-Fi Style - "Detroit: Becoming Human"

(Connor is played by Brian De Chartreuse)

Finally, there were drawbacks, first of all, the first loading speed was too slow, as if to budget for some stickers, and I probably took more than half an hour to get in. Fortunately, it wasn't always so slow after that.

There is also optimization, in the middle of the play to a plot, often appear program stuck. Looked it up, not my case, a lot of this situation, it is said that the graphics card driver is too new caused, need to drive downgrade. After downgrading, it will still be randomly stuck... Meow a cat, too much impact on the game experience.

Favorite Sci-Fi Style - "Detroit: Becoming Human"

The last point is that after each level, it will show all the completion of the branching options, which is a bit of a god perspective to see the world, very jumpy, in fact, I just need to enjoy the results of my own choice, I don't need to know how many results there are, this is the real immersive game.

Finally, give it a score, the picture and plot are too brilliant, covering up other small problems, 85 points.

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