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Original God: The first case of national service! Don't eat the experience book, only rely on fighting monsters to reach level 90

As we all know, the creativity of gamers is extremely rich, unless the game is simple enough, no matter how the game restricts the gameplay, everyone can always find "loopholes" in it and create strong routines. But after that, the gameplay is usually quickly weakened, mostly for the sake of the game's balance. However, from a broader perspective, in fact, most of the gameplay is nothing more than 2 words - repetition. Competitive games are fine, although it supports repeated playing of a map, but the process and results are ever-changing, and winning the game also requires luck. But in other types of games, the repetitive gameplay of getting rewards is basically the same way.

Original God: The first case of national service! Don't eat the experience book, only rely on fighting monsters to reach level 90

"Original God" Coral Palace Heart Sea

In non-competitive mobile games, the things that ordinary players have to do every day are actually very different, because the player's choice is bound to be more rewarding and the process is easier. Mavericks are not impossible, but they will bear the price of "fewer rewards" or "games with no actual improvement".

"Original God" national costume is the first case, do not eat experience books, only rely on fighting monsters to reach level 90

If you have enough experience, you must have seen many strange players in the game.

Original God: The first case of national service! Don't eat the experience book, only rely on fighting monsters to reach level 90

"Original Gods" mining

As mentioned earlier, even if you lose or make a lot of senseless games, you have to be unique. There are several maverick genres of gameplay in Protosthesis:

Quick Upgrade Stream: Gain unexpected experience to level up by finding the Great Hill People, etc. However, the gameplay stops when you reach level 60, after all, any experience gained after level 60 will not be upgraded, and gaining experience again is already a meaningless act.

"Hoe Mora" Stream: Every day, the whole map looks for and kills wild monsters, chases the treasure stolen ferret to get mora, day after day.

Mining Flow: Every day, several small partners team up to mine in the whole map and obtain a large amount of ore.

Original God: The first case of national service! Don't eat the experience book, only rely on fighting monsters to reach level 90

"Original God" looks for treasure thieves

In addition to this, there are other unpopular genres of gameplay. For example, "No Paimon Stream", and a recent "No Experience Book Upgrade Stream".

Original God: The first case of national service! Don't eat the experience book, only rely on fighting monsters to reach level 90

Do not eat experience books to upgrade to full level

The big guy player is named Sugar Don't Dump Uncle, and the gameplay is simply:

In "Original Gods", you do not eat experience books, rely solely on the experience gained by fighting monsters to upgrade, and use monster experience to upgrade to full level.

How low the experience of the monsters in "Original God" is, it is not felt in the early stages of the game, and the first few levels of monster fighting can also be upgraded. However, after reaching level twenty or thirty, the required experience has increased dramatically, and the little experience of the monster is simply a drop in the bucket.

Original God: The first case of national service! Don't eat the experience book, only rely on fighting monsters to reach level 90

"Original God" fights monsters

It can be judged that this game requires extremely strong perseverance and the ability to resist temptation, which is simply not something that ordinary players can bear. After all, the experience book obtained by the plot of "Original God" is there, and it is really not an easy task to resist and not eat the experience book.

Original God: The first case of national service! Don't eat the experience book, only rely on fighting monsters to reach level 90

Protoss players kill 76,000 mound monsters

However, the "Original God" players still did it, killing wild monsters every day, only took about half a year, killed 76,900 mound monsters, and successfully upgraded several characters to level 90 without eating the experience book, which is the first case of national service seen, of which the hardship can be imagined, the national service gangster is really strong. Hopefully, this player will continue to work hard in the future, when will the other characters also be upgraded to level 90?

What do you think of the strange gameplay in "Original God"?

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