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The real estate company sent 30 people to make a martial arts game, and even topped the Steam hot list

The real estate company sent 30 people to make a martial arts game, and even topped the Steam hot list

"To be a martial artist, you still have to look at the real estate company!"

—Steam Review of Destiny II

Can the game made by real estate developers be fun?

After the first glimpse of the Steam interface of "Destiny Royal Ii", I still have little interest in this game, ordinary graphics, detached from aesthetic stand-up painting, and the development and distribution team With a strange background, Jiashan Lin Entertainment, a game studio owned by a well-known Taiwanese real estate developer Jia Shan Lin... No matter how you look at it, it is not a reliable and serious game product.

The real estate company sent 30 people to make a martial arts game, and even topped the Steam hot list

However, the gimmick and the overall review of the first time topped the Steam National Sales Week list seemed to tickle my curiosity, and I couldn't help but spend 88 oceans to find out.

After a week of intermittent play and learning more about the story of Kozan Forest Entertainment, the development team of Destiny II, I was not only impressed by the rich content and cultural heritage of the game, but also admired that they could create such an indie game with such authentic fun.

A martial arts game that makes players not want to fight

Destiny II has two core gameplays: "reasoning" and "combat".

The seamless combat designed on the open world map of Destiny II is more inclined to the peerless grass-mowing battle, the moves are quite smooth, the sense of blow is also good, and you can also freely match the moves. "Flaws" is a highlight of their battle, similar to "Bounce", which allows our protagonist to grab the gap between enemy luck and throw them into a negative state, inflicting high amounts of damage.

The real estate company sent 30 people to make a martial arts game, and even topped the Steam hot list

In the growth system outside the battle, the character growth system in the name of "Bagua" is more balanced and reasonable than the previous game, and the mental method that carries the role of the human personality and the basic buff, and the martial arts system with different weapon skills have been reduced to collection elements - in terms of personal experience, the early mental method and martial arts seem to be in the middle of the game, and it will not feel very difficult to use.

However, in the current version, the battles of "Destiny Qiyu II" are overshadowed by richer missions and plots, after all, it starts from the previous work, and what is better and more fascinating is the jianghu story they tell in the context of martial arts.

Allowing players to complete the reasoning in a wonderful task arrangement and confront them face to the point is a unique feature of "Destiny Royal Ii".

The game's original main line mission shows us the core inference, confrontation gameplay, after collecting clues through dialogue with the characters, you can piece together the related clues on the "clues" interface to get further inferences, and these clues and inferences are our discourse weapons when confronted.

The real estate company sent 30 people to make a martial arts game, and even topped the Steam hot list

The confrontation part makes many "Reverse Referee" players very addicted, and under the background music of the passionate "Execution Song", through the clues and inferences that have been obtained, as well as calm thinking to tell the flaws and weaknesses of the opponent, and finally obtain the truth, which is one of the core cool points of "Destiny Royal Ii".

The real estate company sent 30 people to make a martial arts game, and even topped the Steam hot list

The rich content supported by the amount of 1.2 million words of text makes "Destiny Of HeavenLy Royal Ii" not only have a wonderful and complete main line, so that players can become a Haojie who inherits the legacy of his parents and wipes out the corrupt officials and traitors in the world, but also has countless complete branches full of jianghu flavor to satisfy the player's chivalrous heart.

"Each NPC I want to point out the interaction, afraid of missing what branch line" This is its previous work "Destiny Of Heaven" under the player comments, "large tube full" is its feature, "Destiny Of Strange Royal II", there are more than 100 large and small main branch tasks, in the show, ignite, destroy, luck of the four basic interactions, Jiashan Forest Entertainment can arrange countless adventures, clues and details in each NPC that the player passes, and even a wooden barrel on the side of the street.

For example, in a side quest in novice village, the clue to find three long-tongued women actually exists in the mouth of a little girl bouncing on the street, before advancing the task, Zhuge Yu, who chatted with her, only felt that she had been chanting "empty bucket" in her mouth, which was very strange, and after advancing the branch line elsewhere, we suddenly realized that the original "empty bucket" was the meeting place that implied the three long-tongued women, and we also successfully passed this clue to carry out the task.

The real estate company sent 30 people to make a martial arts game, and even topped the Steam hot list

In the mouth of the humble child on the side of the road in the novice village, he also heard rumors that the village had hidden secrets, thus opening the prelude to another side quest.

When the player is already addicted to touching here, touching there to trigger branch lines, adventures and other content, step by step to solve a mystery or solve an NPC problem, even if the protagonist Zhuge Yu is a martial arts hero, where is the kung fu to indulge in fighting and killing, probably this is the real chivalrous hot sausage.

Vivid and interesting martial arts jianghu

The clever integration of interesting interactions and content arranged in the open-world map of "Destiny Qiyu II" also brings this martial arts world to life, although the picture is slightly outdated, but the Northern Song Dynasty world shown in "Destiny Qiyu II" relies on a solid plot to create vivid characters.

Taking the protagonist Zhuge Yu as an example, although he is a chivalrous young man with strong martial arts, he is not a face-like figure, whether in the reasoning confrontation, or in the interaction with objects and characters when roaming the rivers and lakes, he has both a serious, mature and decisive hero image, as well as an embarrassing and funny young man image when saying the wrong thing and doing the wrong thing (the player chooses the wrong option).

