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The first game to fire into the bathing center! What is "Two-Person Trip" based on?

author:Lagrange Trailblazers

If you know the game circle in front of the screen, you must have heard of "Two-Player Trip" - as the "TGA Game of the Year" in 2021, it has won more than sixty honorary awards, sales have approached the 3.5 million mark, and word of mouth has been almost overwhelmingly praised worldwide.

However, you may not expect that about half of the players in "Two-Person Trip" are from China, and even in China, they have already entered the bathing center.

The first game to fire into the bathing center! What is "Two-Person Trip" based on?

"Two-Person Trip" brings us a lively game adventure - the story is moving, telling many life feelings in a fairy tale magic style, and the gameplay design is also very clever and interesting, full of playability.

Of course, the biggest highlight of the game is still to let each player work together to solve the level challenge with different operations, as long as you can find a suitable companion to play together, then this game can be said to be suitable for all ages, just in response to the sentence: you are only one friend away from the best two-player cooperative game.

The first game to fire into the bathing center! What is "Two-Person Trip" based on?

Like its name, the screen of "Double Trip" is almost always divided into two halves, and the player can hardly pass the level independently, which can be said to cause huge damage to all the "single dogs" including the author.

Now that "Two People In a Row" has been exposed to the bathing center, I can't help but laugh and imagine various pictures - but it is estimated that most people, like the author, experienced the "two-man trip" more likely.

The first game to fire into the bathing center! What is "Two-Person Trip" based on?

In any case, "Two-Player Trip" was a great success, and the "interactive" design can be said to be a great achievement - most of the key levels in the game require the cooperation, communication and patience of two players, which undoubtedly makes players feel tireless.

"Interactivity" is an important factor in determining whether players in the game will have a sense of immersion, some single-player games are the interaction between players and NPCs, online games are more focused on the interaction and socialization between players, with the development of the game industry, more and more players are beginning to value this.

The first game to fire into the bathing center! What is "Two-Person Trip" based on?

For example, the game "Endless Lagrange", which I recently played, has done a very good job in this regard - the game adopts a very high degree of freedom of gameplay, players can help NPCs in the game, complete their faction tasks, or choose to fight with them, full of playability.

In addition, players can also build and control hundreds of space battleships, with other players or cooperation, or tit-for-tat, how to develop depends on the player's wishes, the game interactive experience can be said to be full.

The first game to fire into the bathing center! What is "Two-Person Trip" based on?

In Endless Lagrange, the Alliance can be said to be the player's "safe haven" in the vast universe, where the player can meet many like-minded brothers, fight with them, and clear the obstacles together, and the power from the allies can allow the players to form a huge fleet and take over countless space cities in the galaxy.

In addition to our brothers in the alliance, we sometimes need to negotiate with players of other alliance forces in order to compete for the resources of the universe, or go to war directly, all for one goal - that is, to become the overlord of the universe!

The first game to fire into the bathing center! What is "Two-Person Trip" based on?

As an original cosmic endless strategy mobile game, the excellence of "Endless Lagrange" is not only reflected in the interactivity, but also in the strategy gameplay is also satisfactory - there are many places in the game that use strategies, such as the player's personal overall development strategy, the combat strategy during the exchange of ships, the management strategy within the alliance, the diplomatic development strategy of the planning alliance, etc., which tests the player's mind very much.

The first game to fire into the bathing center! What is "Two-Person Trip" based on?

In addition, players can also feel the sci-fi movie-like Star Wars screen, experience the excitement of large-scale battles between space battleships, and countless fragmented wonderful stories waiting for you to reveal and explore.

What are your thoughts on the "interactive" design of the game? Welcome to leave a message in the comment area

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