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Harashin: Aratagi Ichidou Advanced Raiders! How-to guide, as well as the analysis of lineup matching ideas

Before the launch of Arataki Ichidou, many content creators believed that the operation of Araki Ichidou should be a "flat A+ heavy hit" cycle after opening the big move, but from the perspective of actual game performance, this set of techniques is almost impossible, so how should Arataki Ichidou operate? For players who do not have many characters on hand, how to match the lineup?

In this issue, we bring you the "advanced" strategy of Aratsuki, and analyze these two problems that plague many players in detail!

Harashin: Aratagi Ichidou Advanced Raiders! How-to guide, as well as the analysis of lineup matching ideas

How it works

Before analyzing the operation method, we need to understand the way to obtain the strange power of the araki.

In normal state, the 2nd stage of the general attack accumulates 1 layer of strange power, and the 4th stage accumulates 2 layers of strange power. In the state of big moves, the 1st, 2nd, and 3rd stages can accumulate 1 layer of strange power, and the 4th stage accumulates 4 layers of strange power. E skill hits can accumulate 1 layer of monster power, 1 layer of monster power (2 seconds cooldown) when ugly is attacked, and 1 layer of monster power when ugly exits.

Harashin: Aratagi Ichidou Advanced Raiders! How-to guide, as well as the analysis of lineup matching ideas

Due to the high instability of the E skill itself, the main way to obtain strange power in actual combat is normal attack.

The output of the first 3 stages of the general attack attack of Arataki is relatively smooth, but the fourth paragraph has a longer back and forth shake, and sometimes there will be a problem of overflow of layers in actual combat, so when attacking combo, it is recommended to play only the first 3 paragraphs.

Harashin: Aratagi Ichidou Advanced Raiders! How-to guide, as well as the analysis of lineup matching ideas

According to the actual combat situation, we can come up with two kinds of operation methods, one is to accumulate strange power first, and then open a big move, and the other is to directly open a big move to accumulate strange power.

Let's first look at the first one, after opening the big move, first lose the E skill to hit a high burst damage, then attack 3 paragraphs, then press and hold the Arataki reverse robe, repeat this operation until the E skill is cooled down, and directly hit the end. The actual operation is: Q + E + (Hei A* 3 + Arataki Reverse Robe) + ... + + Arutaki Reverse Robe.

Harashin: Aratagi Ichidou Advanced Raiders! How-to guide, as well as the analysis of lineup matching ideas

Then there is the second type, flat A*3 stacked with 4 layers of monster power, and then open the big move, lose the E skill to hit a burst of damage, and stack 5 layers of monster power, and then directly hit the Arataki reverse robe, after the number of layers is exhausted, repeat "Flat A*3 + Arataki Reverse Robe", and finally lose the E skill + Arataki Reverse Robe to finish. The overall operation idea has not changed, and some of the operation details in the middle have been adjusted.

Compared with the above operations, the actual damage has been improved to a certain extent, but there is not much improvement, no need to deliberately adjust the output method, it is recommended how to be comfortable.

Harashin: Aratagi Ichidou Advanced Raiders! How-to guide, as well as the analysis of lineup matching ideas

Lineup matching

The basic lineup of Ichidou Arataki is "Ichidou Arataki + Goro + Abedo + Jong-ri", but on this basis, we can change it slightly.

When there is no Abedo, you can match it with "Aratagi Ichidou + Goro + Zhong Li + Bennett (or Shield Breaking Tool Man)", the attack power bonus brought by the Bennett Big Move combined with the 4-piece set of the Clan Room is extremely high, even the Arataki Ichidou in the big move state can also enjoy the boost, and the big move Flow Bell Departure can also enjoy the bonus. The disadvantage is "painting the ground as a prison".

Harashin: Aratagi Ichidou Advanced Raiders! How-to guide, as well as the analysis of lineup matching ideas

When there is no bell leaving, you can choose "Aratagi Ichidou + Goro + Abedo + Other". Abedo's operation is relatively simple, and the duration is long, there is no need to cut people frequently, with the "Tatsusa Spindle" + "Huaguan 4-piece Set" and full life Goro, E skill single damage of 35,000 is not difficult! In actual combat, Goro hands E+ Q first, and then after Abedo opens the E skill, Arata hits the output.

When there is no bell departure or Abedo, you can also choose "Arato Kazudou + Goro + Staring Light / Protagonist + Other", and even join other quick-cut output characters, without much impact.

Harashin: Aratagi Ichidou Advanced Raiders! How-to guide, as well as the analysis of lineup matching ideas

Overall, the lineup of Aratsuki Ichidou is more tolerant, but in the actual combat operation, it is still necessary to pay a little attention to the problem of operation rhythm, and there is nothing that needs special attention in other aspects.

Many people think that Arataki Kazudou is a "consumption trap" before the Lantern Festival, but I don't think so, on the contrary, I think Araki Kazudou is quite powerful in terms of character design, skill intensity, operation coolness, equipment tolerance, friendliness to civilian players, etc., at least from these aspects, the draw is absolutely not a loss.

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