laitimes

Hara: Goro's auxiliary ability is measured! When assisting Abedo, the effect of adding injuries is very confusing

The new character "Goro" is coming, because of its own positioning of the rock system special auxiliary, but also received the attention of many players, and even many players will have the idea of "only smoking Goro, not smoking Aragashi", so how big is the role of Goro? How strong is the assisted injury enhancement ability?

Since the "Arata" card pool has not yet been launched, in this issue, we will test in detail the non-6 life Goro's auxiliary damage increase ability to Abedo, to be honest, this test result is a bit unexpected!

Hara: Goro's auxiliary ability is measured! When assisting Abedo, the effect of adding injuries is very confusing

Test the role

We chose level 88 3 Life Seat Goro, E skill level 8+3, big move level 8. Level 11 E skill only has 20 defense bonuses less than level 12 E skill, and other aspects of the same regard, whether it is duration or rock damage bonus effect. The defense bonus and rock damage bonus effect of the big move are calculated according to the E skill level, and the impact is not large.

The weapon selection [West Wind Bow], the holy relics are "Clan Room 4-piece Set", in general, in addition to the E skill is 20 points of defense, the auxiliary ability is not much different from the complete body Goro.

Hara: Goro's auxiliary ability is measured! When assisting Abedo, the effect of adding injuries is very confusing

Since Ichidou Aratagi has not yet come online, here we choose to test with Abedo.

Level 90 Abedo uses the Spindle of Tatsusa, wears the "4-Piece Set of Huaguan", and after eating the Holy Relic effect, the defense power reaches 2787 points, the critical hit damage is 168%, the rock damage is increased to 99.4%, and the E skill is upgraded to level 9.

The test lineup is pure rock team, and the test object is the level 88 Fools.

Hara: Goro's auxiliary ability is measured! When assisting Abedo, the effect of adding injuries is very confusing

Abedo background output

In actual combat, Abedo often plays output in the background.

Explain, the reason why "Abedo is in the background" is because when Abedo is in the background, he can't eat the 15% damage bonus provided by "Double Rock Resonance", nor can he eat the defense bonus and 15% rock damage bonus brought by Goro's E skill, so when Abedo is in the background, he will have 30% less damage bonus and 392 defense bonus than the front desk.

Hara: Goro's auxiliary ability is measured! When assisting Abedo, the effect of adding injuries is very confusing

After Zhong Li opens the shield to reduce resistance, Abedo turns on the E skill, and then the substitution is output, triggering the Abedo E skill damage of 29769.

Under the same conditions, Zhong left the shield to reduce resistance, after Goro opened the big move, after Abedo opened the E skill, the substitution output triggered Abedo E skill damage was 37556.

Actual damage increased by 7787 points and damage increased by 26.1%.

Hara: Goro's auxiliary ability is measured! When assisting Abedo, the effect of adding injuries is very confusing

Abedo front desk output

When Abedo is in the foreground position, you can enjoy the resonance of the double rock, as well as the maximized bonus effect brought by Goro's E skill and big move.

When Goro does not open any skill, after the bell leaves the shield to reduce resistance, Abedopin A triggers E skill damage is 31759; when Goro opens the E skill first, Abe doping A triggers E skill damage is 38492; when Goro first opens the big move, Abe Doping A triggers E skill damage is 41145.

Hara: Goro's auxiliary ability is measured! When assisting Abedo, the effect of adding injuries is very confusing

Analyzing the above data, we can find several very interesting phenomena: First, when Abedo is in the foreground, the increase brought by Goro's E skill can reach 21.2%, including the 392 defense bonus and 15% rock damage bonus brought by Goro's E skill.

However, not many players should use Abedo to play the front desk, right?

Hara: Goro's auxiliary ability is measured! When assisting Abedo, the effect of adding injuries is very confusing

The second is the output of Abedo after Goro opens the big move, which is 6.8% higher than the output of Abedo after Goro opens the E skill. This result is completely inconsistent with our expectations, to know that Goro's big move has a 25% more defensive power bonus than E skill, in our initial expectation, Goro's increase after opening the big move should be 10-17% stronger than E skill. Personally, I think the reason may be that the 392+25% defense bonus has exceeded the threshold of Abedo's defense power.

Hara: Goro's auxiliary ability is measured! When assisting Abedo, the effect of adding injuries is very confusing

This is very confusing, to know that my set of equipment, whether it is weapons or holy relics, there is still room for improvement, if I can break through the defense threshold, then, those who brush to the best equipment players are not more embarrassed?

Originally, I thought so, but then I found that I thought it was too simple, thinking carefully about why Goro's full life effect is to increase critical hit damage? Isn't this just to get the player to smoke the full life of Goro?

Read on