Recently, in the version of the legend of the two cities in the battle of the golden shovel, the "gambling dog" prevailed, so that many players who like the late lineup complained, because the "gambling dog" is the early formation of the lineup, often in the five population there are three-star heroes, and the late lineup is the early rise of the population, 8 population or even 9 population and then brush cards, the quality of the chess pieces is naturally not high, once encountered a number of "gambling dogs", it is difficult to have the opportunity to have a later stage. So, how can the late lineup not be afraid of "gambling dogs"?

Know each other and know yourself, and never lose a battle
To suppress the "gambling dog" lineup, first of all, we must first understand, at present, the common "gambling dog" lineup is "Holy Shield Big Mouth", "Holy Shield Carter", "Pinduoduo Mouse", "Dark Devil Trist"... The core output in these lineups is all low-fee cards, usually raising one fee card to three stars before 6 populations, and then gradually increasing the 2 fee hero and 3 fee hero, playing a winning streak in the first mid-term through high quality.
The reason why it is called "gambling dogs" is because these lineups have to promote some one-fee cards to three stars before the population of 6, and the kind that does not give up without brushing out Samsung. It's okay to be able to brush out three stars, you can easily play a winning streak, if you can't rise to three stars for a long time, it is easy to be sent away without quality and population advantages. After all, without Samsung, there is no advantage in the early stage, and there is no chance in the later stage.
In addition, there is another reason, in the five population, the probability of swiping a fee card is 45%, and at 6 people, it drops to 25%. If you can't raise one fee to three stars in five populations, it will be more difficult to get to six people. As we all know, the promotion of a three-star hero needs to occupy two or three positions, and the position of the reserve area is only 9, if a fee card to a three-star card has been stuck, then one or two cards, the preparation area will be crowded, and the only solution is to upgrade a fee card to three stars before the population of 6 people, and empty the preparation area.
Therefore, the best way to deal with the "gambling dog" is to card their core cards, a card may not have much effect, but if there are more than a few cards, the "gambling dog" is uncomfortable, because the more people who take the same card, the lower the probability of them being swiped, once they are stuck in the 5 population for a long time, after the opponent has risen to seven populations, even if the three stars are swiped, they can't win consecutively.
In fact, the later lineup does not have to deliberately play cards, but can use the core heroes in these "gambling dogs" to transition. For example, playing "White Devil Bodyguard Sniper", the core output is four fees of embers, which can be completely transitioned with rats (Tuqi), and the equipment needed by embers such as the Infinity Blade, the last whisper, and the giant catcher can work for the rats first. Then take Camel, Singid, Warwick, Kieran with alchemy technology, precision winding, challenger and other bonds, all of which will rise to two stars.
Imagine if most players were transitioning with heroes from "Bet Dogs", no one would be crazy to swipe before the population of 6, because this will only speed up the time they are eliminated.
epilogue
Playing the game is a pleasure, often those strong lineups are more fulfilling, such as bounty hunters, consecutive defeats with the help of Nicome, and then the thrill of nine people rising five fees and three stars is not comparable to the previous lineup; for example, geeks, get the "scrap yard", more than 20 pieces of equipment in the later stage crush opponents... The "gambling dog" lineup is cool in the early stage, and the upper score is relatively stable.