Hello, everyone.
We have the impression that in Journey to the West, Sun Wukong is basically a shoulder handle, and I believe that many players are still unfamiliar with this sect. The huaguoshan we often see is nothing more than a blow to the head in some videos, and the damage is very explosive. Then there's the second three or the general attack sputtering in the daily mission with the bloodthirsty banner.

In fact, when the Huaguoshan sect was launched at that time, it was pushed out with the characteristics of Sun Wukong, and the characteristics of the sect were extended by 15 minutes, which also highlighted the characteristics of the 72-like change of Huaguoshan. The characteristics of the door magic weapon are more distinct, the golden hoop stick this magic weapon I feel is basically useless in the mission, to the other party to attach a certain amount of damage, for the NPC monster injury basically does not matter, because the death directly flies, there is no monster to a move Cihang or return the soul.
Let's talk about this magic weapon glass lamp, which needs to be worn by the player, the best five element attribute is the water attribute, each attack will reduce 1 point of aura, collect the test of the player of Huaguoshan, when the optimal five elements of water attribute, the probability of wearing this magic weapon triggering a physical critical hit is about 5%. The worst thing is that even if this attack does not trigger a critical hit, it will still deduct 1 aura. Then again, if your equipment and spirit decoration critical hits are high, the chance of hitting a critical hit will naturally not be low.
Let's talk about where Huaguoshan is located in the end, Huaguoshan in the same output, the efficiency of hanging up is definitely not as good as the three fools of the immortals, after all, the task is fatal due to unstable skills. And the hanging up general attack will be dodged by the monster, which is embarrassing in an instant. But PK, Huaguoshan can be said to be a good hand, continuing the characteristics of Sun Monkey and fighting fiercely. As for how strong Huaguoshan is in the PK, I believe that everyone has a number in mind, and the scene of the first stick cutting and farting the other party's brain is still in front of you, so this sect PK also relies on some luck.
Let's talk about the door school skills of Huaguo Mountain, Ruyi Divine Power This is the lifeblood of Huaguo Mountain, and it is also a divine skill, and there are 8 active skills below. Among them, the first stick of the single-person attack is the most deadly, the killing iron rod belongs to the single-person physical attack, the divine needle shakes the sea belongs to the group second skill, the throwing sky chaos stick is also a single attack (if not dead) will have a sputtering effect, the cloud dark sky is the solid wound group second skill, and the copperhead iron arm, the nine shadows are removed and the invisible are all additional state skills. This skill is like a lottery, each turn will randomly give you 3 skills, and maybe three are additional status skills. In addition, you can summon a large horse monkey to assist in the battle, much like the Demon King's invincible cow lice, and you can also turn the opponent into a pig, like a starfish.
Let's talk about the meridians of Huaguo Mountain, there are many ways to increase the chance of divine powers in the meridians, and if you click on the stubbornness to use ordinary attacks, you can superimpose the number of divine powers. That is to say, in the second round you will have 6 magic skills, and then stack the third round there will be 8 magic skills, this skill is just play in the PK.
The three schools of huaguoshan meridians, here only recommend one mission flow meridian, that is, the first Qi Tianwusheng. Other meridians can also be matched by themselves. Many players play the Immortal Physics Sect like to add points with all their strength, by the way, the endurance growth of the Immortals is the highest, and the 4-force 1 endurance point may be more plump than the full strength of the points, but it still varies from person to person, depending on personal preferences.
Finally, let's mention that among the four physical sects of the Immortal Clan, the Heavenly Palace can be said to be unremarkable, and the magic plus point, agility plus point, full strength plus point, and sensitivity plus point are all reasonable. Limbo City is basically a pure physical output, and other genres can't play it. Some players like to cultivate four times, but the four repairs and five villages are really strong, especially in some difficult tasks. Therefore, the only fierce enemy of Huaguoshan is Lingbo City, and the hanging efficiency of Lingbo City is higher than that of Huaguoshan. Personally, I hope that Huaguoshan will be changed in the later stage, so that the hang-up machine will be more realistic, and there will be more room for play in the task, where do you think Huaguoshan needs to be changed the most?