Glory of Kings launched some new entertainment modes yesterday. It's not as interesting as others say. After playing for half an hour, the gameplay is basically clear, but it is too boring. I think playing this mode is a waste of time, and the way to play it is really boring.
The core tactic of roar warfare is to kill the enemy with bombs. Although the Bubble Hall is the core gameplay, I think that after the reform of the Glory of kings, there is a very core gameplay point missing, that is, knocking on the box to find props, increasing the bomb and its own movement speed, and the number of bombs is the essence of the Bubble Hall.

Understandably, the glory of the king lies in highlighting the characteristics of his own hero. For example, he uses Xi Shi's skills to pull enemies into range of bombs, Zhang Liang controls enemies, and his teammates blow up the bombs. This skill is used to increase the number of game points for the Glory of Kings Hero skill.
Some players may enjoy playing this way, but I think it's best to play 4399 or simulator to play bomber. I prefer to develop an easy way of playing with bombs and then bomb suicide. It would be comfortable to hide in a corner and watch the long list of flames explode in the bomb.
Finally, more importantly, there are a bunch of bugs in this rumbling battle, such as Mulan and Pei Hu, it seems that monkeys can use skills to get stuck into the stake, while other players are basically invisible, steady to the first, when I played, it was all Mulan Pei Tackle Tiger, and I couldn't see where the enemy was, playing a hammer, the game experience was extremely poor.