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The fierce stack of Materials Tianji 9000 wants to prove that the advantages of the flagship are "fast" and "calm"

In November this year, MediaTek announced the arrival of Tianji 9000, and a month later, MediaTek held a press conference to officially release Tianji 9000, during which time, the popularity of this flagship chip has remained high. As a product of MediaTek's impact on the flagship market, Tianji 9000 has attracted the attention of a large number of consumers and also carried the expectations of the market. Among the many flagship features displayed by the Tianji 9000, Xiao Lei is personally most concerned about its performance in the game scene.

The most intuitive embodiment of performance is in the game scene, and the two most important points of the game are "speed" and "temperature".

First of all, a brief review of the configuration, the CPU architecture of the Tianji 9000 is 1 Arm X2 super core + 3 A710 large cores + 4 A510 small cores, compared with this year's Android flagship, the performance increase is as high as 35%. Compared to CPUs, GPU performance and actual game performance are more closely related. The Tianji 9000 debuted the Mali G710 deca-core, which improved performance by 35%; the energy efficiency improvement was even more amazing, reaching 60%.

The fierce stack of Materials Tianji 9000 wants to prove that the advantages of the flagship are "fast" and "calm"
The fierce stack of Materials Tianji 9000 wants to prove that the advantages of the flagship are "fast" and "calm"

As we all know, the actual performance of a game is usually related to two metrics, one is GPU performance, and the other is power consumption and heat control. The former determines the upper limit of the game's performance, while the latter determines the sustainability of the performance release. The chip performance is strong, but the flagship chip planted on power consumption, we have seen a lot in the past.

MediaTek officials are obviously very confident in the actual game performance of Tianji 9000, and the actual measurement results of its running mainstream large-scale games were posted at the press conference. Among them, in the 120 frame mode of the three games of King's Glory, Call of Duty and Crossfire, the average game frame rate of the Tianji 9000 can reach more than 119 frames; the average frame rate of the Tianji 9000 has reached 89.3 and 59.1 frames respectively for the GPU performance test of the Peace Elite 90 frames and the original god 60 frames.

The fierce stack of Materials Tianji 9000 wants to prove that the advantages of the flagship are "fast" and "calm"

It is no exaggeration to say that Tianji 9000 can already provide users with a full-frame game experience without discounting, and easily take down the "mobile phone killer" such as The Original God, which will make everyone full of confidence in the future Tianji 9000 model.

Tianji 9000 supports global energy efficiency optimization technology, covering different IP modules in an all-round way and optimizing the power consumption of all scenarios, including game scenarios. In the heavy-duty application test, the game power consumption can be reduced by up to 25%, and the temperature can be reduced by up to 9 °C, which is several grades higher for the flagship mobile phone to play the game experience, which shows that the cool output is very important.

The fierce stack of Materials Tianji 9000 wants to prove that the advantages of the flagship are "fast" and "calm"

The positioning of the flagship chip of Tianji 9000 determines its outstanding performance in the field of games, and behind this, I believe mediatek has done a lot of work. GPU architecture upgrades and TSMC 4nm advanced process bear the brunt, the 10-core GPU provides excellent performance, and TSMC 4nm process can significantly improve performance and reduce power consumption, after all, TSMC's process is the guarantee of energy efficiency! It can be seen that MediaTek's flagship can be said to be at any cost.

Before the release of the Tianji 9000, the main focus of MediaTek's mobile phone chip was the mid-to-high-end market. The most commonly used process of Tianji chips is TSMC 6nm, and many of the parameters and specifications of these Tianji chips are higher than those of competitors at the same level, helping MediaTek successfully seize the middle and high-end markets. According to Counterpoint's research report, MediaTek has won the world's first place in the mobile phone chip market for 5 consecutive quarters, and has almost won half of the SoC market.

The fierce stack of Materials Tianji 9000 wants to prove that the advantages of the flagship are "fast" and "calm"

At the end of the year, MediaTek released the flagship strategy and the Flagship Chip of Tianji 9000, which can be said to be crazy on the product side, and the parameters of the hardware are full, laying a good foundation for the excellent game performance of Tianji 9000. In terms of strategy, with the accumulation of a large number of advanced technologies and cutting-edge technology in the past, coupled with the good reputation accumulated continuously, the birth of the Tianji 9000 flagship can be said to be a good time, place and time.

