
One of the daily missions in Protoss is Irene's Future Knight quest.
This task is done in the same place as the task is received, but sometimes the task received is more troublesome, and for me there is a face and probability.
Below, I'll show you the task that Irene gave.
In some of Irene's stump training missions, the first person to appear is her father.
Irene's father, Herman, really cared about Irene's training, and he commissioned the travelers to sneak up on the training base of the Chuchu people, retrieve some wood, bundle it into training stakes, and give it to Irene. (She really shouldn't have taken her dad's task, and since then the traveler has started the infinite loop mode of hitting the stake to warm up.) )
Erin's stake training tasks are difficult and easy.
I remember the first time I received a stake task, I only needed to hit three stakes.
At that time, I only had the Imperial Three Houses, and I used Kaiya to put a freeze to solve the problem.
Now, as your character's level increases, the number of stakes increases and the difficulty increases.
Difficulty training one: five stakes
Of Irene's stake training tasks, the most common are five stakes.
The five wooden stakes of higher difficulty are not equipped with braziers, and are directly hard steel.
When encountering a stake mission that does not match a brazier, you can use range attack skills, such as Zhong Li's Big Move.
Here, I have tried the condensation skill, the Xiangling trick, the basic operation is proper, can pass. (Pass condition: Within 2 seconds, all stakes will be destroyed.) )
Difficulty Training 2: Five Stakes (with Brazier)
Five wooden stakes with a brazier are easier to hit, and the difficulty is greatly reduced.
Originally, the brazier was extinguished. We need to ignite it with the Fire Elemental Skill.
Only when the brazier burned, the five wooden stakes were easy to hit.
We switch the character to a piano or a wind master and unleash the E skill. (I'm using a cell phone, and with a little longer charge, I can clean up five stakes in 2 seconds.) )
Difficulty training three: six stakes
The most difficult is the six stakes, and the six stakes are not in one piece, but are divided into two piles equally, and the two are slightly distanced, and it is impossible to remove all the stakes at once with one skill.
At this time, you need to line up two characters, one needs to have delay skills, such as Amber's Earl Rabbit.
Throw Count Rabbit in the middle of one pile of stakes, then switch roles and wait in front of another pile of stakes.
Calculate the explosion time of Count Rabbit and release the skill at the same time, you can clear 6 wooden stakes in 2 seconds.
Amber is fixed, and on the other side Reiser, Kaia, and Lisa can do it.
Sometimes it is not successful at one time, try it a few more times, and master the timing will be successful.
After success, Irene will offer 10 rough stones with envious hands, and then train hard to get the spare tire to the full job.
Now that the plot has reached Inari, the next version is likely to be the beginning of the Grass Country.
When will Irene of Mond City become the West Wind Rising, it is estimated that there will be no drama in this life!
I am the original author holding wine seven.
Don't kryptonite gold, do cute new!