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"Oriental Luna Night": The Oriental Project version of Galaxy-like Castlevania, the overall quality is quite reliable

"Oriental Luna Night": The Oriental Project version of Galaxy-like Castlevania, the overall quality is quite reliable

Just a few days ago, I opened up "Tidrit's Wonderland Adventure" developed by Team Ladybug. Suddenly remembered, this group seems to have done a similar type of work before, called "Oriental Luna Night", and hurriedly played it.

Similar to "Tidrit's Adventure in Wonderland" based on the familiar "Rhodes Battle" as a story model, "Oriental Luna Night" also has a story blueprint, from the name of the game, in fact, you can know, after all, the famous Oriental Project is also very prestigious in our country.

As a game title like The Galaxy Warrior Castlevania Road, it is not unusual. After all, in independent games, many are works of this type, of course, the level is also uneven. Fortunately, after playing these two works of Team Ladybug, the author's feeling is still very good, and the production level of both works is online.

"Oriental Luna Night": The Oriental Project version of Galaxy-like Castlevania, the overall quality is quite reliable

Team Ladybug herself is said to have spent several years developing a mogura engine for their game. This engine, for "Oriental Luna Night", undoubtedly feels the action system from the hand, and it has a very bright performance.

For this genre, the silky feel of the hand, really will add points, such as "Hollow Knight" and "Dead Cell", of course, but also to count the unique charm of the pixel art style, at least from the first sight, "Oriental Luna Night" is very appetizing to the author.

As for the combat system, "Eastern Luna Night" is also quite personal, such as the erasing system and the time stop system, as for the charging ability of ordinary attacks, there are too few places to use in the whole game. In addition, these interesting systems, in addition to being used for fighting, can also be used to solve puzzles, but the traps behind, or some complicated, of course, die a few times, you will understand, provided that you are not afraid to run.

"Oriental Luna Night": The Oriental Project version of Galaxy-like Castlevania, the overall quality is quite reliable

In addition, the skills provided in the game can also be used in the normal state and the time stop state, and even use the tricks, here is left to the players to try it themselves, in short, some are quite practical.

In particular, the level design of "Oriental Luna Night" and even "Tidrit's Wonderland Adventure", this way of using different colored doors to block the way forward, and then looking for the key to open the door, is really a bit brainless, feeling that there is no technical content at all. There is also the fact that the exploration fun of "Oriental Luna Night" is relatively small, because there is no equipment system, and what can be picked up is a few magics in addition to the necessary ability to pass the level, and the rest is to add the upper limit of attributes.

"Oriental Luna Night": The Oriental Project version of Galaxy-like Castlevania, the overall quality is quite reliable

Of course, although the level design is average, but the boss design, "Oriental Luna Night" is still a very good restoration of the characteristics of the character, and the moves are more biased towards the bullet screen, and even some moves can also make the protagonist return to the blood. As for the characters in these oriental projects, especially the final Boli Lingmeng, their performance is still very satisfactory. The only thing that is bad, including "Rhodes Battle", is that the boss will only put skills step by step, so that only the back version can be passed.

In terms of story, "Luna Night in the East", like "Tidlit's Wonderland Adventure", is not complicated, that is, Remilia designed a different world for her maid Sixteen Nights, and then there was a slight accident in the end, but it was finally a successful ending.

In particular, after the ordinary level is cleared, the white torii gate that opens, I don't know if it is the content added separately later, is more like a DLC, it is still very cool to play, and the difficulty is greater than the previous level.

"Oriental Luna Night": The Oriental Project version of Galaxy-like Castlevania, the overall quality is quite reliable

Despite the blandness of the script, players who are not familiar with the Oriental Project will not be affected too much. Unfortunately, players who like the Oriental Project want more plot interaction and some in-depth content, which is somewhat lacking in "Oriental Luna Night".

Finally, I still hope that players who have not played "Oriental Luna Night", if you also like the Galaxy Warrior Castlevania game, to experience it, it is indeed good overall.

Well, this issue will be talked about here, and we will see you next time.

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