"Magic Tower" has just opened its public beta today, and its popularity should be obvious to all. As a mobile game with a light science fiction wasteland theme, "Magic Tower" is not only loved by a large number of players, but also attracts the attention of many professional fields. For example, the well-known "Science Fiction World" magazine has a cross-industry linkage with "Magic Tower". As the earliest batch of science fiction magazines in China, Science Fiction World is currently the largest science fiction magazine in the world, and its influence can be seen.

This time, "Magic Tower" can be linked with "Science Fiction World", which is not only a card face, but also a recognition of the light science fiction wasteland setting of this mobile game. The apocalyptic wasteland presented in this game is not the gray and dark depression common in similar genre works, but a "green waste" setting that is biased towards lightness and brightness. Judging from the popularity of the current public beta, it is clear that most players still agree with this innovation.
Not only in terms of painting style, the scene design in "Magic Tower" is more diverse than that of "traditional wasteland". There are warm shelters in the game, where ordinary people are trying to survive from radiation, there is also a high-tech Haigard, where the top scientists are, and even the "pure land" outside the end of the world, such as the Moby Dick Island Amusement Park. The diverse scenes not only avoid the aesthetic fatigue of exploration, but also make the world of the game more abundant.
In addition, the plot interpretation of "Phantom Tower" can also be felt that it has been painstakingly polished. Considering that many players have just been exposed, in order not to affect everyone's game experience, I will not elaborate on the plot. To briefly say a few points in the plot setting of the game: alien migration, the exploitation and utilization of "original energy", the collapse of the "magic tower" and radiation pollution, these are actually the portrayal and reflection of reality, which not only supports the establishment of the entire game world view, but also makes the core of the game more profound.
Finally, it is worth mentioning that the linkage between "Magic Tower" and "Science Fiction World" is not limited to interviews, "Magic Tower" also appeared on the cover of "Science Fiction World" in December, and "Magic Tower" also has many Easter eggs about "Science Fiction World". You may wish to pay attention to it when you are playing, maybe in a corner you can see the small surprises prepared for us by "Magic Tower" and "Science Fiction World".