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Valorant explains the AFK detection mechanism in detail to punish players in negative games

Fist has published a new article on its website explaining in detail the Valorant AFK detection mechanism and how to continuously improve it.

Valorant explains the AFK detection mechanism in detail to punish players in negative games

Valorant is a competitive 5v5 first-person shooter that upsets the balance of the game if the player hangs up. To help combat this behavior, Fist introduced the AFK detection mechanism in March this year. The hardest part of this is avoiding false positives. The fist said, "If someone keeps an angle motion for a while, we mark it as AFK." ”

"The good news from our current work is that the various detection and interventions we set up to detect and punish/block AFK seem to have had a meaningful impact on how often AFK occurs in the game," the article reads. "This system also includes those who remain active but play passively to avoid detection. To avoid leaks, Fist doesn't share how the mechanism works in this regard.

Valorant explains the AFK detection mechanism in detail to punish players in negative games

"Since we started studying AFK, we've broadened the different behaviors in our system that are AFK-eligible. As players become more 'creative' in their in-game AFKs, our detection capabilities will become stronger. The good thing is that many of the smarter AFK technologies tend to overlap with other malicious behaviors in our games, such as deliberate 'white give-in', malicious vandalism, or script hosting. ”

Fist also said it would work to keep the Valorant community informed of the mechanism's progress: "Share the way we work to improve the Valorant community and the outcomes we promise for the future." ”

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