As we all know, during the period from the internal test to the public test, the external doubts have hardly stopped, even if it has been publicly tested for more than a year, it is still indispensable to ridicule plagiarism, not to recognize the second dimension, too astringent and other voices. But from the initial follow to the present very few old players should know how much the original god has changed in recent years, recently someone dug out the miha tour of the original god development team 2 years ago public reply, for some players to make an answer to the questions, now more than 2 years later, what promises have been fulfilled?

Compared with the current official high-cold image, the original operation staff can be said to be quite enthusiastic, which can be seen from the text expression. It is also understandable that at the beginning, fewer players must be kinder, and now that it has become a blockbuster game, the operators should try to talk as little as possible and make fewer mistakes. Of course, this is not the point, the focus is on the promises made by the development team 2 years ago, and now it seems to have been fulfilled a lot, involving guilds, rich weapons, air combat, pet mounts and other systems.
The full conversation is placed here, and the important content is discussed below
First, the guild system
For the single-player game of the original god, the abyss PVP and the weak online function barely support the name of the online game, and the most significant difference between the competitive magic tower and the original god is that there is a guild system, and even a multi-person PVP (similar to guild war) function. So if the original god also joins the guild system, it really has the taste of online games, but according to the answer of the development team, the guild system should not be within the plan, and everyone can relax.
Second, a rich weapon system
Officials say that the follow-up will add a wealth of weapon systems, but also shows that it is not an increase in quantity, now it seems that there are scythes, crossbows and other weapons may not be enough, adding auxiliary weapons is a point, follow-up may have more new classes and new weapons, in order to truly realize the commitment of enriching weapon systems.
Third, achievement titles, weather, home system, more interactions and posing actions
These points have been done, but the official also clearly said that the tower climbing and diving gameplay will not be out, probably considering that the production requirements are too high, after all, now the underwater of the Tivat Continent can only be counted as a layer of material, if diving needs to really do water, the workload is too large.
Fourth, air combat, pets, and mounts
Regarding the air battle, the official reply is very euphemistic, and it is estimated that it is limited to the wind magic dragon plot, but pets and mounts have really seen Miha swim trying. For example, the soldier and the dog with the sword, these two cute things have made many players call for the launch of the pet system, if there is really this function, even if the charge will be paid by many players to pay for it. As for mounts, it is more tempting, but the current game environment seems to be less likely to require pets and mounts to play output, at most it is to play a viewing role.
In general, Mihayou's original promises have basically been fulfilled and in the process of being realized, more than 2 years is not a long time, there are difficult and controversial development time, it can only be said that the development team has real intentions to enrich the game content. If you still want to ask questions, you can probably only seize every opportunity to fill out the questionnaire, maybe your suggestion has a chance to be adopted?
What other interesting setting do you think originally should be added to the original god?