laitimes

This puzzle game made me understand that detectives were originally electricians who changed their professions

Cyberpunk has been a talk of conversation since its inception, and many film directors have loved this style of future urban order. Mechanical bodies, magical vehicles, broken order and human thinking are all unique charms of this genre, and The Mist Detective is a pixel-style puzzle game with the future cyberpunk city as the stage for adventure, but when I play for a few hours, I have been completely numb, the following is detailed.

This puzzle game made me understand that detectives were originally electricians who changed their professions

First, the psychedelic and magnificent art style

Graphics were the first reason I was drawn to play this game. The graphics of the game are as depressing and charming as shown in the trailer.

Whether it's the rising fog indoors, the dust flying everywhere or the street lights flickering on and off outdoors, all kinds of passers-by on the road have built a vivid future world.

This puzzle game made me understand that detectives were originally electricians who changed their professions

After leaving the detective's house, I was attracted by the strange and fascinating world in front of me. Cyberpunk's sense of technology and beauty bursts out from every corner of the picture. As a side-scrolling 2D game, this graphics is truly stunning. The light sources of the scene are matched with each other, the rendering is just right, and under the hazy light source effect, the image of a city full of unknown fog jumps on the paper.

Second, rich scene details

There are a large number of objects on the game map, NPCs can interact, accompanied by the protagonist's spit, which makes people feel very interesting. In the dialogue with NPCs and the interaction of the scene, the player can learn a lot about the background and plot setting of the game, which are closely related to the main line of progress.

This puzzle game made me understand that detectives were originally electricians who changed their professions

The cultures and architectural styles of various countries blend in the fog, and there are not only familiar shops with Chinese elements, recruitment, small advertisements and radio programs. You'll also find the Japanese-inspired Wonder Street here, and the whole story is based on a cyberpunk setting and story of European and American origins. These cultural styles blend together as if they really make players feel overwhelmed in the cyberpunk world.

This puzzle game made me understand that detectives were originally electricians who changed their professions

Having said that the game has been done, let's talk about the disadvantages.

Third, the plot line of high and low

In the first chapter of the game, the suspense and plot reversal of the game are handled very well, and the truth of the matter is approached step by step while solving the case, and the story of the first chapter is told step by step. However, in the second and third chapters, the level of the plot begins to decline off a cliff, and a large number of uninteresting puzzles are filled in the process, resulting in a very chaotic narrative rhythm of the entire game, and the story of the mist detective is already fragmented.

This puzzle game made me understand that detectives were originally electricians who changed their professions

The game spent three chapters without clarifying the past experience of the protagonist, and the narrative level was slightly clumsy, wasting such a delicate picture effect. And the samurai zero next door, people are also a few short chapters to be continued, but it can tell the player in a short period of time: why the game is called samurai zero, how the protagonist's time ability comes from, why the male protagonist has migraines and hallucinations, and several major forces in the world view, all of which are clearly explained. Looking at the Mist Detective, I basically didn't understand what the forces of the game were, what the protagonist did except solve murders and win the Donut Cup, and why the blackboard on the third floor of the house was covered, and I didn't know anything. If the player does not have the slightest understanding of the protagonist's past, it will greatly weaken the player's sense of substitution.

Fourth, boring and extremely lack of hints to solve the puzzle

If the search for the cause of death of the death character is more or less inferred and a bit of a sense of substitution as a "detective", then what is it like for a detective to connect wires in the sewers and find batteries to charge batteries all day long?

When I was looking forward to the next step of the plot and pressing forward, the game made you look for props all over the world. The purpose of finding props is to craft a new item, and when you find all the props, congratulations, start connecting wires.

There was no case, no murderer, no victim, only a lonely uncle quietly connecting the wires in the dark.

This puzzle game made me understand that detectives were originally electricians who changed their professions

When you're done, you've forgotten what you're here to do, because you're numb when you're done with the wires connected. Maybe the designers think that the people of the cyberpunk world spend their time in an endless line of wires. And a lot of the puzzles in the game almost no teaching and hints, across the entire map of the puzzle can only rely on your flash, if your brain is blank, sorry to congratulate you on the card level. The author did not leave any puzzle solving back road for the player I did not expect, not all players are big hands in solving the puzzle, there are always some players may not be able to think of a puzzle, not to give the puzzle hint is really very irresponsible.

There are many puzzles in the game, it can be seen that the production team wants to enrich the gameplay, but many of the puzzle design is really inexplicable, in the complex at the same time lack of prompts, if the player gets the producer's point, it will be stuck, such as the following pairing sonic puzzle.

This puzzle game made me understand that detectives were originally electricians who changed their professions

The essence of a game lies in whether your gameplay can bring enough fun to the player, whether it can make the player pass the level smoothly, and then you should consider the picture quality, backstory and other factors. If solving puzzles for the sake of solving puzzles will only annoy the player, this design of forcibly increasing the length of the game is a very, very failure.

In general, The Mist Detective is very good in terms of art style and scenes, but the extremely boring puzzle solving and the high-open-low plot make this game very boring to play, and it can only be said that it is barely worth playing.

Read on