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Surprise - Wings of Liberty Raider Guide (Part 1)

Surprise - Wings of Liberty Raider Guide (Part 1)

As the first of its kind, Wings of Freedom is rich in content, unique in gameplay, and the growth mechanism closely related to the difficulty of the level gives it more variables. There are challenging missions in a variety of story levels, whether it's Huberian's deck or Swann's hard-working armory, there are many details waiting for players to explore. In addition to the levels that advance the plot independently, the Void Crystal given to Renault by Zeratul is also rich in stories hidden in the shadows. Campaign is different from battle, class technology needs to be unlocked with the development of the plot, different classes deal with different levels, the difficulty can be described as a world of difference, this issue we will take a look at those, can be appropriate to take advantage of the battle level.

1. The Great Explosion - The Grim Reaper who travels in the night

Surprise - Wings of Liberty Raider Guide (Part 1)

As the plot progresses, Renault and his party arrive at Mainhof, a planet full of vicious infected people. Dr. Hansen hopes that Renault can clear the infection from the planet in order to save her people. In this level, Swann will give the player the Evil Fire Chariot, also known as the train. The great outbreak requires us to clear all infected buildings from the map and fend off the onslaught of the infected at night. Infected buildings differ from those of ordinary battles or campaigns in that they have the light armor label and have certain restrictions on the types of battles.

From the data point of view, the train with high mobility and light armor special attack seems to be the best choice to deal with this level. But after the Battle of The Devil's Playground, players can use the Reaper; this humble little guy is no less mobile than a train, and even somehow better than a train because of its cliff-climbing nature. Death's additional weapons for building special attacks are no less than the light armor special attacks of trains, and the smaller collision volume also gives Death a higher ability to collect fire. Compared with the train, the Grim Reaper in Mainhof can be described as a fish, extremely comfortable ballistic, low cost, making the Grim Reaper far stronger than the train in terms of pulling. As a biological unit, the Grim Reaper can also rely on the medic to recover after being injured, which is really not too fragrant compared to the train that needs to be repaired by SCV.

Surprise - Wings of Liberty Raider Guide (Part 1)

2. Welcome to the jungle – the whispers of the ancient gods whispering in the mist

Tadarin, a faithful believer in Eamon, has always enshrined the earth as a holy relic, and does not allow outsiders to desecrate it. In the "Welcome to the Jungle" level, Tosh will go with Reynolds to collect the cryps, and they need to protect the scv of the collecting crypts from being destroyed by Tadarin, and collect them before the altar of the tadarin sealed enough of the crypts.

Swann will present the Renault Goliath Robot, an old-fashioned combat mech that was active during the Battle of the Brood. But in this level, Goliath's performance is not satisfactory - compared to the Marines, its size is too bloated and fat, and the narrow passage is difficult to make it develop the formation. Among the troops attacking scv, the Pursuers and the Void Glow Ship are both famous heavy armor killers, with good lethality against Goliath. And the Marines can be said to be handy in dealing with them, combined with the upgraded technology provided for them by the military and the field recovery brought by the medical soldiers, the Marines on the defensive end are enough to be called gods.

So in this level, instead of trying Goliath to deal with Tadarin, it is better to choose a good brother of 50 blocks, which is both powerful and affordable.

Surprise - Wings of Liberty Raider Guide (Part 1)

3. A battle against the water - there is no way to retreat, to die

The unique research point upgrade mechanism makes the tactical choices of the Wings of Freedom more diverse, but there is yin and yang and yin, once a certain technology is determined, the subsequent battles will be affected by it, and once the wrong choice will increase the difficulty of subsequent battles a lot. In Alien Research, there are two types of final options, the Spirit Energy Launcher and the Main Nest Mind Simulator, which correspond to different tactics in the final level.

Battle of backwater requires us to defend the Sarnaga artifact until it is recharged, depending on the choice of the front level, the backwater battle will appear pit worms or one of the air force. If the player chooses the Psychic Launcher and clears the Air Force, they can use the Urbanization Dafa in the battle, build a large number of civil engineering, build a great wall of steel with planetary fortresses, bunkers, missile towers and psionic launchers, and use the invisible Banshee fighter to roam the map and clear out the pit worms that appear from time to time.

Kerrigan is the greatest enemy of this Great Wall of Steel, and we can either use the Banshee Fighter to flash around, or we can call on the final order of Tyrone to show Kerrigan a brilliant fire suppression, even if one accidentally breaks through the defense line by her, it is just another thing to repair.

Surprise - Wings of Liberty Raider Guide (Part 1)

The Main Nest Mind Simulator is an excellent countermeasure against the Air Force, it can control the alien unit for its own use, and the ultimate air force unit of the worm swarm, the Nest Worm Lord, can attack the enemy ground troops at a distance, and the mechanism of the nest attack can also delay the speed of the enemy attack. If we use the Main Nest Mind Simulator to control a sufficient number of Nest Lords, we can completely let the Nest Worms drag the pace of Kerrigan's attack, and the biggest threat of the insect swarm will always be snuffed out on the way to attack. This style of play can even create a spectacular scene full of strange insects, and the effect of using the other way to give the other body is also loved by many campaign players.

Surprise - Wings of Liberty Raider Guide (Part 1)

Today, the Campaign Collection Pack has been on sale on BattleNet for a long time. In addition to the three prestigious battles and Nova's covert operations, the four commanders in the cooperative mode of Swan, Volazun, Keracus and Zagara are included in the collection package, and these four unique commanders can give everyone a unique experience that is different from the free Big Three. Wings of Freedom is only the beginning of StarCraft's heroic epic, and the more distant story awaits you to explore. Campaign is the best mode for newcomers, where the fun of the game is on full display. Many of the levels have their own design features – the Marauder troops roaming the path of Tassanese, the dangerous harbor of the dead hidden everywhere, and the hell planet with lava rising and falling, all of which highlight the unique charm of the battle. The unique playing style in wings of freedom is far more than just a few words can explain, this vast galaxy still needs to be experienced by you.

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