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AIBO!! Suddenly there was a change of card guy ecstasy

author:5678TIN

This new addition of Battle Flag Partners gave me an inexplicable feeling, as if I was playing a game king, with my own bonded partner hahahahaha. Having said that, I feel that this change is enhanced for all heroes, and will also speed up the progress of the game, after all, the partner is too powerful, but the condition for completing the task of summoning the partner is to deal damage to the enemy, break the enemy's holy shield, enter the battle (passively obtained), win or draw. If you want to quickly get a partner, it must always maintain a high combat power, which will make some late combinations cry.

AIBO!! Suddenly there was a change of card guy ecstasy
Let's start with my favorite hero, Tess's partner. To be honest, this Tess partner is also too strong, get the opponent's partner card, if you take a dancer Darryl's partner or other strong partner, then don't take off directly? And get one fee for free per round, it's too fragrant to say. Perhaps the new version of Tess will be the biggest winner.
AIBO!! Suddenly there was a change of card guy ecstasy
Let's talk about the pros and cons of the various lineups in the new version of my brain.

  1. Pirates still occupy a strong position, the basic of pirates is breeding, but the early combat ability is also very strong, so the heroes who fight damage in the early stage and win to obtain partners can play.
  2. The beast is basically G, weak in the early stage, poor in the later stage, plus I have not seen the parrot white wolf for a long time recently, direct GG.
  3. Demons, demons are actually more awkward, the early strong point lies in the trolls, and the late strong point lies in breeding. But the ability to fight in the early stages of his life was a bit of luck, so PASS.
  4. Elements, no glutinous rice and no lager elements are basically finished, and their implementation versions are the same, and the early elements have no way to live.
  5. Wild boar people, this can be, there is strength in the early stage, there is protection in the later stage, but they are afraid of poison, and the wild boar people are very embarrassed without a powerful holy shield entourage.
  6. Mech, still the son of the version, high frequency, high attack and low blood, can deal more damage to obtain partners, and the number of rounds of mechanical chicken eating is also very large.
  7. Fish people, this is not much to evaluate, basically everyone has a witness. People who can eat chicken can basically eat chicken, unless the opposite is a double red dragon.
  8. Dragons, dragons have extremely weak combat ability in the early stages, resulting in heroes who eat development are difficult to complete partner tasks, so dragons are more suitable for heroes who can rely on hero skills to supplement damage in the early stages.

At present, I have thought of so much, the new version has not yet been launched, but I am already eager to try, the views of each lineup are my personal understanding, if there is a difference, please understand more. As for the analysis of the abilities of each partner card, I can only say that Tianhu is better than anything else. This wave is strengthened, just like the current version, but it depends on who gets the partner first. So it's important to choose a good lineup up front.

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