Hello everyone! Today I would like to share with you an entertainment lineup: Mutant Ice Girl
The direction of this test is still mutation, the mutation has a trait of the Void Birth, when 3 mutations are fired, the mutant warrior will directly execute units with less than 20% health; if 5 mutations are opened, an additional 40% of the real damage will be added. We give the Ice Girl mutation turn + law explosion endless, you can achieve full screen real injury one second clear screen!
First attach the record!
From the picture, you can see the explosive damage of the mutant killing ice girl, the opposite rear row has no strength, of course, the damage is not reflected in the value, although the value is not high, but it is enough to kill the opposite. This rabbit out of the law explosion justice, hit the opposite rear row as soon as you raise your hand is gone, it is conceivable, if the law explosion is endless, the front row can not be overwhelmed, directly a big move to solve the battle!
Here's a brief look at the lineup:
A brief analysis of the lineup
First of all, the lineup is composed of bondage:
5 Variants 4 Scholars 3 Alchemy 2 Fighting
Equipment Selection:
Master C Ice Girl:
Core equipment mutation + magic explosion. The 2-star Ice Girl with a two-piece set is invincible in Stage 4, and it is enough to go up to 8 slow D. The last one is best for the Endless Direct Blast Kill, which can be done without endless cases to increase the endurance of justice, or to increase the skill damage of the giant kill.
Deputy C Kasha:
Core equipment resurrection armor + ghost book. Resurrection armor to prevent violent death, ghost book to play group reduction, to make up for the lack of damage reduction in the lineup, the last archangel is the best, if not, you can use the sheep knife or justice instead.
Lord Tammundo:
Ion must-have, cut the resistance to the front of the demon, making the Ice Girl's skill damage more painful. The second piece does anti-armor to prevent critical hits, targeting the AD lineup that challenges Yong'en, Assassin, Shield Sniper and so on. The last thing is to prioritize being a fanatic to prevent the Ice Girl from being enforced, and can also be a redemption, Dragon's Tooth.
Hex Recommended:
Mutant Heraldry, Golden Ticket, Sieve Madman, Lifelong Refresher, Instant Injection, DD Block, Unstable Evolution, Star Hunt.
Below is the operation details!
Operational details
Stage 2: 2-1 does not rise population, 2-3 natural to 4, 2-6 does not card money can F a bit, convenient 2-7 prostitute high fee card.
Kick the punch at the beginning, and give priority to making a french explosion. The early losing streak is the mainstay, it is best to offer 3 or 3 rewards for the economy, the advantage of the losing streak is that the economy is more stable, and the draft has a chance to get a shovel.
Early losing streaks need to be noted: if there are 3 or3 rewards off the field, the quality is very low, then we use 2 long-range heroes to trap Bobbi, playing a fake game for 5 consecutive losses.
The 2-4 draft has a shovel is the best, just take it back to do the mutation first. If you don't have a shovel, you can choose to take the endless explosion accessories.
Pay attention to the wave of rabbit 2-6, reasonably sell card card 40 interest F below, convenient for the follow-up 2-7 prostitute high fee card.
Stage 3: 3-2 on 6 continue to lose
In the case of no mutation turn, 6 population is open 3 Yodel + 3 mutation, 6 population does not need D card, low health is fine, level 7 D out of 2 star ice girl is enough to lock blood. In the case of mutations, the big head takes the ice girl equipment to work, and hangs up the jie to pull away the scholar.
3-5 on 7 populations, big D to Ice Girl 2 stars. And open 5 mutations + 3 alchemy + 2 scholars, two star ice girls are enough to lock blood, and then save money on 8 slow D.
Stage 4: Save money and choose D Samsung on 8 slow populations
Stage 4 does not need to spend money on D card, save money to prepare for the population of 8. 7 people have scholars to turn the case of hanging gems to the ice girl to eat celebrities, no scholar to turn to the upper hand female open scholar.
Stage 5: 5-1 on 8 population, start slow D Samsung
5-1 or more in the morning 8 population, without a transfer of jobs to consider hanging robots to open geeks, Holy Shield double bondage. After that, the card 50 interest slow D three-star, if the number of ice girls is more than 5, then a wave of stud out of the 3-star rhythm.
If there is a transfer, consider opening a transfer to a high bondage:
There are scholars turning: directly open 4 scholars to raise the group back to blue.
There are alchemy turns: robots for Victor, Victor alchemy + black magician double bondage, very cost-effective.
Famous circulation: Consider opening 3 streams, giving ice girls a circle, increasing damage, returning to blue and endurance.
Stage 6: Samsung Ice Girl after considering the upper population to open 4 scholars or in the case of a transfer in the case of a transfer in the 8th level will be the mass full
Under normal circumstances, 9 people open 4 scholars, and the group is raised back to blue. If there is a transfer, stop at level 8 D quality. Rabbit this has a scholar turn, so choose the D scene quality at level 8, leave the keyboard after all 2 stars and enjoy the killing!
In terms of standing:
The first row of the Ice Girl station corner position, so that the skill side of the maximum benefits, Zach close to the Ice Girl pull monster, the cat hanging on the Ice Girl, the back row of Casading corner anti-hook, the second row of the Wind Girl standing behind Mondo to maximize the benefits of the big move.
Late lineup dacheng chart:
A chart drilled up to update the latest list
Everyone's private message reply 1
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Homepage reply 1 can also be obtained
A detailed diagram of all the lineups is understood with the Raiders link portal
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