For example, if the player controls Zhuge Yu to act recklessly in front of his father's grave, he will reprimand himself (the player) for "deceiving the teacher and destroying the ancestor" in a tone that vaguely breaks the fourth wall.

The real estate company sent 30 people to make a martial arts game, and even topped the Steam hot list

Such humor is not uncommon throughout the game, and producer Ah Lu also bluntly said in an interview with Black Tong Google that he would worry about players feeling that it was a play. In my opinion, the process of the game is for fun, the overall atmosphere of "Destiny II" is not dark and deep, these witty words are like a feast dessert, not only adjusting the atmosphere of the game, but also making the player feel that the characters are closer to themselves, this virtual jianghu is more vivid and interesting, just like the dumb Barinque in "The Legend of Zelda", he will also use exaggerated body movements and expressions to deal with some unexpected situations.

However, the character art in the game of "Destiny Royal Ii" can be said to be a mess, the character standing painting is a combination of several templates, the expression is stiff, the heroine is also ugly to the player to complain that there is no intention of "opening the harem", but under the full plot filling, these elements have become "flawed", or in other words, can allow the player to focus more on the plot (/doge).

The real estate company sent 30 people to make a martial arts game, and even topped the Steam hot list

(The production team has fulfilled its promise to re-erect the painting...) But it seems to be a little too hard)

However, with limited art and modeling resources, Destiny II still crammed the map of player activities, and each character has his own behavior and lines. Even two groups of children with the same modeling will have different play contents according to the current location, and the lines of the characters are even more diverse, there are complaints about the work, there are rumors of opening side quests, there are clues to the tasks...

The use of limited art resources combined with rich game content makes the open world map of Destiny II full of "popularity", and the story of people is the basis of the atmosphere of the jianghu, vivid and detailed, and the secret of the open world is fascinating.

Want to teach players the "Surprise of the Northern Song Dynasty Shooting"

"Destiny Of Heaven II" not only uses rich game content to make players addicted, but also reflects the profound cultural heritage as a whole, and more exaggeratedly, Koyama Lin also wants to teach players one of the true national treasures - Go in addition to solving puzzles and reasoning, doing heroic battles.

"This game seems to really want to teach me to play Go" is one of the elements of the circle of "Destiny Qiyu II", Jiashan Lin Entertainment set up a Go game in the game with Yuzhang Mr. Huang Tingjian as an NPC, with dead and alive chess topics as teaching, step by step to guide players to understand the concept of "qi", "eyes", "crossing" and so on.

The real estate company sent 30 people to make a martial arts game, and even topped the Steam hot list

The elaborate and rigorous Go gameplay has also been recognized and praised by the real Go master Fan Qi, who said in the live broadcast of the connection producer Ah Lu hosted by Sina Games that he also likes to play games, and is more happy to see such a game, which is skillfully integrated into it with the support of professional Go people inside.

Too deep cultural content, and even hindered "Destiny Qiyu II" to promote its own game to foreign markets, just from the Easter egg gameplay of Go, they encountered the same troubles as Fan Qi: it is difficult for them to explain to foreign players the concepts of "qi" and "eyes", which even Chinese players need to think about and understand for a long time.

Under the comments of Steam, there are also domestic players telling their foreign player friends, for this game to learn the story of Chinese, after all, the game is full of classical Chinese culture, the producer Ah Lu was interviewed by Heitong Google, but also bluntly translated into English to promote "Destiny of Heaven II" to foreign players It is very difficult, and the translation company contacted directly gave up after understanding the difficulty.

The real estate company sent 30 people to make a martial arts game, and even topped the Steam hot list

Game products of real estate companies

Just as some will miss the days when coal bosses invested in movies, the real estate background gave Kosan Lin Entertainment Studio unlimited creative freedom, allowing them to return to their authenticity to create interesting games.

The real estate company sent 30 people to make a martial arts game, and even topped the Steam hot list

"Heavenly Destiny Qiyu" and "Heavenly Destiny Qiyu II" started their legend under the owner's idea of "wanting to make a martial arts game that spreads Chinese culture", and he bought the game team that has now become Jiashan Forest Entertainment. In their team of thirty or forty people, there are professional employees from various professions, including professional programmers, as well as high-achieving students of the Chinese Department, and everyone strives towards the theme of "making a fun martial arts game", and finally brings the excellent game series of "Destiny".

The real estate company sent 30 people to make a martial arts game, and even topped the Steam hot list

(Kosan Lin Entertainment Production Team)

Miraculously, the parent company of Kosan Lin Entertainment was also made into the game by them, and played an indispensable role: as a strange encounter prop for the merchant to complete the player, to avoid the regret of collecting due to missing the mission.

But the rest of the game is completely unimaginable that this is a game product created by a real estate company, and we only see a high-quality CRPG game composed of chivalry and wonderful stories.

After contacting the producer Ah Lu, I also learned that their expectations for the future are still down-to-earth to enrich the content of the game and bring players more fun: such as enriching the large branch line in the north, creating a new large branch line "Strange Knife Gate", and in order not to waste ACT martial arts elements and respond to the call for players to experience combat, the RogueLike mode to be launched, and the discussion of the next generation of sequels.

Perhaps, this is also one of the focus content, the spirit of free creation, and their fascinating attraction represented by a hundred flowers of solo travel.