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"Inspiration Adventure" begins! BesTV launched the first STEAM featured children's science education animation

author:Thoughtful client

On January 20th, as a leading tv new media platform in China, BesTV under Oriental Pearl New Media officially launched steam-featured children's science education animation program "Inspiration Adventure". From now on, "Inspiration Adventure" will be broadcast every Monday to Sunday at 16:00 on Major Platforms such as BesTV IPTV, Internet TV, And BesTV TV App.

According to reports, "Inspiration Adventure" is positioned as a 5-10-year-old child, and the first season currently aired has a total of 28 episodes, each episode is 12 minutes. It is expected that in 2022, BesTV will launch three seasons of animation with a total of 90 episodes.

"Inspiration Adventure" begins! BesTV launched the first STEAM featured children's science education animation

The first season of the anime covers nearly 20 knowledge points, covering optics, mechanics, architecture, and more. In the animation, the protagonist Eddie will ask questions and get inspired by observation and thinking. In addition to animation, children enjoy interesting animations in a relaxed atmosphere of fun and education, while unveiling and in-depth understanding of scientific principles, and developing "interdisciplinary" and comprehensive thinking modes. "Inspiration Adventure" allows children to establish the fun of thinking of "finding problems, using their brains, and finding answers" in the process of watching animation, so that children understand that scientific invention is in life, and creation is not out of reach.

BesTV said that BesTV has been committed to creating a large-screen children's content system for more than a decade, but popular science STEAM cartoons are still the first time to appear, "We are going to watch the scene of animation, subtly in the children's young minds, planting the first scientific seeds." ”

STEAM education represents the current international educational trend in the context of a new comprehensive discipline, and is a practice-oriented supra-disciplinary education concept. Domestic STEAM education is more inclined to older children, but from the Ministry of Education issued the "3-6 years old children's learning and development guidelines" can be seen that kindergarten education is not in the output of knowledge, more is the children's perception, practical operation and personal experience, and the kindergarten stage is actually the embryonic stage of STEAM education. Research from the International Association for Early Childhood Education (NAEYC) shows that the sooner young children are encouraged and supported to explore the world around them, and identify opportunities to acquire basic STEAM knowledge and skills, the greater their chances of succeeding in their later studies in related fields.

"Inspiration Adventure" begins! BesTV launched the first STEAM featured children's science education animation

Under the boom of STEAM education and "double subtraction", parents should capture children's curiosity and interest in learning, encourage children to use their brains to explore experiments, and improve their ability to use knowledge to solve practical problems. The scientific knowledge, educational significance and fun in "Inspiration Adventure" meet these needs, allowing children to learn knowledge and improve their abilities in a relaxed and pleasant atmosphere. The joint participation of parents has also enhanced the parent-child relationship.

In order to create this high-quality children's animation content boutique IP for children, BesTV deeply studied the essence of children's STEAM enlightenment education, integrated the STEAM concept into family education, let interest become the best teacher for children, and let little Eddie become the inspiration partner of children. BesTV also said that in the future, it will carry out in-depth IP comprehensive operation, develop supporting teaching aids and launch e-commerce platforms such as BesTV TV and B+ Mall, so that children can "watch and do" to deepen their understanding of knowledge, and related books and other peripheral products will also be developed one by one to create a complete STEAM education industry chain.

Source: Thoughtful Shanghai

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