In addition to the hardware itself, MediaTek has also adopted a series of "matching technologies" on the Tianji 9000 to more fully release performance and create a better gaming experience. At this conference, along with the Tianji 9000, a new generation of HyperEngine 5.0 game engine appeared. It is mainly composed of four major parts: intelligent scheduling engine, network engine, control engine, and picture quality engine, which can provide all-round optimization in various dimensions such as hardware scheduling, power consumption control, display, network, touch, and picture quality, so as to provide a better experience in actual game scenarios.

The fierce stack of Materials Tianji 9000 wants to prove that the advantages of the flagship are "fast" and "calm"

In terms of the intelligent scheduling engine, it can be optimized from three aspects: scene, content and system module, comprehensively reducing power consumption and enhancing performance output. For example, AI-VRS variable rendering technology can automatically monitor the scene characteristics of the screen and dynamically adjust the local rendering to reduce power consumption. Judging from the official data, it can optimize about 15% of the power consumption, which is already quite a considerable number. In games with better multi-core optimization, such as League of Legends and Call of Duty, the intelligent scheduling engine will optimize the CPU thread, give full play to the advantages of multi-core energy efficiency, and improve the efficiency of CPU multi-functioning. In addition, it can also be scheduled frame by frame in real time based on the monitored temperature to stabilize the frame rate to improve fluency.

The vast majority of mainstream mobile games are now online games, and the quality of the network connection is crucial to the overall experience of the game. HyperEngine 5.0 network engine is naturally to solve this point, its role is to greatly reduce latency under WiFi and 5G network connection, especially in extreme scenarios such as multi-person connection WiFi, 5G network congestion, etc., its emergence is undoubtedly a powerful helper for users. The control engine is mainly optimized for touch screen operation, so that the user's overall game experience is smoother and without delay.

In terms of picture quality engine, Xiao Lei is more concerned about light chasing this piece. On the PC side, many people have fully witnessed the importance of light chasing to improve the game screen, and on the mobile phone side, MediaTek is undoubtedly the forerunner of mobile light chasing technology. Now, MediaTek has developed a mobile light chasing dual engine, deep integration with the game engine, and has also reached cooperation with game developers such as Tencent Games. This time, MediaTek is ahead of the curve in the game, working with top partners such as Arm to lead the transformation of mobile game graphics. I believe that this feature on the Tianji 9000 will have more potential to be tapped in the future.

The fierce stack of Materials Tianji 9000 wants to prove that the advantages of the flagship are "fast" and "calm"

Looking back at the previous information, we found that MediaTek's achievements in the game engine were not achieved overnight, and it was inseparable from long-term continuous investment and technical precipitation. Now, HyperEngine has evolved to the fifth generation, complementing the rapidly improving Performance of Tianji 9000, which together burst out a stronger overall strength and bring a qualitative leap in the gaming experience. With the latest architecture and state-of-the-art technology, coupled with the game engine carrying many technological achievements, the strength of the Tianji 9000 in the field of games has become one of its most powerful weapons in the flagship field.

As a product at the top of the pyramid, the requirements of the outside world for flagship chips will be very harsh, and all aspects of it must be extreme in order to get more recognition. Of course, for most ordinary users, the most intuitive difference between flagship chips and low-end chips is performance, especially the leading game performance. Therefore, game performance is not the only measure of the overall strength of the chip, but it is certainly one of the most important indicators.

The fierce stack of Materials Tianji 9000 wants to prove that the advantages of the flagship are "fast" and "calm"

As for the Tianji 9000, whether it is paper parameters or the game performance presented now, it is worthy of the positioning of the flagship chip. We have also said before that the emergence of Tianji 9000 has broken the long-term lack of competition in flagship mobile phone chips and will promote the rapid development and progress of this market segment.

At the same time, the strong game strength of Tianji 9000 is also beneficial to game developers, and through solid performance and cooperation with both projects, game developers can be promoted to launch game masterpieces with better picture quality and richer gameplay.

In addition, according to the news of the press conference, OPPO, vivo, millet, and honor will all use the Tianji 9000 flagship chip, and it is believed that these new products will have outstanding performance in performance and energy consumption.

With powerful chips, excellent experience terminals, and high-quality game content, the three ends of the game ecology will promote the development of the industry and form a good cycle. For consumers or gamers, the ultimate experience comes from top performance and deep optimization. And this is the far-reaching significance that the flagship mobile phone chip Tianji 9000 can produce.

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