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On the similarity between Arthur and James

author:Where is The Orangutan Daddy

James: One of the most popular players in the NBA at present, one of the most honored players, one of the most controversial players, one of the players with the highest status in history, the first person in the NBA league, loved by the majority of fans.

Arthur: The cover character of the Glory of Kings mobile game, a must-have for novices, suitable for various situations, loved by the majority of players.

Why, today there is time to think about this bizarre question. The reasons are because: first, I have always wondered why James has so many fans; second, James's rough skills are called the most versatile; third, James's honor is full of honors and cannot be recognized and respected by big-name players; fourth, James's fans are mostly laymen and only look at statistics.

Until the last two days, there was a cute James fan who gave me the answer while playing Glory of Kings. Because this Jamie likes to play Arthur the most, the infinite loop within the dan masonry. I thought about it and had the answer in my mind. Listen to my detailed analysis:

First, the skill characteristics and stunt comparison

Arthur Features: A skill, run up quickly, approach opponents quickly, and be silent, kill and grab people's heads.

The second skill, turning around, does a lot of damage, and is the main output skill.

Three skills, medium and long distance jump chop, killing effect, visual perception effect level one.

James features: stunt one, strong body, left hand to open the way, break through the layup, the main means of scoring.

Stunt two, summon teammates to block unlimited demolition, misplaced layups, the main means of scoring.

Stunt three, backcourt and other balls, lightning fast attack, tomahawk split dunk, the only dunk means, the main scoring means.

Comparison results: Arthur skills one, two, and three, corresponding to James's stunts, good damage output, stable scoring ability, medium and short range, especially good at close range output.

Second, the comparison of applicable environments

King level Arthur applicable environment: masonry below the full output of the loaded random killing, star flare below the half meat half output random kill, 20 star king below the half meat output can be used, 20 stars up the effect is not good, the professional league is almost 0, Arthur appeared once, RW Hero Xiao Song used, lost.

James applies the environment: the Eastern Conference regular season, God blocks the god; the Eastern Playoffs (perennial 6 or less best teams), there are ups and downs, and eventually dominate the East (there are one or two All-Star starting level teammates all year round); the Finals, 40% win rate, the lowest in the top ten super giants; the Olympic Games, the World Championships, the only two bronze medals (without referee care).

Comparison results: Arthur and James, very suitable for the lower level, the higher the level, the higher the fairness, the lower the winning percentage, the worse the performance.

Third, the comparison of favorite people

Arthur loves the crowd: Crowd one, the layman who first came into contact with the king, Arthur is the cover character, naturally attractive.

Crowd two, novices and low-level players, simple to start, simple to operate, there are no tactics, winning or losing is doomed, it depends on which side there are more fools.

Crowd three, love to play high, know Arthur's long and short, use consciousness to help teammates, leave a good skill, have a miraculous effect.

James's favorite crowd: crowd one, basketball newcomers and laymen (hearsayers), the first person in the league, media momentum, post-game statistics are always beautiful, have a unique attraction for beginners and laymen, and bragging can be used.

Crowd two, professional basketball level is average, but obsessed with data, such as Ma Jian, Perkins.

Crowd three, with the help of James disgusting Jordan's men, Pippen (latest addition), Thomas.

In summary, the similarity between James and Arthur is as high as 99.9999%, the range is close, the closer the better; the so-called all-around, in fact, is the three-plate axe; the more advanced the game, the lower the role; the favorite crowd is basically based on novices and laymen; to decide whether to win or lose the game, you have to rely on your thigh teammates.

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