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Original God: The Phantom Tower is not a competitive game at all, but it does take away some players

After the magic tower was launched, the heat was very high, the current reputation was also mixed, and there were many proto-god players who experienced this game for the first time, not for anything else, just want to see how the quality of this game that claims to be the benchmark proto-god and blown for a long time can force Miha to send himself five stars.

Original God: The Phantom Tower is not a competitive game at all, but it does take away some players

Unfortunately, most of the original god players can clearly feel the gap between the phantom tower and the original god after going to experience, the quality of the game is not at one level at all, and the shortcomings of the phantom tower are too many:

The first is the problem of image quality and modeling, as a two-dimensional game, this aspect is the most basic. The characters of the magic tower are not fine enough, the shape is not pleasing, a cheap smell, in this regard, or have to see Miha you, really take the player's XP to death.

Original God: The Phantom Tower is not a competitive game at all, but it does take away some players

The gap in technical strength is also obvious, the character movements of the phantom tower are unnatural, the sense of blow is also light, and the skill special effects are not gorgeous enough. The main plot is ordinary, but the character dubbing is really a bit awkward, like a good read.

Original God: The Phantom Tower is not a competitive game at all, but it does take away some players

Other details are different, of course, the magic tower also has its own advantages, but overall, and the player's imagination can be the game of the original god is still very different. So now everyone is laughing: "Don't say that you choose five stars, sweet chicken can't force it out." ”

But in fact, the phantom tower can really take away some of the proto-god players, although under the slogan of "benchmarking the proto-god", but in essence, the phantom tower and the original god are not the same type of competitive game. It's MMORPG, more like legendary or World of Warcraft, but cloaked in the skin of a second dimension and joined the Big World Exploration.

Original God: The Phantom Tower is not a competitive game at all, but it does take away some players

The biggest advantage of the magic tower is the player's interaction, you can chat in the big world, you can team up with multiple people to play bosses, and the guild PVP are all common social elements of the game, which the original god does not have, or actively gives up.

Original God: The Phantom Tower is not a competitive game at all, but it does take away some players

What are the most common complaints of Protosthetic players? It is nothing more than no socialization, the long grass period is very boring, the randomness of the holy relics is too large, etc., and even in the absence of PVP in the game itself, the PVP list is artificially created. Obviously, the magic tower sees this, it is not trying to homogenize and compete with the original god, but to attract players with social PVP needs.

Therefore, the magic tower is a threat to the original god, as for the quality of the game, the magic tower has made great progress compared to the internal test, and further optimization in the future will definitely be improved, plus the version is constantly updated, and the prospects are really impossible to make up their minds.

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