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Use sharing of growFX plugins

GrowFX is ExLevel's 3ds Max platform-based plant modeling and animation system plug-in, through a simple interface and a set of core parameters that can be freely set, users can create any lifelike 3D plant model, from grass to trees to forests. With a variety of parameters, users can customize their plants, such as the age of the plants, the direction of growth, the effects of the wind, and the animation effects. Below, Xiaobian will share this plug-in with you specifically.

Plugin sharing

Use sharing of growFX plugins

01

Installation introduction

Use sharing of growFX plugins

1. Install GrowFX1.99 sp5

2. Import the reg file

3. Put the cracked file GrowFX199sp5.dlo in the C:\Program Files\Exlevel\GrowFX directory

4. Open 3ds Max Customization - Plugin Manager - Load New Plugin - GrowFX199sp5.dlo

5. Complete the above operations, you can see the call into the operation interface (box selection)

02

Creates an icon display

Use sharing of growFX plugins

03

Some of the parameters are described

Use sharing of growFX plugins

Icon Size: GrowFX's object icon size

Seed: Random generator, the New button generates a new and unique seed value

[Paths]: The Paths panel contains the create delete X copy-paste to move up or down

Distributors path: Path allocator button to open the Distributors path settings window

Mesh: Network parameters button

04

Displays the settings

Use sharing of growFX plugins

Displays the settings interface to set different point cloud methods.

05

Introduction to the parameters within the Distributors allocator

Use sharing of growFX plugins

Count: The number of starting paths

Chaos Count%: Percentage of random number

Type Distributor: There are two ways to distribute types evenly - Circular (graphic) and Angular (fan)

【Type Allocator】: Evenly distributed types, there are two ways - circle (graphic) and corner (fan)

Angle divergence: Controls the spread angle of each distribution

Chaos angle: The random offset value of the open angle

Parameter: Angle div: Opens the Objects window, once its parameters are set, the user can use this parameter to affect other parameters. Here, Angle divergence is the main number of influencing steps

Angle bend and Chaos angle: Set the bend angle of the vector and control the position of the starting point by setting Parameter:angle Offset

Chaos offset: A random value for position offset

Parameteroffset Offset)]: The resulting change value can affect other parameters

Start vector: Related to the main starting object

Angle axis, Chaos angle, Angle bend: These steps directly determine the main starting vector

Random angle This parameter group controls the random value of the maximum and smallest axis angle direction of the starting vector

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